- Cowgoesmoo
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Long thread, but it's worth it. If your attention span is that short, read the first section at minimum, But I'd rather you read the entire thing. Too long anyways? I suggest reading section by section, all worth it.
BUT PLEASE, POST IF YOU HAVE VIEWED, IT MIGHT CHANGE MY DECISION TO NOT MAKE THE LARGEST OVERHAULS THIS THREAD HAS SEEN.
Alright now, I've been with the Halo franchise for quite a long time.
I've loved everything so far, but Reach seems to be in a bad position. Black Ops is here, I'm not going to make a huge opinion here, but they kicked our ass. But, since literally, the fall of Reach (We're ranked third on Xbox live as for now) really killed us, I am here to see what I can do and contribute for the future of Halo, and 343/Bungie.
Save thread. You know you want to.
By the way, I finally cared enough to change the title's from Halo 5 to Halo 4.
*IF YOU CHECK BACK HERE OFTEN:
This should make it much easier
PLEASE check back often, It's incredibly painful watching other threads pile on top of this one. Do your best to keep this alive, I don't really want to just constantly post on this thread and feed this thread to the mod's banhammer shack. I'll be making constant updates on this to keep Bungie prepared on their next game, I heard word that Bungie might be doing one last Halo. That's why I'm making this post, so this shouldn't be off-topic in any way.
If not, then 343. Make use.
I would be happy to take suggestions, thank you, as each post and contribution to this thread has potential to completely change the next installment. Doesn't that make you feel important?
Make suggestions and corrections, if the game comes out bad, and Bungie follows to our standards, it's your own fault, so edit while you can.
Let's make this next game the best we can.
Mods, that includes you. Now stop slacking! You mods always have good ideas.
(I wonder if the mods are revealing this thread sometimes...)
+++++++++++++++++FLOODFIGHT+++++++++++++++++
*Apparently the Profanity filter blocks uhh... the people Hitler led in WWII, I will have to refer to it as "N".
Thinking of N zombies, I relate to Halo that of how to integrate, and an idea hits me...
Flood. Yes, the flood! How could this idea have eluded Bungie for this long? It is a wonderful idea, floodfight.
Not firefight, but in it's own category, to ensure firefight playlists don't get floodfight chosen all the time.
This new playlist will be centered around fighting the flood.
I have a few ideas.
Music:
Flood music in Defense gametypes.
Things like "Reclaimer" will be played when in Infestation gametypes. Perhaps only when in a vehicle. I would be amazed it if the spectre came back. It was a hog on steroids but more preferable in my eyes. Piloting the spectre with "Reclaimer" in the background was one of the many joys in Halo 2.
Elements of the game:
Like in Invasion slayer, if you manage to hold an objective for long enough against the flood, you get rewards.
The further out from where you started, the better the reward, but only in Defense gametypes. (Look below)
Vehicles= A flaming, heavily damaged and also seemingly infected pelican (Hopefully next Halo we have something new as transport) drops off your prize. If you watch, it will crash before clearing the horizon.
Troops= ODST's drop in from HEV's. If the player(s) is an elite, a few elites might drop down. They can be infected if you don't keep them safe, as well as anyone. Drops are essentially random, you may get ten grunts or three Army Troopers. If you get lucky enough you'll get a Spartan or a gold elite.
Weapons= An ordnance drop by a longsword is made, and it will streak past you, dropping your prize. It will streak past extremely close to the ground. Maybe a mile up. The closer the better.
Your dead body can be easily infected by flood spores-
As can everything alive/dead.
w00t!!!!!11!!!Shift+1!!!1!!!!!!!11!!
Gametypes:
Defense type-Easy enough to understand, it's like firefight. Survive.
Infestation-This is almost like the last mission of CE to three, but you don't have an obligation to grab a vehicle. You can take a hike, but it's going to be heckuva hard. You get no stockpile, but enough vehicles to support your team.
This gametype will have... Hopefully not just four players.
If four players is a must, that's alright, but not suggested.
I find the idea of 16 player floodfight very intriguing.
As per Orphan's post-
My source for below
Flood Spawning
-Flood Dispersal Pods [like on Halo 3's last mission]
-Running in from fog
-Jumping from rooftops
Bonus round-Either means raining carrier forms and/or infection forms.
