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This topic has moved here: Subject: Should the remake of Halo CE have the BR/DMR?
  • Subject: Should the remake of Halo CE have the BR/DMR?
Subject: Should the remake of Halo CE have the BR/DMR?

Posted by: Seven Gorillas

Only idiots won't accept possible changes. You're too obsessed with the original. The covies had barely and precision weapons, and the lack of weapons in Halo CE makes things sort of bland, allowing the pistol to dominate EVERYTHING. Like all game developers, they will attempt to add and BALANCE. Whether you like it or not, they will either nerf the pistol or add more weapons.

I can't believe this forum is so narrow minded. A remake of Halo CE in all of its originality would ONLY APPEAL TO ORIGINAL FAN BOYS. Anyone who becomes new to Halo wont like the small weapon base or anything.

I totally advocate more weapons for Halo CE. There aren't enough, and the pistol is horrible for competitive game play.


It's not necessarily narrow-mindedness. If you consider every other remake, not a sequel, not a revisitation, a GENUINE remake, the only things that changed were graphics and control scheme. Nothing else.

I'm not condemning you for wanting CE to change, but it was as close to perfect as I've ever seen a game. I would hate to see that change due to a bunch of unnecessary gimmicks.

*cough* Armor Abilities *cough*

  • 11.30.2010 12:48 PM PDT

Plalist Idea: Team Throwback
New weapons, Fuel Rod, Plasma sword and the Flame thrower.

  • 11.30.2010 12:49 PM PDT

Truth is my ammo.

Posted by: Davy Jones 009
Posted by: Seven Gorillas

Only idiots won't accept possible changes. You're too obsessed with the original. The covies had barely and precision weapons, and the lack of weapons in Halo CE makes things sort of bland, allowing the pistol to dominate EVERYTHING. Like all game developers, they will attempt to add and BALANCE. Whether you like it or not, they will either nerf the pistol or add more weapons.


I can't believe this forum is so narrow minded. A remake of Halo CE in all of its originality would ONLY APPEAL TO ORIGINAL FAN BOYS. Anyone who becomes new to Halo wont like the small weapon base or anything.

I totally advocate more weapons for Halo CE. There aren't enough, and the pistol is horrible for competitive game play.


It's not necessarily narrow-mindedness. If you consider every other remake, not a sequel, not a revisitation, a GENUINE remake, the only things that changed were graphics and control scheme. Nothing else.

I'm not condemning you for wanting CE to change, but it was as close to perfect as I've ever seen a game. I would hate to see that change due to a bunch of unnecessary gimmicks.

*cough* Armor Abilities *cough*


In general, there aren't enough precision weapons. Off the top of my head im thinking snipers and magnum.

  • 11.30.2010 12:50 PM PDT

We hired a team of testers who were members of Halo and Counterstrike leagues and had them play each other-a lot. When the complaining stopped, we knew we had it -Mitch Gitelman/ShadowRun

what kind of stupid question is this OP??????

the purpose of a REMAKE is to keep the game exactly the same with improved functionality and graphics. that's it.


keep the game exactly the same.

  • 11.30.2010 12:51 PM PDT

Second acct: RC Zerg Rushes


Posted by: Seven Gorillas


Only idiots won't accept possible changes. You're too obsessed with the original. The covies had barely and precision weapons, and the lack of weapons in Halo CE makes things sort of bland, allowing the pistol to dominate EVERYTHING. Like all game developers, they will attempt to add and BALANCE. Whether you like it or not, they will either nerf the pistol or add more weapons.

I can't believe this forum is so narrow minded. A remake of Halo CE in all of its originality would ONLY APPEAL TO ORIGINAL FAN BOYS. Anyone who becomes new to Halo wont like the small weapon base or anything.

I totally advocate more weapons for Halo CE. There aren't enough, and the pistol is horrible for competitive game play.


