Posted by: Jacktheinfinite
Posted by: iDrunkenMonkey
did u put any thought whatsoever into what you just said before you began typing? competitiveness in halo has a lot to do with teamwork, and when u can assassinate three guys without one guy screaming "turn around" i dont think your actually playing with people who are trying to compete at all lmao.i guess you just like to play halo while looking at one corner of your screen huh?
forgot to quote, my bad
Yesh but that wasn't an example of coordinated teamwork, that was an example of me just running into a room and just getting lucky enough to find three people not paying attention, it wasn't planned, it wasn't coordinated with my teammates, it was just luck. I agree that teamwork is part of competitive gameplay, and I also think that it is a good team strategy to have one person distract the enemy while another goes and assassinates him, BUT YOU SHOULD NOT BE ABLE TO TAKE OUT A WHOLE TEAM IN ONE FIREFIGHT DOING THAT. You said that it was because they weren't yelling "turn around", which is correct but not because they didn't care, they did not even know I was there, they were all made to look like idiots. I agree that the armor abilities can be anti-competitive (especially on Asylum) but so is not having a radar. Not having a radar leads to numerous cheap ways to kill someone:
1. Camping with the shotgun or other power weapon and you don't even have to crouch to keep the enemy form knowing you're there.
2. Assassinating an entire team in the back because they don't even notice you (which is fun but not what I would call getting kills skillfully
3. Following someone for an entire minute just to assassinate them (and I have seen that happen countless times)
While it is true that teamwork and warning others is important, you should consider that not everyone has a mic, in fact, usually in the Arena, I am one of two people on my team with a mic so even though teamwork is helpful, you're not in an MLG team in the Arena, you're being paired up with people you don't know and half the time they can't talk to you because they don't have a mic which is why a radar is important because you can't always rely on a teammate to tell you that someone's behind you. Also the Arena doesn't really feel that much like teamwork type competition, sure it helps but they way the score system is set up, I find that players are more encouraged to get more kills than their teammates (and enemies) as opposed to working as a team. It's not like they're going to betray their teammates or anything like that, but they are just going to be lone wolves and go about doing their own thing trying to rack up more kills than anyone else in the game. For the type of competition you are looking for they would either need an MLG playlist with no seasons or division ratings, or they would need to make a playlist for Arena where you rating in the arena for a match is the same as that of all your teammates, that way you need to work together to minimize the amount of deaths your team takes as a whole and maximize the amount of kills you're team takes as a whole.
Do you have any idea how the rating system works?? First off you get the same amount of points for assists as you do kills. If you have a team that everyone is working together and helping each other out everyone on the team can potentially score higher then the best person on a team that is not working together. You should really learn about the rank system before you talk. Secondly the motion tracker promotes camping. If you turn the corner with it off and there is someone camping you are probably both equally shocked to see each other. Given the circumstances he may have the upper hand this time but next time (If you are smart) he will not. With the motion tracker on the camper can see you coming. The ability to know whats around the corner helps/promotes camping. Any one that disagrees is either naive, doesn't play Halo at all or are complete noobs.
PS. I love everything Bungie is doing except taking away slayer pro (obviously). Add a team snipers playlist and something to fix the slayer pro problem. Also make it so that if two map/gametypes are voted even it picks random instead of just picking the top one!!!!!!!