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This topic has moved here: Subject: Carney's Crash Course: Map Design 101
  • Subject: Carney's Crash Course: Map Design 101
Subject: Carney's Crash Course: Map Design 101

I like waterworks, always have.

  • 11.04.2010 6:56 AM PDT

Posted by: MLG Armor King
no offense 'stosh', but I don't think you're funny
Posted by: stosh
No offense, but I don't think you're the armor 'king'.
Map Spotlight - Hydra XXIII
Best. Thread. Ever.
Staff Member of Mythical Group


Posted by: ll Hello Moto ll
The cage = possibly 1 of the worst maps i've ever played on
True, but design specs can still be made using The cage as an example. All Carney was trying to do was give you helpful tips on building a map. This was how he used those tips to help him build The Cage, as well as other prior installments, such as Lockout.

  • 11.04.2010 7:11 AM PDT

Thank you for the info.

Could you please provide some suggestions for getting a map some recognition? I feel that I have a very good, playable, and most importantly fun map, but I want to test it heavily before the final goes into the forgetacular contest. I have posted it on forgehub, but any suggestions would be great.

Also anyone reading this, if you want to get down on some epic large scale CTF, download Schism and add me, Temujin451.

  • 11.04.2010 8:24 AM PDT

Really interesting to see how simple the original sketches were.
Could you do one on spawns please?

  • 11.04.2010 8:39 AM PDT

All this trash talk 'bout The Cage. Yeah, it's got two long walkways covered by a single tower. This, my friends, is why you A) have grenades and B) have multiple areas outside those hallways to fight in. you also have the covered fire positions from which you can easily countersnipe using the comparatively large number of DMRs and Needle Rifles all over the map. There are also the heavy weaponsn to consider, but any sniper worth his salt will have probably secured those before moving into the sniper tower.

If you don't like the map, you need to learn new tactics. Myself, I hated Pinnacle until I started varying my tactics. Improvise, adapt, overcome.

  • 11.04.2010 8:44 AM PDT

Death by figure skater.

The Cage is amazing. Much better than Lockout. Your craft keeps getting better Chris. I hope The Cage gets remade for all new Halo games.

  • 11.04.2010 8:56 AM PDT
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MOAR!

The cage is actually a pretty pathetic map, so I do not know its used as an example. Atom is much better and a lot more fun to play on, rather than that camping map.

  • 11.04.2010 8:57 AM PDT

i like what you sade

Posted by: austinbath
These are great tips for making cool maps, but where does it say how to make a stupid vertical indoor map where the point of the game is to camp at the top and wait for people to try to climb up and get killed?

  • 11.04.2010 9:08 AM PDT

Spartans never die.

I liked halo 3 maps a lot more then Reach. I miss maps like Gaurdian, The Pit, Valhalla and more. I find the only map I really love in Reach is Powerhouse

  • 11.04.2010 9:43 AM PDT

The Cage is by far the worst map I've ever seen Bungie create. It makes Backwash from Halo 2 look like The Pit.

  • 11.04.2010 10:20 AM PDT

The cage is awesome, how can you hate that map?
Spire is alot more worse than the cage because you always have to search enemies no matter with how many players it is.
I agree it's cool for invasion but you know that's it. I'd much rather have them barricade the part with the spire and let us battle in the field behind it, that would be more actionpacked and alot more fun (just put 2 bases in the field)

  • 11.04.2010 11:06 AM PDT
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Well after reading the entire article, I can say I learned a lot about Forging. It was really interesting to tie in The Cage as a case study. And your sketches were awesome, and they really correlated to the final product!

The Cage is an awesome map btw, good work. The only reason people hate it is because they get trapped at the bottom and don't have the talent/teamwork to make a push to top mid.

  • 11.04.2010 11:37 AM PDT
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The Cage is not one of Carney's greatest hits.

Bring back that Halo 2 form. Or better yet, remake the Halo 2 maps.

Or even better, see that "Classic playlist" thread. I bet The Cage would be fun if we could physically jump across certain areas, like Lockout in Halo 2 for example.