1. The Covenant doesn't need precision weapons. There are more than enough in MP already, and they're lethal enough with PRs and PPs in campaign.
2. The "lack" of weapons doesn't make things bland, because every weapon has a role. The Pistol is your mid-range weapon that can multi-task for some long range damage to provide a decent counter to the sniper. The sniper is your long range weapon. The Assault Rifle is your short-range weapon. The Shotgun is your CQB weapon. The Rockets are, well, rockets. The plasma pistol provides a counter to the overshield and it's primary fire isn't terrible in a pinch. The plasma rifle dominates at CQB against the AR and a good user can beat a shotgun with it as well. The Needler, well, that gun is pretty useless, so perhaps it could do with a slight bump.
3. I'm obsessed with the original because it's so good. If it was as bland as you say, then why the heck am I still playing it all these years after it's release?
4. I fail to see how the original appealing only to "fanboys" of the original is a bad thing.
5. The pistol is perfect for competitive play. It provides a reliable, multi-function weapon with a high skill gap. All this crap about "THREE SHOTS EVERYTIME" is BS. I dare you to post a single gameplay of you scoring nothing but three shots with the pistol in a full game. Oh wait, you can't. Here's some gameplay from CE. You know who's in it? Ogre 1 and Ogre 2, arguably the best players to ever touch a Halo game. Notice that even they have trouble consistently three-shotting. Please stop trying to argue your points now, they lack substance.



  • 11.30.2010 12:51 PM PDT

Truth is my ammo.

Posted by: The 13th Arbiter

Posted by: Seven Gorillas


Only idiots won't accept possible changes. You're too obsessed with the original. The covies had barely and precision weapons, and the lack of weapons in Halo CE makes things sort of bland, allowing the pistol to dominate EVERYTHING. Like all game developers, they will attempt to add and BALANCE. Whether you like it or not, they will either nerf the pistol or add more weapons.

I can't believe this forum is so narrow minded. A remake of Halo CE in all of its originality would ONLY APPEAL TO ORIGINAL FAN BOYS. Anyone who becomes new to Halo wont like the small weapon base or anything.

I totally advocate more weapons for Halo CE. There aren't enough, and the pistol is horrible for competitive game play.


1. The Covenant doesn't need precision weapons. There are more than enough in MP already, and they're lethal enough with PRs and PPs in campaign.
2. The "lack" of weapons doesn't make things bland, because every weapon has a role. The Pistol is your mid-range weapon that can multi-task for some long range damage to provide a decent counter to the sniper. The sniper is your long range weapon. The Assault Rifle is your short-range weapon. The Shotgun is your CQB weapon. The Rockets are, well, rockets. The plasma pistol provides a counter to the overshield and it's primary fire isn't terrible in a pinch. The plasma rifle dominates at CQB against the AR and a good user can beat a shotgun with it as well. The Needler, well, that gun is pretty useless, so perhaps it could do with a slight bump.
3. I'm obsessed with the original because it's so good. If it was as bland as you say, then why the heck am I still playing it all these years after it's release?
4. I fail to see how the original appealing only to "fanboys" of the original is a bad thing.
5. The pistol is perfect for competitive play. It provides a reliable, multi-function weapon with a high skill gap. All this crap about "THREE SHOTS EVERYTIME" is BS. I dare you to post a single gameplay of you scoring nothing but three shots with the pistol in a full game. Oh wait, you can't. Here's some gameplay from CE. You know who's in it? Ogre 1 and Ogre 2, arguably the best players to ever touch a Halo game. Notice that even they have trouble consistently three-shotting. Please stop trying to argue your points now, they lack substance.





Your argument: tl;dr and totally useless.

A balanced game is where each side has a weapon that can answer the a weapon on the otherside. I hope 343 adds more weapons to -blam!- in your face.

  • 11.30.2010 12:55 PM PDT

In regards to novels and "canon". I will pick and choose which ones to support as I damn well please. Cryptum and Glasslands are irrelevant as far as I'm concerned.

Don't like that? Boo hoo.

Sure they're "canon" but that doesn't mean I have to support them, their existence, or the continued careers of their respective writers.

