I like the reach campaign more
the story is still boring because it isn't visualised and the elites are overpowered as hell but the gameplay is reaully good
the mp i don't know it jet there is to much that need to be fixed with halo reach
the armor lock ruines much games it is overpowered in every part, you can force someone to wait 20 zeconds for killing you (if they aren't flanked) and it destroys and stuns vehicles and removes shields, al if you can react, so in a couple of hours practise you are indestructable and a kiling machine because skill isn't nessesary
in infection i made so much "betrays" by shooting, becoming a zombie ans my bullet cmae to late to the target, by my opinion a kill (anddyou can be kicked fot this one)
the plasma pistol, it i in 3 already overpowered lets make it in reachstronger and make a gametype where everybody starts with it
the scorpion, it kills about everything with one shot and is on a big distance about indestructible
and this is only a part of it
but it is different to halo 3, that one gotted a little boring after a while