Halo 2 Forum
This topic has moved here: Subject: New Standard Weapon (For Cinematics)
  • Subject: New Standard Weapon (For Cinematics)
Subject: New Standard Weapon (For Cinematics)
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We all know that the Assault Rifle was the standard weapon in the first Halo (why, is beyond me, as it sucks). That meant that in every cinema with MC holding a weapon, the Assault Rifle was that weapon. Not to mention that it was the starting weapon for every level except for PoA, and even then it was usually one of the first two weapons you got. Well, do you think that Halo 2 will have the weapon you're actually using in every cinema, or a different weapon (such as the battle rifle)?

  • 08.11.2004 9:35 AM PDT
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This is confusing.

  • 08.11.2004 9:36 AM PDT
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Apparently the fact that we can dual-wield also confuses you. Lol, you need help.

  • 08.11.2004 9:37 AM PDT
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Yeah, I think that this time around it will most likely have the weapon/weapons you are carrying. But, if I had to choose what weapon they would pick as the standard, it would be the BR (maybe SMG).

  • 08.11.2004 9:38 AM PDT
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I am confused to, can you go more in depth.

  • 08.11.2004 9:38 AM PDT
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probably this time it will be whatever weapon you are holdign.

  • 08.11.2004 9:39 AM PDT
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in two betrayals your staring weapons were plasma pistol and shotgun and in the cinematic at the begining of the level u didnt have an assualt rifle

  • 08.11.2004 9:39 AM PDT
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I think for reality sake it would be cool if it had the weapon you were holding before you entered the Cut scene but that would be alot of work so i think that it will probably be the battle rifle or something like that.

  • 08.11.2004 9:39 AM PDT
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yeah i always hated that about halo. its like theyre sayin we have to use that weapon just cuz its human and its aa rifle or sumthin i dunno. in the books it supposedly rocked but in the game its only good if u can take a elites shield out and spray him with the whole damn clip. but back to the subject. i hope they make it to where whatever gun ur holdin when the cutscene starts it shows up in it.

  • 08.11.2004 9:39 AM PDT
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they should put whatever weapon you are using at the time...in the cinematics...

  • 08.11.2004 9:40 AM PDT
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Posted by: nademan
I think for reality sake it would be cool if it had the weapon you were holding before you entered the Cut scene but that would be alot of work so i think that it will probably be the battle rifle or something like that.


That's not a lot of work at all. Do you know any programming languages? I can explain it to you in C++ (and I'm an amateur at it, of course) so it obvoiusly wouldn't be too demanding or hard. In my opinion the only reason why it wasn't like that was because the game was rushed.

  • 08.11.2004 9:42 AM PDT
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Posted by: DualWieldinFreak
Posted by: nademan
I think for reality sake it would be cool if it had the weapon you were holding before you entered the Cut scene but that would be alot of work so i think that it will probably be the battle rifle or something like that.


That's not a lot of work at all. Do you know any programming languages? I can explain it to you in C++ (and I'm an amateur at it, of course) so it obvoiusly wouldn't be too demanding or hard. In my opinion the only reason why it wasn't like that was because the game was rushed.


I also do a little programming myself, for a few weapons all they have to do to change the weapon being held is change a variable, although some weapons would require a different animation. For example, all the 2 handed weapons could probably use the same animations, the 1 handed weapons may require a different animation for what ever reason. The energy sword would need a new animation if Master Cheif decided to sit down and rest his weapon on his lap, little things like that would require a different animation ;however, you could probably use the same animation for the Plasma Rifle and Plasma Pistol ... etc. Its all very circumstantial.

[Edited on 8/11/2004 10:02:09 AM]

  • 08.11.2004 10:00 AM PDT
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it'd be cool if did the cutscenes with whatever weapon you were using at the time. and if they made alternate cutscenes depending if you were playin coop or not.

  • 08.11.2004 10:04 AM PDT
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Posted by: Vicious Spike
Posted by: DualWieldinFreak
Posted by: nademan
I think for reality sake it would be cool if it had the weapon you were holding before you entered the Cut scene but that would be alot of work so i think that it will probably be the battle rifle or something like that.


That's not a lot of work at all. Do you know any programming languages? I can explain it to you in C++ (and I'm an amateur at it, of course) so it obvoiusly wouldn't be too demanding or hard. In my opinion the only reason why it wasn't like that was because the game was rushed.


I also do a little programming myself, for a few weapons all they have to do is change a name, or number, some weapons would require a different animation. For example, all the 2 handed weapons could probably use the same animations, the 1 handed weapons may require a different animation for what ever reason. The energy sword would need a new animation if Master Cheif decided to sit down and rest his weapon on his lap, little things like that would require a different animation ;however, you could probably use the same animation for the Plasma Rifle and Plasma Pistol ... etc. Its all very circumstantial.


Ya, they could probably make a function that identifies the weapon, let's call it WeaponID(), and it could be implemented so that each checks each possibility, and when it finds a match, it calls the correct animation.

  • 08.11.2004 10:06 AM PDT
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I think he won't be restricted to one weapon. We have seen cinimatics with MC holding a battle rifle and dual SMGs.

  • 08.11.2004 10:06 AM PDT
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Also in the library if you play Coop player 2 gets a Shotgun and pistol instead of a AR and pistol.

  • 08.11.2004 10:07 AM PDT
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I know its old but think of the E3 2003 demo. First cut-scene he had the Battle Rifle the last cut-scene he was dual wielding SMGs. That may hint that it won't always be the same weapon.

  • 08.11.2004 10:08 AM PDT
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Posted by: Pez
I think he won't be restricted to one weapon. We have seen cinimatics with MC holding a battle rifle and dual SMGs.


If you're talking about the E3 2003 Demo, that means nothing because it could just be a SP level created only for the purposes of E3. After all, it seemed too short (espicially when you consider that Bungie said each level would be much bigger), and too linear for Bungie; Bungie likes to let you decide how to do things, but it seemed that in the demo you had a fixed path.

  • 08.11.2004 10:08 AM PDT