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This topic has moved here: Subject: Is Hemorrhage a worthy BG successor?
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Subject: Is Hemorrhage a worthy BG successor?

What a waste....

In my book, hell no. Nothing, NOTHING will ever beat Multi-Flag on Gulch. NOTHING!

  • 11.11.2010 12:37 PM PDT
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Your 'beliefs' mean less than dick to me.

um no

  • 11.11.2010 2:00 PM PDT

GT: jaymanxyz2

My favorite group.

Posted by: MrR46
um no

  • 11.11.2010 2:32 PM PDT


Posted by: MrR46
um no

  • 11.11.2010 4:06 PM PDT

no not realy

  • 11.11.2010 4:16 PM PDT
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R.I.P. Halo 2
11/9/04 - 4/15/10

- B( )B

Nope. And Reach's multiplayer is an unworthy successor to the past 3 games.

  • 11.11.2010 6:23 PM PDT

No.

-Red Team has far too much space at the back and beside their base
-Blue team has almost no cover
-Snipers completely dominate the map
-Red teleporter is in a terrible place
-Too many goddamn rocks near blue teleporter
-Vehicles are countered by everything


Unfortunately, all this is necessary with Reach's medium-range, headshot-based gameplay.

  • 11.11.2010 10:27 PM PDT

Save Lives. Go Vegan.

Dylan_Mulenburg@hotmail.com

Even calling it a remake of Blood Gulch is laughable, and an insult to the original. Hemorrhage is horrible. Coagulation was an awesome remake, completely living up to BG's standards, but Hemorrhage... no. Just no.

  • 11.12.2010 1:18 PM PDT

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time.

I know who you are.

You are Destiny.

You dare even mention Hemorrhage in this forum? Permanent ban for you! (yes it's that serious!)

There is nothing that can compare to the epicness of Blood Gulch/Coagulation.

[Edited on 11.12.2010 1:29 PM PST]

  • 11.12.2010 1:28 PM PDT

Hemorrhage can suck it. Vahalla/Coagulation/Blood Gulch FTW.

  • 11.14.2010 7:01 AM PDT

This is the average H2 Fanboy.
Xfire: JacobGRocks.
50 in H2/H3? Great, but you still fail at this.

Coag is, the forge world remake isn't. It doesn't even look the same as bloodgulch.

  • 11.14.2010 10:27 AM PDT

Come on people, put up some reasons.

  • 11.14.2010 11:05 AM PDT

This is the average H2 Fanboy.
Xfire: JacobGRocks.
50 in H2/H3? Great, but you still fail at this.


Posted by: chickenlittle
Come on people, put up some reasons.

1. It doesn't look the same.
2. It doesn't play the same.
3. It isn't symmitriacal, like the original one.
4. They said you could go outside the canyon. Too bad if you do, you have to "RETURN TO THE BATTLEFIELD" (another reason why reach sucks, no map escaping)
5. It isn't even a new map! Just another bad forge world remake.

If only reach allowed custom maps...just like UT3 for the PS3.

  • 11.14.2010 12:37 PM PDT
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Posted by: JacobGRocks
Yeah, Hitboxing = fail. For example, a certan user from the maw who has never played Halo 2 Xbox online links to this halo 2 bash video (its much less exreme in acutial gameplay) which shows hitboxing, but it also exists in halo 3, which also has unbalanced weps and n00b armor (recon).

It feels far too large. The bases feel like they're too small and in the wrong spots. Maybe if they set up the vehicles like they were on the original it might play better. I think the Revenants kind of ruin the gameplay.

  • 11.14.2010 7:04 PM PDT


Posted by: Xelyx
It feels far too large. The bases feel like they're too small and in the wrong spots. Maybe if they set up the vehicles like they were on the original it might play better. I think the Revenants kind of ruin the gameplay.


Agreed! and indestructible vehicles like Halo CE!

  • 11.14.2010 7:49 PM PDT
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k right

  • 11.15.2010 3:35 AM PDT
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Fleetmaster of Sangheili Army 7, total Halo Reach SWAT badass, owner of all Halo games, and fan of the Halo series, even though CoD is more of a preference.

I'm currently making a remake of BG, it even has near perfect colors, and I used only natural material instead of metal. I blocked off most of the exits and water.

  • 11.15.2010 12:09 PM PDT

"Try to get a better understanding of things before you make your judgement."
-Khan, Metro 2033

Its crappy! I don't play CE very much anymore, but I played a game of BG CTF yesterday on Halo 1, then a few minutes later went on reach and got CTF on Hemmo-RAGE. It sucked big time. Infact, Reach makes me appreciate the Halo trilogy even more! I prefer ODST to reach!

Reach is not a worthy Halo game. Its just a mainstream pile of -blam!-!

  • 11.15.2010 1:37 PM PDT

The funniest thing about this particular signature is that by the time you realise it doesn't say anything it's to late to stop reading it.

Hemorrhage is bad.Blood Gulch is overrated.

Give me sandtrap any day.

  • 11.15.2010 3:48 PM PDT

Posted by: Venator360
Hemorrhage is bad.Blood Gulch is overrated.

Give me sandtrap any day.
>:|

  • 11.15.2010 4:05 PM PDT

Not even close. Complete fail of a remake.

  • 11.15.2010 10:28 PM PDT

It is possible to commit no errors and still lose. That is not a weakness. That is life.

Posted by: chickenlittle
Cheeto is the only one among you that doesn't suck.

I liked it. The revenant ruins it, and I think that I'd almost rather have a wraith than a scorpion (not sure if that's how it was on Coag, but that's how I played it in halo 2).

Other than that, it feels like a good mix between the two variants of Blood Gulch. Obviously a perfect remake could have been made, but that would not have satisfied those who would prefer a Coag remake. So Bungie compromised, and I think they did the best with what the community demanded from them.

Besides, I doubt any of you could make a decent successor to BG.

  • 11.15.2010 11:20 PM PDT
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Posted by: JacobGRocks
Yeah, Hitboxing = fail. For example, a certan user from the maw who has never played Halo 2 Xbox online links to this halo 2 bash video (its much less exreme in acutial gameplay) which shows hitboxing, but it also exists in halo 3, which also has unbalanced weps and n00b armor (recon).


Posted by: Mac Daddy0792
Not even close. Complete fail of a remake.

It's almost as bad as Avalanche. Except for the "U" shape I couldn't tell it was meant to be a remake.

  • 11.16.2010 4:57 PM PDT
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no

  • 11.16.2010 5:07 PM PDT
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Not even close.

  • 11.16.2010 5:19 PM PDT

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