Bungie Universe
This topic has moved here: Subject: The creation of Halo 5.
  • Subject: The creation of Halo 5.
Subject: The creation of Halo 5.

Just as a quick add-on to my Forge ideas, I'd like to see Forge options to create Firefight Maps. THat would be prett awesome. you could tinker with the enemy types, set spawn points, even make it an arcade-style game and set different powerups around the map.


  • 03.21.2011 12:36 PM PDT

The only reason Bungie didn't put Floodfight into Reach or put th Flood into reach's firefight was

a) because they didn't want to write a whole new plethora of programming for the flood, but they couldn't make them the same as H3 flood because everyone hated those.

b) because they didn't want to try to integrate flood into the Campaign, and they didn't want to write code for a Firefight-only AI type

  • 03.21.2011 1:45 PM PDT

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Posted by: BlueScarabGuy
The only reason Bungie didn't put Floodfight into Reach or put th Flood into reach's firefight was

a) because they didn't want to write a whole new plethora of programming for the flood, but they couldn't make them the same as H3 flood because everyone hated those.

b) because they didn't want to try to integrate flood into the Campaign, and they didn't want to write code for a Firefight-only AI type

You have a point, because I once saw a leaked picture actually-A few months ago, and it shows they had the idea of floodfight a long time ago, which is great news.




Grunt,
Posted by: Gruntpocalypto
Just as a quick add-on to my Forge ideas, I'd like to see Forge options to create Firefight Maps. THat would be prett awesome. you could tinker with the enemy types, set spawn points, even make it an arcade-style game and set different powerups around the map.

Sorry to hinder you here, but it's difficult to accept and create every idea, and once you create firefight, well... Forge, it just makes Bungie further less useful, as to say.

If we could forge our own campaign missions, bah, why bungie make a campaign in the first place?

[Edited on 03.21.2011 5:10 PM PDT]

  • 03.21.2011 5:08 PM PDT


Posted by: BlueScarabGuy
but they couldn't make them the same as H3 flood because everyone hated those.


I disagree. Disregard the true forms, and the H3 flood was the best yet. Seriously, they could infect marines or Covenant real time, and you could kill them by shooting the core infection form, that is if you had the time to aim. So imagine if they took the H3 flood for a floodfight mode in Reach, you could work with plenty of marines and they could turn their dead bodies against you, sometimes striking you by surprise as one sole infection form managed to slip past you and infect a dead marine behind the lines of defence.

The biggest problem, is to manage to make the flood work in a floodfight concept, and your marine allies if you have to use any - which would make the experience that much more fun. Considering how awful the ally AI was in Reach (in fact, it may have been worse than in Halo 2), I bet it would have made the mode very frustrating and only help showcase how terrible the AI is in Reach.

  • 03.21.2011 6:33 PM PDT

RED BRICK STUDIOS!

Well, they would still make a campaign because there are things you can't do in an editor, like dialogue. You really can't give players all the capabilities developers have.

  • 03.21.2011 6:51 PM PDT

black ops sucks and has even worse graphics, mw2 had better ones

  • 03.22.2011 1:08 PM PDT

I'm not going down without a good fight! :D

.::UmbridledChimp::.

Plus, my epicness of extreme gaming comes every summer, see you peeps next year!!

Preeeetty SICK! I'm 100% going for these ideas! Forge 3.0 FTW! Like what someone did say (I forgot, sorry, but you get credit though ;D), different CD's for different games types, like an entire CD of Forge, Entire CD of Figherfight-Floodfight, And just like Halo 3 ODST, A Multiplayer CD! Also I'm definently going for Campaign CD, I hope they make it is soo epic, they make 2 CD's and maybe Game of the Year 2 years in a row! Cuz the other Halo Games (no offence Bungie :o) but the campaign at points were alittle... boring... lol so I want Halo 5 to be AWESOME! XD Keep filling in MOAR AWEZ0M3 1DEAZ 4 HAL0 5!!!1!1!!!one!!1!

  • 03.23.2011 4:36 PM PDT
Subject: Halo's future && NXTGEN~+~+~NEW UPDATES~FORGE 3.0

wow youve really thought about this and i have to agree with you theres some awesome ideas going on there

  • 03.24.2011 9:37 AM PDT
Subject: The creation of Halo 5.

