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This topic has moved here: Subject: Halo Massivley Multi-player Online Roleplaying FPS
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Subject: Halo Massivley Multi-player Online Roleplaying FPS
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  • last post: 01.01.0001 12:00 AM PDT

Thanks Leonard for that amazing speech, i wouldn't have thought of those stuff in many, many years since i would be playing games. But those things are important in a rpg.

  • 05.26.2004 5:33 PM PDT
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WHAT THE -blam!-! Go play your stupid final ever quest or what ever its called!

  • 05.26.2004 6:06 PM PDT
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that kind of game might be sucky for ummm... sucky players because they will always die from some really good players... and always be sucky...

but on the other hand.... i love sniping.... and that kind of game would mean unlimited sniping spots.... woo hooo!!

  • 05.26.2004 6:13 PM PDT
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OK ya, don't need to finish my little speech, since obviously, no one cares. That's cool, to each his own.

Posted by: Mr Kupo
that kind of game might be sucky for ummm... sucky players because they will always die from some really good players... and always be sucky...


You missed my point entirely, my point was about balance, and not about suckiness of players. I was a BR20 CR5 soldier of the New Conglomerate, and I thought the game had some balance issues...so can it.

  • 05.27.2004 11:21 AM PDT
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Im one of those planetside phanatics, ELH FOREVER, and ive played it since release, but if a Halo MMOFPS was announced I would never sleep!
If there is one thing ive learned from leading squads and controlling an outfit, it is people don't like to wait. They also hate instakills, and people will just stay with the experience treadmill. We all love the fast paced action in Halo! and the treadmill doesnt encourage that, merrit and specialization are ok though.

I would really like to play with 1000+ people on both sides on Halo(the ring), But things would need to change to maintain a balance. So we would need one side completely Spartan and variations and the covenant side all of the races, but each would need a specialization. No one likes to get stuck in one play style...

  • 05.27.2004 6:47 PM PDT

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