Reach -blam!- sucks
Armor abilities make it unbalanced and they're just crutches for -blam!- players.
The movement speed is too slow and jump height is too low. I don't want to play Call of Duty here.
The vehicles are made out of cardboard or something and can be destroyed too easily.
The DMR slows down gameplay because it's a single shot weapon and you have to pace your shots because of bloom.
If you accomplish something like landing a sniper shot or sticking someone it can all be taken from you with an armor ability such as armor lock.
The grenades are goddamn mother -blam!- nuclear bombs and deal wayy too much damamage on way too short a fuse and because of your slow as hell movement speed you can't get out of their way.
the sword isn't a power weapon anymore because you can just punch it and magically survive.
Theirs really no ranking system AT ALL, skill doesn't determine your rank like it does in Halo 2 and 3. All it tells people is how much you play the game.
Also, another big issue with reach is the maps, I get so damn tired of looking at the same gray panels and gray walkways. Bungie just got pathetically lazy making the maps and decided to just build sloppy pieces of -blam!- using forge instead of being creative and original.
Reach is so goddamn bad I took my case and put it in another room away from my x box so i don't play it. I 'll only take it out and put it in my disk tray if 343 industries fixes that broken piece of -blam!-.
For now im going to play Halo 3 and enjoy EVERY SINGLE SECOND OF IT.