- last post: 01.01.0001 12:00 AM PDT
The program will allow quick recorded messages to be typed instantly, like in BF1942. The only way I could think of how top do this is with an external program.
Ah, I see. That's quite different than building a custom map/HUD. I'd still stay away from Java if I were you, as it's incredibly slow, compared to other languages. And when you're interfacing with a game, I'd assume you'd want to build an application that runs just as fast, if not faster than Halo. If you know Java pretty well, look into C++, as you will find yourself familiar with that language too. You'll have to brush up on your understanding of pointers and learn how to manually manage memory, but that's doable. As far as learning about the data portion of packets that Halo sends out, I'd download my favorite packet-sniffer and capture the transmissions of a computer running Halo (while someone is typing messages). Sounds like an interesting project. Let us know if you make any progress. :)