I've played Halo CE on the PC, where I've downloaded some custom missions that were longer with more engagements, etc.

The biggest thing with them was, the expanded arsenal. It basically brought Halo 3's arsenal to CE including characters. It was kinda neat to play against Brutes and Elites on the first ring and the Pillar of Autumn.

Here's a vid

So...as long as it was professionally done, and weapons were added and not removed (GOD HELP YOU IF THE MA5B IS GONE) and in use by AI as well as the player I'd have no objections.

  • 11.30.2010 12:57 PM PDT
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really don't think there would be many drastic changes in CE.

Although there could be possibilities that would be added:

-Reach graphics
-Bloom wouldn't be as evident but still exist
-DMR/BR was in transition between Reach and Halo 2 so odds are it won't exist
-AR was also in transition but most marines would still have 60 round clips
-flamethrower will be around so sweet on my books
-AA may/may not be in clearly unknown

Unfortunately I don't buy this thread sry

  • 11.30.2010 12:58 PM PDT

Second acct: RC Zerg Rushes


Posted by: Seven Gorillas
Posted by: The 13th Arbiter

Posted by: Seven Gorillas


Only idiots won't accept possible changes. You're too obsessed with the original. The covies had barely and precision weapons, and the lack of weapons in Halo CE makes things sort of bland, allowing the pistol to dominate EVERYTHING. Like all game developers, they will attempt to add and BALANCE. Whether you like it or not, they will either nerf the pistol or add more weapons.

I can't believe this forum is so narrow minded. A remake of Halo CE in all of its originality would ONLY APPEAL TO ORIGINAL FAN BOYS. Anyone who becomes new to Halo wont like the small weapon base or anything.

I totally advocate more weapons for Halo CE. There aren't enough, and the pistol is horrible for competitive game play.


1. The Covenant doesn't need precision weapons. There are more than enough in MP already, and they're lethal enough with PRs and PPs in campaign.
2. The "lack" of weapons doesn't make things bland, because every weapon has a role. The Pistol is your mid-range weapon that can multi-task for some long range damage to provide a decent counter to the sniper. The sniper is your long range weapon. The Assault Rifle is your short-range weapon. The Shotgun is your CQB weapon. The Rockets are, well, rockets. The plasma pistol provides a counter to the overshield and it's primary fire isn't terrible in a pinch. The plasma rifle dominates at CQB against the AR and a good user can beat a shotgun with it as well. The Needler, well, that gun is pretty useless, so perhaps it could do with a slight bump.
3. I'm obsessed with the original because it's so good. If it was as bland as you say, then why the heck am I still playing it all these years after it's release?
4. I fail to see how the original appealing only to "fanboys" of the original is a bad thing.
5. The pistol is perfect for competitive play. It provides a reliable, multi-function weapon with a high skill gap. All this crap about "THREE SHOTS EVERYTIME" is BS. I dare you to post a single gameplay of you scoring nothing but three shots with the pistol in a full game. Oh wait, you can't. Here's some gameplay from CE. You know who's in it? Ogre 1 and Ogre 2, arguably the best players to ever touch a Halo game. Notice that even they have trouble consistently three-shotting. Please stop trying to argue your points now, they lack substance.





Your argument: tl;dr and totally useless.

A balanced game is where each side has a weapon that can answer the a weapon on the otherside. I hope 343 adds more weapons to -blam!- in your face.


1. Very mature. Also your well-written rebuttal of my points was excellent. Oh wait...
2. Were this Battlefield or another class-based game, I would full heartedly agree that both sides need similar weapons. However, Halo is not a class based game, it is an arcade shooter. It's strength is in simplicty, not in layers upon layers of redundant weaponry.

  • 11.30.2010 12:59 PM PDT

I loved Halo CE. However, if they do remake it, I won't buy it if they make it catered to the casuals.

  • 11.30.2010 12:59 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?

They probably won't change anything, actually.

How could you call it Halo:CE then?

