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This topic has moved here: Subject: Why did Bungie not follow the cannon
  • Subject: Why did Bungie not follow the cannon
Subject: Why did Bungie not follow the cannon

Good point. I see no contradictions and I am a huge fan of the books

  • 11.28.2010 12:06 AM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: LonE ZealoT

Posted by: Core matrix
To me I can think of a number of ways a story could have been written to fit in with the books and so on.

Also Bungie at Comicon were patting themselves on the back for their ability to keep a solid cannon, which at this point they had created the game and knew it would destory reach and following books.

It's mental.


Following the books would create too many questions for those that only purchase the games.

Ultimately, canon is destroyed either way: Universe canon, which touches a smaller select group of individuals or game canon, which touches the masses that played the Halo games.

how would following the books mess it up for the people who have only played the games? Reach is supposed to be a prequel; it is supposed to explain the events prior to Halo: CE. As far as the people who've never read the books are concerned, Reach was a military planet where "all" the Spartans died. The general masses that only played the games won't know anything, and so following the books would have been completely reasonable. TBH those people will probably still buy Reacha anyways, so Bungie would have gotten more by giving something to the canon-followers.

  • 11.28.2010 9:38 AM PDT

Did you guys ever think:

MAYBE THERE IS NO CANON, AND IT'S JUST SOME RANDOM STUFF THAT BUNGIE MADE TO CREATE A STORY THAT THEY CAN CHANGE WHENEVER

  • 11.28.2010 10:01 AM PDT
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I heard someone say once (paraphrasing here) "Multiflag on Blood Gulch with your friends is what makes Halo, Halo." I GUARANTEE that more people agree with that sentiment than "Getting a 50 in MLG is what makes Halo, Halo." - Oboewan42
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Posted by: Beowolfe

Posted by: LonE ZealoT

Posted by: Core matrix
To me I can think of a number of ways a story could have been written to fit in with the books and so on.

Also Bungie at Comicon were patting themselves on the back for their ability to keep a solid cannon, which at this point they had created the game and knew it would destory reach and following books.

It's mental.


Following the books would create too many questions for those that only purchase the games.

Ultimately, canon is destroyed either way: Universe canon, which touches a smaller select group of individuals or game canon, which touches the masses that played the Halo games.

how would following the books mess it up for the people who have only played the games? Reach is supposed to be a prequel; it is supposed to explain the events prior to Halo: CE. As far as the people who've never read the books are concerned, Reach was a military planet where "all" the Spartans died. The general masses that only played the games won't know anything, and so following the books would have been completely reasonable. TBH those people will probably still buy Reacha anyways, so Bungie would have gotten more by giving something to the canon-followers.


Following the Fall of Reach introduces multiple characters that weren't seen in the trilogy. It lessens the prestige Master Chief had as "The last surviving spartan" and leaves the players wondering what happened to them if these new characters also survived. Basically, it creates a cliff hanger and Halo: Reach, being the last Bungie made Halo, wouldn't feel right with a cliff hanger storyline.

Reach had a single purpose and that was to finish Chief and Cortana's story with a simple explanation on how and why the Autumn ended up at installation 04. It was created with the trilogy's story in mind, not the Halo Universe as a whole.

[Edited on 11.28.2010 10:27 AM PST]

  • 11.28.2010 10:25 AM PDT
  • gamertag: An0nz
  • user homepage:

CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: LonE ZealoT

Posted by: Beowolfe

Posted by: LonE ZealoT

Posted by: Core matrix
To me I can think of a number of ways a story could have been written to fit in with the books and so on.

Also Bungie at Comicon were patting themselves on the back for their ability to keep a solid cannon, which at this point they had created the game and knew it would destory reach and following books.

It's mental.


Following the books would create too many questions for those that only purchase the games.

Ultimately, canon is destroyed either way: Universe canon, which touches a smaller select group of individuals or game canon, which touches the masses that played the Halo games.

how would following the books mess it up for the people who have only played the games? Reach is supposed to be a prequel; it is supposed to explain the events prior to Halo: CE. As far as the people who've never read the books are concerned, Reach was a military planet where "all" the Spartans died. The general masses that only played the games won't know anything, and so following the books would have been completely reasonable. TBH those people will probably still buy Reacha anyways, so Bungie would have gotten more by giving something to the canon-followers.


Following the Fall of Reach introduces multiple characters that weren't seen in the trilogy. It lessens the prestige Master Chief had as "The last surviving spartan" and leaves the players wondering what happened to them if these new characters also survived. Basically, it creates a cliff hanger and Halo: Reach, being the last Bungie made Halo, wouldn't feel right with a cliff hanger storyline.

Reach had a single purpose and that was to finish Chief and Cortana's story with a simple explanation on how and why the Autumn ended up at installation 04. It was created with the trilogy's story in mind, not the Halo Universe as a whole.

Lol'd at first part, obviously you put thought into this topic, but not nearly enough.
Everyone knows that the battle of Reach is when the Spartan IIs died. So we can very well still have a story following Noble Team but still show the events of TFoR occurring. Hell, they could have easily followed TFoR completely, since all they would have had to do was just make it look like the Spartans all died. Not really hard, considering the planet is glassed.
But let's go with following Noble Team. Bungie could have made the story 100 times better by actually connecting characters not directly observed in the book to Noble Team. Even radio chatter would have been better than what they did have.

As for the purpose of Reach as you described it...Chief's story did not need finishing by a PREQUEL. Half the ppl who's only ever played the Halo games probably doesn't care enough about what happened before, only what is going to happen next.
And to the purpose you described, then Bungie ruined that purpose by making Noble 6 a random secondary hero. They tried to not touch the original canon, but the way they handled it made everyone in the haloverse look stupid.

  • 11.28.2010 4:36 PM PDT

""We meet again, young one. I am the last of those who gave you breath and shape and form, millions of years ago. I am the last of those your kind rose up and ruthlessly destroyed. And our answer is at hand."

What I don't get is why did Bungie bother to re release FoR and not update the dates in the book to fit with Halo: Reach or vice versa. I can see how it could all fit together plotwise but the contradicting dates destroys that.

  • 11.28.2010 5:45 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: Acres 057
Because money is more important.


This

Money hungry bastards

  • 11.28.2010 5:54 PM PDT