- chickenlittle
- |
- Fabled Mythic Member
Posted by: Coviekiller125
Posted by: MrR46
Nah, Halo 2's difficulty is ridiculous. Mainly thanks to the sniper jackals. Seriously, there are areas with about 5 or 6 jackals with about 8 or 9 potential spawn points for them (making them hard to predict and prepare for). Combine that with their super accuracy and ability to take you out even if it grazes your calf muscle, and it's a joke.
Combat forms with sniper rifles annoyed the hell out of me too. Because it wasn't even a boss or preset battle type thing (at least not that I could see), they'd randomly spawn with a sniper in the same way they'd randomly spawn with a plasma rifle or SMG. Of course they take you out in one shot too. I'd be running through one of the dark rooms in high charity, complete silence, then BOOOM!!! dead.
The levels without this crap, Cairo, Arbiter, Oracle, and Sacred Icon (I think, haven't run into sniper flood on there for some reason), really aren't too bad. Even Quarantine Zone, Delta Halo, Great Journey, and Metropolis aren't over the top since the sniper jackal thing is under control. But Regret, Uprising, and Outskirts are a joke.
Indeed, I would say that Halo 2 Legendary would be equivalent to Halo: CE if it wasn't for those damn snipers.No way. In CE at least you stood a chance. Halo 2, 4 plasma rifle shots, shields gone. 2 more, dead. The enemies shoot faster and do much more damage. Compare that to CE, where the enemy does a bit more damage, but shoots a little bit faster. Taking on en Elite minor 1 on 1 in CE, a decent player can kill it with any weapon. Halo 2, you're dead.