Yeahh this would be a pretty beastiee halo and I would kno because im all about the gameplay but they should also add music to forge andd yu should be able to add bodies and such.. The story mode SSHOULD start with the ledgendary ending of halo 3 cuz I think we would all like to know what hppens to master chife.. Thats all I can think of for.now

  • 03.24.2011 6:54 PM PDT

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Posted by: Evil Johnny

Posted by: BlueScarabGuy
but they couldn't make them the same as H3 flood because everyone hated those.


I disagree. Disregard the true forms, and the H3 flood was the best yet. Seriously, they could infect marines or Covenant real time, and you could kill them by shooting the core infection form, that is if you had the time to aim. So imagine if they took the H3 flood for a floodfight mode in Reach, you could work with plenty of marines and they could turn their dead bodies against you, sometimes striking you by surprise as one sole infection form managed to slip past you and infect a dead marine behind the lines of defence.

The biggest problem, is to manage to make the flood work in a floodfight concept, and your marine allies if you have to use any - which would make the experience that much more fun. Considering how awful the ally AI was in Reach (in fact, it may have been worse than in Halo 2), I bet it would have made the mode very frustrating and only help showcase how terrible the AI is in Reach.

First off, I would like to say that you are right on one part about Halo 3's flood, but-
I do say once mutated, I prefer an older version of the flood, Halo 3's flood is rather-

1. Shielded? No shields, it just doesn't work out. Not with flood.
2. More human/elite/brute-like, it should be more "infected".


Although, Reach's AI is dramatically improved.
Bungie's progress in the AI field has been dramatic, and you find yourself dying much more often, and AI are no longer heavily scripted, rather very lightly scripted.

Perhaps the driving has glitches, but the most they do is drive poorly. The rest of the complaints are simply because of humor, as the AI are known to be "bad" drivers, so they have been placed at the butt of jokes.

  • 03.24.2011 7:01 PM PDT

The flood is what made halo and they should deffinatlt put more floods in the game

  • 03.24.2011 8:07 PM PDT
Subject: Halo's future && NXTGEN~+~+~NEW UPDATES~FORGE 3.0

War Never Changes

they could like an Infection Invasion, defend potions untill the Last Check point. From there you must Fend off for five mins until a Pelican Comes down to evac you to safty

  • 03.24.2011 9:35 PM PDT
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Posted by: chotato
smart, interesting, seems out of place.


Official fan of Assassin's Creed, Call of Duty, (Problem with that?) Halo, and Bungie, also a total gaming junkie.

About needing more Flood Combat and Pure forms, how about infected Grunts, Jackals, Skirmishers, and Forerunners? Forerunners could be like Hunters, strong, powerful, and armed to the teeth. Let us not forget the missed Flood Juggernaut. Best Pure Form EVER. How about a scorpion-like Pure Form? It can have a tail like the Tank form's right arm, and tentacles like the Gravemind's and Juggernaut's. There would also be combos (Like in Dead Space) to survive their attacks. I have some more ideas, but they will have to wait to be perfected.

  • 03.30.2011 6:35 AM PDT
Subject: The creation of Halo 5.

what i think we should do is we should do a forge and custom game game. it would have all the guns all the vehicles and all the game types. you can put Spartans or elites in vehicles or on the ground so you would not have any empty spots in your vehicles. it would be called halo forge and custom game. it will also have frigates and cruisers.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!Yea!!!!!!!!!!!!!!!!

[Edited on 04.01.2011 8:33 AM PDT]

  • 03.31.2011 3:14 PM PDT
Subject: Halo's future && NXTGEN~+~+~NEW UPDATES~FORGE 3.0
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  • Exalted Legendary Member

Some can come away from reading "War and Peace" thinking it a simple adventure story, while others can read the ingredients on a gum wrapper and unlock the secrets of the universe.

I like.

1. Don't make this a private group.

2. You have to realize that to make all this awesome stuff you need time and $$$$. For that reason Bungie or 343 can't make half of what they would like into a game. So the difficult thing to do is put priorities for everything. These priorities have to be balanced for different elements of the game. So if you put too much emphasis on Floodfight, and matchmaking your campaigns gonna be garbage and vice verca. So put together separate wish lists for Campaign, Matchmaking, Firefight, Forge, Theater, etc.

Basic things are always first, the must, like better graphics. Don't overload each one with mind blowing stuff cause it isn't going to happen. Consider disc space, server space for super huge maps, game cost, time, money etc.

  • 04.02.2011 12:09 PM PDT
Subject: The creation of Halo 5.

Oh hey there

Posted by: petarded2
It's a metaphor for the 07s' lack of identity. too old to be newfa­g, yet too new to be oldfa­g, we wander b.net in search of a home, forever trying to be something we are not.

