- OrderedComa
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- Noble Member
Posted by: Beowolfe
I'm sorry Coma but I don't know if you're really like this or you really just covering your ears and going "lalalalala". I used to be like you, protecting the story no matter what, but I am a fan of the halo story, not to Bungie, especially if they are going to pull something like this and act like nothing's happened. And this new story is not worth protecting.
The story is good, but not great, and is more trouble than it's worth.
I'm not covering my ears, and I'll be the first to admit that there are some flaws that theories are hard to fix, all I have been trying to do is point out that people are over-reacting in their statements that the canon is completely destroyed. To be honest I'm more inclined to believe that most of the nay-sayers are the ones covering their ears :/ Most of them I have seen just saying "no, the canon is destroyed you're wrong", to all the arguments of the people like me trying to make sense of the new addition to the story and proposing their ideas on the new timeline.
I am a fan of Bungie yes, but I don't put them on a god-like status and pedestal, I acknowledge they are mere mortals like the rest of us, but from all I have seen they are the best game developers out there. Mainly because they actually work to improve their game after it's out, and because they do their best to fix the mistakes in their game.
Why? Because they left far too many questions and loopholes than a final parting game should. What most thoughtful fans who disagree with the new storyline do so because the changes affects far more than they appear to. It is essentially like the butterfly effect, change one small thing, and it will lead to another change, and that will lead to another, and the cycle goes on and on.
I don't see that many loopholes, what sort of stuff are you referring to there? I'd assume that the leaving of loopholes would be to let 343 have a lot more story possibilities than they would have had before.
Care to elaborate on your butterfly effect point affecting the story in a specific instance? Your point intrigues me and I want to see if you have any particular instances you're thinking of. I really don't think they changed anything that major, but I haven't gotten very far in the books yet either.
For example, the presence, or lack there of, of the Spartan IIs is one huge topic. We all know that Spartan IIs are just as capable, if not more so, than Noble Team, and there were at least 20 Spartan IIs on Reach. They could have easily have done what Noble Team did, since in the beginning there were only a few Covenant ships, and in TFoR, 3 Spartan IIs from Red Team were able to destroy a Covenant Ship in orbit. Meaning that they were definitely capable of taking out the Covenant ships, and should have done so in the beginning.
So where were they? Just hunkering down near the ODP generators? They would at least sent a small detachment like they did in TFoR to do something about the Covenant. Spartans don't just sit and wait to die. For them, the best defense is a good offense. But this is just an example out of the many, many questions that Reach has raised. And these questions aren't just about whether or not a fact is accurate, but rather what would happen if it is accurate or not.
This will probably not be a satisfying argument, but I would say we didn't really see anything in regards to SIIs is because:
1.) it isn't there story, this about Noble Team and their deaths. I guess it'd kinda be like the battle with Regret's fleet in H2, you only get to see the small bit that involved Chief, you didn't necessarily know that there was more of a battle going on and it kinda felt like you were doing most of the defense and that it was all concentrated around New Mombasa. Then we have GoO, I think, that gives the events of what the Spartans who made up Red Team were doing during this time, and ODST which goes more in death into the battle for New Mombasa.
And 2.) Bungie stated that Reach is taking part on a different area of the planet than the events of TFoR, so it kinda makes sense that we wouldn't see much the other battles going on in different locations.
You are right, they would not be hunkering down, unless ordered to, one problem with the SIIs is that almost any officer can boss them around and spend them foolishly or deploy them to a bad position; they would naturally be doing everything they could to aid in the defense of Reach, but again, the game is about Noble Team, not the SIIs.
If the fans have to be the one clearing up everything, then you know that Bungie has not been responsible to their own creations. Fans have come up with different theories, but until Bungie admits their mistake and officially tries to fix it, they will remain theories, neither sides (pro-Reach or not) would be correct.
The fans don't have to be the ones to repair the breaches, I'm pretty sure, given Bungie's track record that they will fix anything they think are errors, but until Bungie does do something, I'll take theories over just sitting around being mad at Bungie for "messing up their story".
I wouldn't say they are mistakes at all, TFoR is 9+ years old and their have already been a lot of retcons to it already. Given that Halo was relatively new-born when TFoR came out the whole over-arching story was incomplete, so Nylund would have had to take a lot of creative license with it, and obviously Bungie has continued to come up with the story for Reach and the rest of the Haloverse since then, so it makes sense to me for the dates and length of the battle to have changed.