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This has not been comfirmed and is only an idea and should be treated as such
I picture "Halo:CE V2" similar to the gameplay of Reach but of course it will be based all around Halo:CE (Original of course)
New abilities corresponding with old gameplay
Sprint:exactly like it was reach but recharges slowly as if you breathing very hard (use small bursts)
Active camo:Camo is rare and reacts more to halo 2 stlye then Reach (shorter period of time in order to Balance issues)
Evade:literally ELITES ONLY!
Wort,Wort,Wort!
Elites corresponds in gameplay nice in Reach,but would need a better melee system (spartan hits shielded foe,no damage to health-Elite hits shielded foe,1/4 of health damaged)
Achievements
These are very few achievements since I see Halo:CE V2 being on the XBOX live arcade
Demon:Kill over 1000 covenant enemies total in Campaign.50g
Road rage:Earn a splatter spree using a hog.10g
Ghost town:kill 3 people using Active Camo.10g
Speed Demon:ecscape the Pillar of Attumn in less then 2 minutes.10g
Were just getting started:Complete campaign on any difficulty.50g
Hail to the king:win a KOTH game.20g
Heretic:win a Elite slayer game.20g
Taste like chicken:kill 250 jackals.5g
There everywhere:kill 500 grunts.5g
Wort,Wort,Wort:kill 250 elites.5g
Matchmaking Playlists
Rumble Pit:slayer,oddball,KOTH,juggernaut
Action Pack:Infection,Race,creative variants of slayer
Team Objective:do I have to say it
Team Slayer:do I have to say it
Spartan sets
Mark 5
Mark 5 prototype
Mark 6 prototype
Elite sets
Minor
Major
Zealot
I know there are many posts about a V2,but ive been on this idea since halo 2 and Reach has inspired this idea in many ways.