- Marcs90
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Nice update. May be for the next one could you guys Please look in to Fixing these problems and answering these questions?
Possible bugs/glitches I noticed:
I cant remember if its working as intended but, why is it that every time an item is used from a specific list of structures (I.E. a 3 story tower) it deducts that One point for ALL of the items in that specific list? Its aggravatingly annoying considering the fact that we already have a set budget to prevent an overload (if I am not mistaking). If its a bug, it needs fixing, if its not, please fix it any way. The way that items are consumed in Forge should work like how it did in Halo 3.
This bug/glitch is related to the Map (Forge World) its self. Apparently you cant venture underneath the water falls nor go through them for that mater. From what I can see its NOT outside the map boundaries so the kill zone effect should not be there nor should there be an Invisible Wall. By underneath the water falls I mean in the cave/rocky area and not under the water. Just to be clear. This also happens on the cliff side where the waterfall starts.
Things Missing (In FORGE):
I'm pretty darn sure the "Allow Editing: Party Leader ONLY" option for Forge was removed. This needs to either be fixed if it was supposed to be there or brought back if removed on purpose. Really... why remove something that important?
Posted by: An18poundpickle
Alright, they may have added some new things, but what they took away is more important.
1. No Alpha Zombie.
2. No option to change active camo to halo 3 settings.
3. No option to make next zombie random, leader, or chump.
4. No VIP.
5. No instakill.
6. No option to pick percentage of zombies to start a round.
7. You need to give people 25% damage to splatter, so almost all vehicle games (Ice Cream Man, monster trucks...) need honour rules.
8. Infection with 1-life doesn't work. When the zombie dies the game doesn't end.
9. You can't set the points for objective game types. You cannot make a neutral territories map so that when you capture them all you win. The scoring is like king of the hill for each one.
10. No way of setting the game to Elites/Spartans only, like in matchmaking.
11. A lack of a zero second respawn.
12. They made classes for elites and Spartans in infection, shouldn't it be for zombies and humans?
13. Removal of a 1-10 scoring system. (Now its 1/2/5/10) Was it really that hard to add in a few more numbers?
14. Over shields are hardly noticeable.
15. Free-For-All style chat is terrible. You can't even plot without the zombie hearing, and vice versa.
I have no idea why they would take these settings away, especially since they are supposed to improve on their last game settings. With these gone, many of the most popular custom games go with it. I thought infection would be bigger and better than ever. Guess it's the opposite.
As more things missing are found, I will update the list.
Thanks to Bdnndb for finding a lot more.
There may be more out there but these seem the most urgent.
P.S. Bring back the old H3 emblems. Allot of people miss them.