  • 11.30.2010 1:00 PM PDT

Truth is my ammo.

Posted by: The 13th Arbiter

Posted by: Seven Gorillas
Posted by: The 13th Arbiter

Posted by: Seven Gorillas


Only idiots won't accept possible changes. You're too obsessed with the original. The covies had barely and precision weapons, and the lack of weapons in Halo CE makes things sort of bland, allowing the pistol to dominate EVERYTHING. Like all game developers, they will attempt to add and BALANCE. Whether you like it or not, they will either nerf the pistol or add more weapons.

I can't believe this forum is so narrow minded. A remake of Halo CE in all of its originality would ONLY APPEAL TO ORIGINAL FAN BOYS. Anyone who becomes new to Halo wont like the small weapon base or anything.

I totally advocate more weapons for Halo CE. There aren't enough, and the pistol is horrible for competitive game play.


1. The Covenant doesn't need precision weapons. There are more than enough in MP already, and they're lethal enough with PRs and PPs in campaign.
2. The "lack" of weapons doesn't make things bland, because every weapon has a role. The Pistol is your mid-range weapon that can multi-task for some long range damage to provide a decent counter to the sniper. The sniper is your long range weapon. The Assault Rifle is your short-range weapon. The Shotgun is your CQB weapon. The Rockets are, well, rockets. The plasma pistol provides a counter to the overshield and it's primary fire isn't terrible in a pinch. The plasma rifle dominates at CQB against the AR and a good user can beat a shotgun with it as well. The Needler, well, that gun is pretty useless, so perhaps it could do with a slight bump.
3. I'm obsessed with the original because it's so good. If it was as bland as you say, then why the heck am I still playing it all these years after it's release?
4. I fail to see how the original appealing only to "fanboys" of the original is a bad thing.
5. The pistol is perfect for competitive play. It provides a reliable, multi-function weapon with a high skill gap. All this crap about "THREE SHOTS EVERYTIME" is BS. I dare you to post a single gameplay of you scoring nothing but three shots with the pistol in a full game. Oh wait, you can't. Here's some gameplay from CE. You know who's in it? Ogre 1 and Ogre 2, arguably the best players to ever touch a Halo game. Notice that even they have trouble consistently three-shotting. Please stop trying to argue your points now, they lack substance.





Your argument: tl;dr and totally useless.

A balanced game is where each side has a weapon that can answer the a weapon on the otherside. I hope 343 adds more weapons to -blam!- in your face.


1. Very mature. Also your well-written rebuttal of my points was excellent. Oh wait...
2. Were this Battlefield or another class-based game, I would full heartedly agree that both sides need similar weapons. However, Halo is not a class based game, it is an arcade shooter. It's strength is in simplicty, not in layers upon layers of redundant weaponry.


Extra weapons are needed. You wouldn't know because you have a low skill, so therefore you don't know what would be good to be added to get skill. Please don't argue with me unless you're better.

  • 11.30.2010 1:01 PM PDT

nothin' fancy

If you change up the core of Halo: CE gameplay then it is not deserving of the title. The people that want CE to be remade want everything to be the same as far as gameplay goes. Update the graphics and add online matchmaking and the game will be amazing. What you are suggesting is a completely different game, not a remake.

  • 11.30.2010 1:01 PM PDT
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no, just no.

CE was perfect the way it was. if it were to be remade upgraded graphics and maybe some new maps would be all it would need.

  • 11.30.2010 1:01 PM PDT

Truth is my ammo.

Posted by: CH4MP10N 573V3N
I loved Halo CE. However, if they do remake it, I won't buy it if they make it catered to the casuals.


Of course. That's why more precision weapons would allow there to have more skillful, and varied gameplay.

  • 11.30.2010 1:01 PM PDT

Truth is my ammo.

Posted by: aLefty
no, just no.

CE was perfect the way it was. if it were to be remade upgraded graphics and maybe some new maps would be all it would need.


halo CE was not perfect the way it was. I get bored playing 2-3 MM games of that, where in Halo 3 I was always having fun. Halo CE need more weapons, stop being an old fart.

