- AlexanderBlackX
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- Exalted Member
My guess on the time of reset is the same time the challenges reset, but that's pure speculation. I'm east coast (PA) and challenges reset at 6 am. I believe Bungie is west coast, so they made the reset at 3 am their time. (P.S. my knowledge of time zones could be off, feel free to correct me.)
To the people comparing this to prestiging: The fun part is in finding the people who boosted to a ridiculous degree and seeing how much they suck when you kick their arse. I'll admit, I've done some campaign farming, but not to a great degree (you can check my stats if you don't belive me.) When I'm getting close to ranking up, but say it's late and I'm falling asleep, or I'm getting frustrated with matchmaking (yeah, I'm mediocre, what of it), I'll play some campaign and reset check points where I can get headshots or grenade kills or something, or even I'll practice skills I might be lacking on like getting a running headshot on a jackal from a certain distance or grenade placement and timing... or I'll just switch over to score attack for a little while. Basically, I'll keep doing something productive while taking a break from the frontlines.
Just like prestige boosting, it affects nothing but aesthetics. I've never joined a 10th prestige lobby. Every invite I get for one, I file a complaint for system tampering, since it is technically abusing a glitch in the system. This is slightly different though, because it's not a glitch. In fact, Bungie is fully aware of it, thus the cap. Checkpoint resetting has been in every Halo game thus far, so why would they change the system now? But they added the credit system too and made ways for people to get credits via campaign. To avoid it getting out of hand though, the cap was put into place as a safety mechanism. Then again, I'm probably explaining things that everyone's already figured, but I like to put things in a consice manner.