- last post: 01.01.0001 12:00 AM PDT
If Bungie rereleased Halo: Combat Evolved with Xbox Live capabilites, they would be spitting in the face of their own legacy. Why?
A) It would be publically saying something along the lines of "You know, Halo 2 is cool and all, but I'm sure plenty of people will pay 50 extra dollars to play the same game they played a few years ago, except with online play. You know what, that game we worked on for years and years, it wasn't that cool anyway." Halo: CE was about the lan party. If you eliminate that, you eliminate the legacy and the impact of the game. Also, in doing so, Bungie would basically be saying that Halo 2 isn't as good as Halo: CE, and that would be like taking a dump on Bungie three years of work.
B) People playing Halo: CE on Live would suck people away from Halo 2 on Live. Even if its six people, its still someone. Bungie is proud of how many people they STILL have playing Halo 2 online. It's something they can boast about for years. "We had X millions of people on Live from then to then." The last thing they would want is to split their numbers.
C) If Bungie spent time rereleasing the first Halo, then that would draw power away from Halo 3, err...their next project. And the absolutely last thing I want Bungie to do is to become distracted while working on their next project. (Halo Movie not withstanding)
Halo: CE on Live would have been cool two or three years ago, but not now. You can't live in the past, and whine that your nonsense nostalgia isn't being supported by a cutting-edge game developer. As opposed to wanting Halo: CE to be released for Live, why not campaign for Bungie's next project to be more like Halo: CE? Look forward to the future, and don't dwell in the past.
Incredibus Seal of Disapproval.