  • 11.30.2010 1:02 PM PDT

Truth is my ammo.

Posted by: StP Scar
If you change up the core of Halo: CE gameplay then it is not deserving of the title. The people that want CE to be remade want everything to be the same as far as gameplay goes. Update the graphics and add online matchmaking and the game will be amazing. What you are suggesting is a completely different game, not a remake.


A remake is different than copying. Based on your statement, just making the graphic better would not be remaking. Adding new weapons won't hurt, and would still make it Halo CE.

  • 11.30.2010 1:03 PM PDT

Sir Arch-Duke Ferdinand II Jr. Sr. III Phd.

Posted by: EpiphanyOblivion
The BR/DMR would be worthless. Pistol kills in 3 shots.


they could fit it into the sandbox though. DMR would have longer range but take more shots to kill

  • 11.30.2010 1:04 PM PDT

Posted by: Seven Gorillas
So, there's a lot of rumour, speculation, and many websites claiming that there will be a Halo CE remake.

The question is, every Halo game has a precision rifle that is a staple for competitive and boom headshot players. However, Halo CE pretty much only has the pistol for this.

If Halo CE were remade, I'm sure they would make it so that many things are tweaked. Vehicle physics, Vehicles can die, you can pick up new weapons this time, stronger enemies, graphics etc, bloom (altthough less bloom than Reach)./

Do you think they should add a BR/DMR if Halo CE is indeed being remade? And which one, or a totally new concept?

Edit: Of course they're going to tweak and change the game so its more fair. The pistol will take longer to kill, and the game should include more weapons because of the more amount of room they get to work with.

Don't post if you are afraid of change and think Halo CE original was perfect. I don't think it was. It would onl cater to you original fan boys. Anyone new to Halo would like a new Halo CE. More weapons, better graphics. Don't post if you're too narrow minded, you're just gonna look like a stubborn fool.


Its a remake. Just put the Halo CE PC content, and update the engine. Nothing else. It was not perfect, but sure as hell fun.

  • 11.30.2010 1:04 PM PDT

Truth is my ammo.

Posted by: HazardBox
Posted by: Seven Gorillas
So, there's a lot of rumour, speculation, and many websites claiming that there will be a Halo CE remake.

The question is, every Halo game has a precision rifle that is a staple for competitive and boom headshot players. However, Halo CE pretty much only has the pistol for this.

If Halo CE were remade, I'm sure they would make it so that many things are tweaked. Vehicle physics, Vehicles can die, you can pick up new weapons this time, stronger enemies, graphics etc, bloom (altthough less bloom than Reach)./

Do you think they should add a BR/DMR if Halo CE is indeed being remade? And which one, or a totally new concept?

Edit: Of course they're going to tweak and change the game so its more fair. The pistol will take longer to kill, and the game should include more weapons because of the more amount of room they get to work with.

Don't post if you are afraid of change and think Halo CE original was perfect. I don't think it was. It would onl cater to you original fan boys. Anyone new to Halo would like a new Halo CE. More weapons, better graphics. Don't post if you're too narrow minded, you're just gonna look like a stubborn fool.


Its a remake. Just put the Halo CE PC content, and update the engine. Nothing else. It was not perfect, but sure as hell fun.


I understand if Halo CE remake is just an exact remake with better graphics and a few tweaks, just for the anniversary, but if they want to make a better game, new weapons are needed.

  • 11.30.2010 1:06 PM PDT

Second acct: RC Zerg Rushes


Posted by: Seven Gorillas
Posted by: The 13th Arbiter

Posted by: Seven Gorillas
Posted by: The 13th Arbiter

Posted by: Seven Gorillas


Only idiots won't accept possible changes. You're too obsessed with the original. The covies had barely and precision weapons, and the lack of weapons in Halo CE makes things sort of bland, allowing the pistol to dominate EVERYTHING. Like all game developers, they will attempt to add and BALANCE. Whether you like it or not, they will either nerf the pistol or add more weapons.

