- last post: 01.01.0001 12:00 AM PDT
Ok, I don't think anyone here actually gave a -blam!- about this mod, but in case someone did, I released a new beta a few weeks ago with some major changes. If you don't know about HDM, you should skim the description old thread here: http://bungie.net/Forums/posts.aspx?postID=4445910
Anyway, here are the main additions of the new update:
- now supports Damnation, Sidewinder, Chillout, Battle Creek and Hang 'em High in adition to Blood Gulch. Item placements have been tweaked slightly on each map to better support HDM gamplay. For example, on Battle Creek, the item layout follows Halo 2's Beaver Creek, in order to get the Battle Rifle in.
- pistol fix (it will now kill in 4 headshots and 8 bodyshots, as it was intended in beta 1)
- shotgun fix (it will now kill in 1 headshot and 2 bodyshots from a respectable distance at close range, like it was intended in beta 1)
- BR tweak (6 bodyshots to kill instead of only 5)
- new Warthog Gun (slower fire rate, first shot accuracy, BR-class damage)
- new Scorpion MG (slightly faster fire rate, first shot accuracy, AR-class damage)
- new item placements (pistol, PP, needler added in most maps where they weren't before, flamethrower removed)
- improved needler (less homing, more damage, splash damage for individual needles)
- weapon support for custom game types (when you do all shotgun games, on HDM maps, you will get HDM shotguns, not default Halo shotguns)
- new HUD ammo meters for almost all weapons
- new BR crosshair and scope magnification reading ("3x")
- various small balance tweaks
Anyway, here's the link to the download:
http://files.filefront.com/HaloDeathMatch_Beta2zip/;4251435;; /file info.html
[Edited on 10/28/2005]