Pros: When the bonus round ends, all the infections forms could give a satisfying and huge pop, like a wave.
-OR-
Just the hunter forms appear.
Ah, as per WARLORD117 pr
An infected gueta as a new Flood enemy is applicable for Bonus round, or just a new enemy.
Flood Dispersal Pods will be annnounced by a screeching whine as they fall from the sky. This is as to not destroy unaware players. New waves of Flood are announced by bloodcurdling screeches as they enter the battle zone.
As per EpicCombo
If you exit out of bounds, instead of death, you will spontaneously combust into a flood, thus making it slightly harder for teammates.
It would be applicable if being out of bounds would cause "You must cleanse this infestation for the glory of the great journey!" or "Get back in the fight soldier!"
Endings
Win- a phantom/pelican will arrive at your base, or either be waiting at your destination depending on gametype, and you'll have to just hop on ^_^
Losing will result in a few flood infected Human and Covenant capital ships trailing through the air and spewing flood everywhere.
You have no life pool, healthpacks and weapon drops solves the issue.
Endnote: We're going to need a hell lot more kinds of flood.
+++++++++++++++++CAMPAIGN&MUSIC+++++++++++++++++
Posted by: tsassi2
You are making very good suggestions. I really would like 343 to make a good Halo game considering the story. As Reach was bit of a let down with the story part. I would like classic Halo music back. The music is the thing that makes campaign so much better.
What comes to the music there should be some soundtracks that are bit more joyful. I hope that a miracle happens and Marty was making music for next Halo games too. If not at least bring back some old soundtracks.
~~~~~~~~~~~~~
I would certainly agree for soundtracks to make returns, like from Halo 2?
But of course, we would all love it if music made returns, and campaigns were as thoughtful as Halo 2's, but with enviroments mixed with The halo before halo in some situations
This may seem like an insignificant topic, but we need a truly defining campaign.
To explain this in depth-
Extracted content here.
And let's not make marines expendable, shall we? In prior we felt we had a duty to protect them, but now they're all expendable, much more boring.
For example, Emile was the last guy I could cling onto, and he had a certain degree of friendship between the gamer.
In Halo: CE when the Marines were picked up I was immediately like "Nooo!!!!" Not myself to fend against them!!
The covenant were real aliens bastards and had a degree of "wtf?" but now, (Appreciating your spending time on AI scripts) the covenant is just annoying for concussion rifle spam, nothing is scary. Difficulty has nothing to do with being alien.
The feeling between the flood, the covenant, and marines was different.
Let's try to recreate that from prior times. They were more feared and they weren't pansies- I want it to be not as hard as Reach's campaign might be, I would prefer it slightly easier~to ensure a necessary grasp on gameplay. Each death detaches the gamer from the story. Normal needs to be hard, but deaths need to be rather around one or two. In Halo: CE it wasn't exactly hard, but it was epic.
[url=To be linked[/url](To be linked)
+++++++++++++++++DISC SPACE PLACEMENT+++++++++++++++++
I understand plainly why Halo: Reach was on one disc, and no, not Microsoft's problem. I see Bungie's reasoning, but there is a thing here.
For the next installment, we MUST set aside an element of Halo, to make way for much goodness and space.
We must sacrifice forge, and put it on another disc. We have to make space for the rest of the disc to allow for other significant and important improvements.
There is no way we can keep Forge on one disc. We need the space, and throwing out another mis-received Halo game isn't going to be good. Let's keep our hopes.
Plus, 4 GB of forge-goodness?
HELL-YEAH!!!
My idea is to turn Halo: Reach forge into Gmod, to an extent where if they don't like the game, they can play the game just for forge.
Who objects? KILL HIM WITH A CROWBAR!
-Also, setting aside campaign or lowering graphics is absolutely necessary. These are the things that we love, but are not neccecary, no one would trash the game because "OMFG! THIS GAME IS 1079 PIXELS, BUNGIE IS -blam!-!"
Or "DAMN IT, I NEVER PLAY CAMPAIGN, BUT I HAVE TO SWAP DISCS, MUST COMPLAIN TO BUNGIE"
No, and this will never happen. This is nothing of a problem, just of convenience in sacrifice for an evident Game of the Year.
CONTINUED POST BELOW-
[Edited on 06.04.2011 5:15 AM PDT]