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This topic has moved here: Subject: Halo 2: By the Numbers
  • Subject: Halo 2: By the Numbers
Subject: Halo 2: By the Numbers

Halo 2 is played by a LOT of people. That means a LOT of statistics. We broke out and broke down some numbers. Some are predictable, some are scary and some are completely surprising. Come inside and see for yourself.

  • 10.17.2005 5:49 PM PDT
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Last!....ok nevermind, but I was close...kinda.

[Edited on 10/17/2005]

  • 10.17.2005 5:54 PM PDT
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  • Exalted Legendary Member

"Veni Vidi Castratavi Illegitimos"
"I came, I saw, I castrated the bastards."

I knew Halo 2 was popular but, wow.

  • 10.17.2005 5:54 PM PDT
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I love lockout its the best, and teamslayer is awsome...other then modders

[Edited on 10/17/2005]

  • 10.17.2005 5:54 PM PDT
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Nice, Frankie.

  • 10.17.2005 5:54 PM PDT
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I've been around these parts for almost eight years now...wow! Maybe I should be concerned about that...

Well, that was horrfic...that's alot of games!!!Cool statistics.

  • 10.17.2005 5:55 PM PDT
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sweet


first page sluts


seis (6)


whoever it is that plays for 6 hours everyday . . . you are my hero


[Edited on 10/17/2005]

  • 10.17.2005 5:57 PM PDT
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Hoorah for numbers!

  • 10.17.2005 5:59 PM PDT
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TYPO!!!! In where you say the second most popular level is Acsension, it only has 7%, Coagulation has 8%, and then the graph below that has completly different numbers, or am I just hallucinating.

[Edited on 10/17/2005]

  • 10.17.2005 5:59 PM PDT
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Wow. Thats amazing. To be honest with you, i now feel like the only person who hates Lockout!

  • 10.17.2005 6:00 PM PDT
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damn thats a -blam!-load of people. nice facts

  • 10.17.2005 6:00 PM PDT
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I knew alot of people played, it wasn't to much of a surprise to me, thanks for making such a great game, which i can tell a ton of people like, and thanks for the data, it's nice to know what's going on,

  • 10.17.2005 6:00 PM PDT
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wow thats a lot of games played and a lot of hours(especially the 21000 years thing)

nice info


and people say nobody is playin halo 2

  • 10.17.2005 6:00 PM PDT
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koolio.... hahahahahhah

  • 10.17.2005 6:00 PM PDT
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Sweet! I LOVE YOU FRANKIE (in a non-homos3xual way)

As for the numbers, lockout is definately one of my personal favorites. One of the things that i found most surprising with the results was that Ivory tower had a much higher percentage of playing time and i though it would have. I, for one, have NEVER played Ivory Tower in a custom game, even though it is one of my favorite levels. Usualy cause it's better for CTF than for slayer and, believe it or not, i like to play slayer in my custom games (GASP). Here are some of my personal #s

# of times parents have yelled/ cursed/ thrown furniture at me for not getting off halo: 2,796

# of hours enjoying halo: 23,456 ( 56.8% of the time [since my winning percentage is about that])

# of hours of dreaming of halo: 54,679

# of hours waiting for the next WWU: Every hour since Nov. 9th

[Edited on 10/17/2005]

  • 10.17.2005 6:03 PM PDT
Subject: Lockout
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I don't understand. If lockout is the most popular map, why am I always getting gemeni and warlock when those maps suck? Why isn't Lockout moved to 40% of the matchmade games if it is 40% of the custom games people create?

  • 10.17.2005 6:04 PM PDT
Subject: Halo 2: By the Numbers
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ALL...THE...NUMBERS...UUGHH...MASSIVE...HEADACHE!

  • 10.17.2005 6:04 PM PDT
Subject: Lockout
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I'm not surprised at all at Rumble pit being low. After you start getting better, you realize how much you hate killing two people only to have two others get you from behind.

  • 10.17.2005 6:05 PM PDT
Subject: Halo 2: By the Numbers
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And people say that young people today never get off their fat butts..... wait nvm.

Let's try that again : And they say young poeple don't do anything.

  • 10.17.2005 6:05 PM PDT
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I guees people like Halo 2

  • 10.17.2005 6:05 PM PDT
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I could have made a billion dollars if I just had a job!

Beautiful Bungie.

  • 10.17.2005 6:07 PM PDT
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Nice

  • 10.17.2005 6:11 PM PDT
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Wow.

  • 10.17.2005 6:11 PM PDT
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WOW!!!! i thought i played alot

Franks my hero



[Edited on 10/17/2005]

  • 10.17.2005 6:12 PM PDT