- StreetGlower
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- Noble Mythic Member
I miss consistency. In Halo 3, 99% of the time an enemy killed me, it was because he was more accurate with the BR than me, and ultimately was more skilled than me at that one particular battle.
In Halo Reach, I simply don't get that feeling. At the end of every DMR battle, I am left with the WTF feeling, whether I win or lose the battle. I really get annoyed that a spamming DMR can beat my timed DMR.
And I won't even get started on Armor Abilities. Halo Reach is suffering from Mw2ism, where the game producer tries to add too much stuff, ruining the gameplay.