I don't think this belongs in the Universe as it has more to do with gameplay elements rather than story. But I'm not sure where else it would go other than the flood...

  • 04.02.2011 12:13 PM PDT

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Posted by: roechuck
black ops sucks and has even worse graphics, mw2 had better ones

Lolwut?

  • 04.02.2011 6:22 PM PDT
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  • Veteran Legendary Member

Don't be stupid like I was! Check to see what that Forum Ninja is saying to you!

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Posted by: Spartan1065
I don't think this belongs in the Universe as it has more to do with gameplay elements rather than story. But I'm not sure where else it would go other than the flood...
The Waypoint Forums.

  • 04.02.2011 9:19 PM PDT

Floodfight sounds amazing. But a flaw in the story is there was no flood on reach. Th e flood was not released just yet. but all and all it is still an amazing idea and could still be incorperated in some way.

  • 04.04.2011 6:44 AM PDT

I like these ideas, I think forge 3.0 is a good idea, and should maybe have campaign/firefight level creators, if possible. I got this idea, that maybe there can be a Halo SDK. It could either come in a disk that comes with the game, or it could be accessed on bungie.net when it sees that you have a service record or something. I also got an idea that can be called machinamaker or something like that. It would also come with Halo 5, probably for computers, and with same service record thing I mentioned earlier. So at the beginning of it, you select which map, from any level, campaign, multiplayer or firefight. Once you start it up, the map would have all of its default objects/weapons etc. on it. There would be a CHARACTER button, that shows 3 possible options: 1: Create a character 2: Load a saved character. 3: Use default character If Create a character is clicked, a new window would open, and you first would choose spartan, marine, grunt, elite, jackel, skirmisher, drones, or one of the flood. Once you pick, you can edit features like their colors, their helmets etc. Than, there would be a save button so the process wouldn't have to be done again. The second option is pretty self-explanitory. the third just lets you choose from a list of in-game characters/enemies. Once you get your characters/objects, than you do frame-by-frame animation, or use default animations such as "die" or "run".

  • 04.05.2011 1:03 PM PDT

You're either first or you're last.

You'll never amount to anything, go back under your bridge.

Halo Reach is a prequel. If it counts as Halo 4, I'm more interested in Halo 7.

I do like the ideas though, as unlikely as they may be.

[Edited on 04.05.2011 10:26 PM PDT]

  • 04.05.2011 10:25 PM PDT

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ARRRRRAAAAAGHHH!!!!!!!
THIS THREAD HAS BEEN SITTING ON PAGE FIVE FOR FAR TOO LONG!

JUST OOOOOOONNEEEEE MORE POST!!!


OOONNNNNNNEEEEE!!!!!!!!!!
ARRRRRAAAAGGGGGGGHHHHHHHHHH!!!!!!!!!!!!!!



Edit: NO!!!
TWO MORE POSTS?

[Edited on 04.06.2011 5:06 PM PDT]

  • 04.06.2011 5:02 PM PDT

I'm not going down without a good fight! :D

.::UmbridledChimp::.

Plus, my epicness of extreme gaming comes every summer, see you peeps next year!!

ARRRRRAAAAAGHHH!!!!!!!
THIS THREAD HAS BEEN SITTING ON PAGE FIVE FOR FAR TOO LONG!

JUST OOOOOOONNEEEEE MORE POST!!!


OOONNNNNNNEEEEE!!!!!!!!!!
ARRRRRAAAAGGGGGGGHHHHHHHHHH!!!!!!!!!!!!!!



Edit: NO!!!
TWO MORE POSTS?



I got u covered! lol

  • 04.07.2011 6:26 PM PDT

I would have to agree with the AI part, disregarding the usuall crappy AI on Legendary and the such. Another factor with the AI i would like to point out (In case no one else said this, havent read EVERY page, but read most comments) that before Reach was launched, Bungie loved to point out there new particle system and AI count.

What i mean is they said sooo many more particles could interact at once. Truth? Yes.
but they also said that much more AI could be placed at once and fighting. The only place where i saw this was during Space Combat on LNoS. In one of their videos, they showcased atleast 20 Marines fighting around 30ish Covies.

What i would say on the AI part is go through the approach of Gears of War 2, having hundreds of enemies that are killable, but arent EXACTLY in the same fight as the player. Kind of like the fights on Tip of the Spear, without the poor models just randomly firing and other units Spontaneous Combusting.

  • 04.09.2011 3:34 PM PDT