- Forgotten Wing
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- Noble Member
A Banshee is a raping machine if you know how to use it properly.
SYMMETRICAL ARENA ("SYMM") - A symmetrical arena designed primarily for Slayer and Team Slayer for up to 8 players (4 vs. 4 / 8-player FFA).
I actually have a question concerning this bit. In my forging, I have encountered quite a few bugs as concerns item placement and gametype symmetry options. The main issue about this is the fact that Slayer no longer counts as a symmetrical gametype--either in FFA or Teams (any item whose symmetry option is set to "Symmetrical" will not appear in a game of Slayer). Needless to say this has me fairly confused, as I had always understood gametype symmetry as whether or not all players shared a common objective (e.g. FFA Slayer: slay anything that moves; Team Slayer: slay anyone on a team that is not your own; Multi-Flag: capture the other team's flag; etc.).
My question is twofold: (1) what distinguishes a Symmetrical Arena map from a Team Slayer map, and (2) does this mean that the symmetry options surrounding slayer (and some of the other gametypes) will be corrected?
Further, are users permitted to submit multiple entries (after a cursory read-through, I could find nothing prohibiting such)?
In any case, I'm already hard at work on a map, and look forward to seeing what else the community produces for this purpose.
Posted by: asb116
Just out of curiosity, is there a place to post maps and such where people can comment and give criticism other than just your file share? Maybe a forum or some such thing?
In fact, there are several! If you visit XForgery or ForgeHub, you can post your map there and get the experienced folks to help you out with your map design, spawn and weapon placement, and other similar things. It's been a while since I was on ForgeHub, but I'll admit they have some really good forging tutorials. XForgery tends to have a slightly higher caliber in the main user base, though, and brings that caliber to a much more accessible level. You should check 'em out. ^_^
[Edited on 10.14.2010 6:47 PM PDT]