I can't believe this forum is so narrow minded. A remake of Halo CE in all of its originality would ONLY APPEAL TO ORIGINAL FAN BOYS. Anyone who becomes new to Halo wont like the small weapon base or anything.

I totally advocate more weapons for Halo CE. There aren't enough, and the pistol is horrible for competitive game play.


1. The Covenant doesn't need precision weapons. There are more than enough in MP already, and they're lethal enough with PRs and PPs in campaign.
2. The "lack" of weapons doesn't make things bland, because every weapon has a role. The Pistol is your mid-range weapon that can multi-task for some long range damage to provide a decent counter to the sniper. The sniper is your long range weapon. The Assault Rifle is your short-range weapon. The Shotgun is your CQB weapon. The Rockets are, well, rockets. The plasma pistol provides a counter to the overshield and it's primary fire isn't terrible in a pinch. The plasma rifle dominates at CQB against the AR and a good user can beat a shotgun with it as well. The Needler, well, that gun is pretty useless, so perhaps it could do with a slight bump.
3. I'm obsessed with the original because it's so good. If it was as bland as you say, then why the heck am I still playing it all these years after it's release?
4. I fail to see how the original appealing only to "fanboys" of the original is a bad thing.
5. The pistol is perfect for competitive play. It provides a reliable, multi-function weapon with a high skill gap. All this crap about "THREE SHOTS EVERYTIME" is BS. I dare you to post a single gameplay of you scoring nothing but three shots with the pistol in a full game. Oh wait, you can't. Here's some gameplay from CE. You know who's in it? Ogre 1 and Ogre 2, arguably the best players to ever touch a Halo game. Notice that even they have trouble consistently three-shotting. Please stop trying to argue your points now, they lack substance.





Your argument: tl;dr and totally useless.

A balanced game is where each side has a weapon that can answer the a weapon on the otherside. I hope 343 adds more weapons to -blam!- in your face.


1. Very mature. Also your well-written rebuttal of my points was excellent. Oh wait...
2. Were this Battlefield or another class-based game, I would full heartedly agree that both sides need similar weapons. However, Halo is not a class based game, it is an arcade shooter. It's strength is in simplicty, not in layers upon layers of redundant weaponry.


Extra weapons are needed. You wouldn't know because you have a low skill, so therefore you don't know what would be good to be added to get skill. Please don't argue with me unless you're better.


Excellent rebuttal sir. Your evidence is incontrovertible. Oh wait, you've got none. You lack the ability to construct a convincing argument beyond "I say you're bad and I'm good." Child, if you had any idea what skill meant, you'd know that I'm right when I say that extra weapons are useless in the CE sandbox. Or just stop by the MLG forums when they're done being overhauled and post your "improvements".

  • 11.30.2010 1:07 PM PDT

Grenades were nukes in Halo CE. You also had to lead with your pistol to get all three shots, and strafing made that very hard.

Wish that gameplay was still in Reach, but they decided to go with hitscan instead of fixing their netcode right.

  • 11.30.2010 1:09 PM PDT

I am an avid gamer with a passion to keep games fun and strategy provoking, rather than simply button mashing instant-reward games that plague the market nowadays. I'm not kind, but I'm rational, fair, and maybe, just maybe, somewhat intelligent.


Posted by: Seven Gorillas
Posted by: aLefty
no, just no.

CE was perfect the way it was. if it were to be remade upgraded graphics and maybe some new maps would be all it would need.


halo CE was not perfect the way it was. I get bored playing 2-3 MM games of that, where in Halo 3 I was always having fun. Halo CE need more weapons, stop being an old fart.


More variety =/= More fun. Just because I can toss in as m any weapons as possible doesn't mean it's fun, look at Halo 3, they didn't even test that sandbox, the amount of duplicate weapons was astounding and unnecessary.

  • 11.30.2010 1:10 PM PDT