  • 11.04.2010 11:55 AM PDT

Наемник для наема

Bring back all the classic Halo 2 Maps, and 3 maps in a classic map back Bungie that is what we want. We don't want more of these awful vertical camping maps, and odd redesigns of great maps. We want the old maps they way they were don't change them you don't need to improve perfection.

  • 11.04.2010 12:15 PM PDT

Hi.

The people who like The Cage obviously aren't facing amazing players that know what they're doing. Not trying to sound ignorant, but it's mostly the truth.

I'm not saying I don't like the map. I just don't like how the players can use and exploit the map.

  • 11.04.2010 12:28 PM PDT

.:. îXî - $ìgñ øf thé GøÐz .:.


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Posted by: Zomechin
The people who like The Cage obviously aren't facing amazing players that know what they're doing. Not trying to sound ignorant, but it's mostly the truth.

I'm not saying I don't like the map. I just don't like how the players can use and exploit the map.


Exactly.

  • 11.04.2010 12:34 PM PDT

Posted by: Zomechin
The people who like The Cage obviously aren't facing amazing players that know what they're doing. Not trying to sound ignorant, but it's mostly the truth.

I'm not saying I don't like the map. I just don't like how the players can use and exploit the map.


Yea, the map is fun when just messing around and people just run everywhere not really caring where they go- but since i play in the higher tier people know how to spawn trap and its boring whether your on the winning or losing side

aka fun for messing around but not a good competitive map
_____________________________________________________________

Also urk used my screenshot Wander for the backdrop in this article if anyone's curious about it...

and on the off chance urk reads this just wanna say Thanks- i appreciate it!!

  • 11.04.2010 12:42 PM PDT
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Is there an article somewhere I can read on ''how to ruin previous game remakes by adding too much pointless map detail and removing key jumps and routes''?


Also, using The Cage as an example really hinders your article. It's a nice write up... but the entire time you're thinking ''wait... is he still talking about The Cage? That map is awful... this much design went into it? Really?''

  • 11.04.2010 12:45 PM PDT

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Posted by: Marty the Elder
The Cage is my favorite map of all time!! I love the Cage.


Marty?!

It's a shame you don't post here more often (compared to the rest of bungie), a bunch of people would like to hear your thoughts.

Anyways, I agree that the Cage is a good map, but it's not one of my favorites.

PS: Tip of the Spear was a amazing piece, i'm gonna miss your music.

  • 11.04.2010 12:52 PM PDT
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The Cage is not a good map! We want a real lockout remake!

  • 11.04.2010 12:55 PM PDT

Holleratchaboy.net

Wow I didnt know it was that intricate to make maps in reach

  • 11.04.2010 1:52 PM PDT
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halo
is there any way to git un band from reach

  • 11.04.2010 2:04 PM PDT

The Cage has the worst spawns, and 2 too many power weapons, and grenades are OP due to the narrow corridors. Nice try Bungie, but seriously, I consider the Cage to be my least favorite map. Also for infection, people just go on top of the middle building and camp there, and one team can spawn near shotgun while another team can spawn right above them on the back left tower. In conclusion, I would give you a list of about 30 things of why the cage should be removed.

P.S. Did I mention the cage sucks?

  • 11.04.2010 2:09 PM PDT

Thank God I'm an atheist.

Very insightful, I need to spend more time in Forge now!

  • 11.04.2010 2:12 PM PDT

The cage is =not= a bad map. Period. The people who hate it are the ones that can't figure out how to beat the campers. Learn that, and the map will be less irritating. Also, you'll find that you complain less. Go into Forge. Study the map. Look for weaknesses. Look for angles for grenade throws. Stop whining.

If you want a remake done, read the article. When you've finished that, go into Forge and build it. There are at least 50 threads dedicated to map remakes if you want to just download one and not go through the trouble of building it. Although, if you are going to just go download instead of build, you pretty much missed the point of the article in the first place.

  • 11.04.2010 2:22 PM PDT