Bungie Universe
This topic has moved here: Subject: How Did Bungie Not Get Best Studio??
  • Subject: How Did Bungie Not Get Best Studio??
  • Pages:
  • 1
  • 2
  • of 2

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Bioware also listens to it's community very closely. Many of the changes in Mass Effect 2 were brought on by users.

Although I would have liked Bungie to win, I agree completly with Bioware winning. They were outstanding this year.

  • 12.12.2010 2:12 PM PDT
  •  | 
  • Elder Mythic Member

Forget the books - Bungie didn't make them, they helped an author make them. Everyone knows they're brilliant, but they are irrelevant. Game awards, not literature. What matters are the games, and quite frankly, as far as single player is concerned.. Bungie really do just suck at stories. Plain and simple. Reach is the worst case in this, it's 2D through and through. It's sad because the potential is there.. it's just not getting there.

BioWare are flawed, too, and quite frankly I don't think they go far ENOUGH with story - one side mission per character? Really? Eh. Maybe I'm spoilt, but if they want to build their characters up, I'd suggest more than one each.

Oh, and as far as music goes, nah. Marty is great, but I thought Reach's was the worst yet.

  • 12.12.2010 2:14 PM PDT
  • gamertag: An0nz
  • user homepage:

CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: NoblesSacrafice

Posted by: ODST27
Posted by: NoblesSacrafice
Posted by: Jak O Bladez
Posted by: NoblesSacrafice
Do you think Bioware really deserved it? Shoot, if anyone else should've taken it I personally think it should be Rockstar San Diego. Bungie continually puts out blockbuster hits, has a huge following, and is great with its community.

Uh.
Dragon Age + Mass Effect.
Definitely two of the best series ever conceived.
Two huge blockbuster game series > one.
(both supported by a huge slew of dlc spread out over the past couple of years)

You know Bioware never intended ME to be that big right? It was originally supposed to just be something to hold fans over until a different game. Lord knows how it got so big.
Bioware planned for ME to be a trilogy right from the start. Why would they want to make a trilogy for a game that was "just something to hold fans over"?

Also, the reason why it was so awesome was because Bioware knows how to craft a great story, universe, and characters, unlike Bungie.


Um...Are you serious? Have you not seen the HUGE EXPANSIVE universe of Halo?! Like seven Halo books have been written! How many mass effect books have been written? And by great characters you mean some dweeb that nobody cares about, an alien, and some slut?

To your previous post about Halo's score...ever heard of anything Hans Zimmer has made? He's the guy who made the themes for Black Hawk Down, Inception, and parts for Modern Warfare 2. THAT, is amazing. O'Donnel should have stayed with the Mjolnir theme, because that was the best of the Halo music. Reach has nothing on that.

And your current post is incredibly ironic. Halo Reach is the one game that defied everything that came before it. Characters were poorly developed with little backstory, the story is straight-forward yet does not properly represent the BIGGEST battle of the human-covenant war, and doesn't even make sense if you know the established story well enough. On top of all this, Bungie has one hell of an ego that they no longer deserve.

The novels were the one thing that made the Halo story so good, but Bungie decided to turn their back on them, and so they failed.

Biased post is biased...

[Edited on 12.12.2010 3:08 PM PST]

  • 12.12.2010 3:05 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: NoblesSacrafice
Do you think Bioware really deserved it? Shoot, if anyone else should've taken it I personally think it should be Rockstar San Diego. Bungie continually puts out blockbuster hits, has a huge following, and is great with its community.


Because Bioware has been busting their assess off making two great RPGs simultaneously compared to the other studios making just one game. Not only that, but they're making a third game that's an MMORPG that's highly anticipated at the moment.

The question is why wouldn't Bioware get best studio with all that work going into three separate IPs all at once.

[Edited on 12.12.2010 3:32 PM PST]

  • 12.12.2010 3:29 PM PDT

Error 404:
-Error not found.

All of you, just SHUT UP!
SHUT UP!

VGA ARE TEH H0MO.

[Edited on 12.12.2010 9:30 PM PST]

  • 12.12.2010 9:30 PM PDT

Posted by: the n00b pwner
Posted by: Tibetz

Posted by: NoblesSacrafice

Posted by: ODST27
Posted by: NoblesSacrafice

You know Bioware never intended ME to be that big right? It was originally supposed to just be something to hold fans over until a different game. Lord knows how it got so big.
Bioware planned for ME to be a trilogy right from the start. Why would they want to make a trilogy for a game that was "just something to hold fans over"?

Also, the reason why it was so awesome was because Bioware knows how to craft a great story, universe, and characters, unlike Bungie.


Um...Are you serious? Have you not seen the HUGE EXPANSIVE universe of Halo?! Like seven Halo books have been written! How many mass effect books have been written? And by great characters you mean some dweeb that nobody cares about, an alien, and some slut?

Halo has a VERY small universe. We know major details about 4 different planets. Earth, Harvest, Onyx and Reach. Terrible, stock characters make up the majority of its books' cast.

The Halo Universe has the potential to be deep, but the Mass Effect Codex ALONE has more detail than the entire Halo series.


Mass Effect has great characters, which you've obviously never played properly. All the characters have more than one aspect to them, rather than "generic marine 1239874" in Halo.


There are dozens of planets in halo, and a 100,000+ year storyline. While the games don't have a ton of character depth, the books certainly elaborate on them. For example, the books changed captain Keyes from a generic spaceship captain into one of the most epic scifi characters ever.

Look, I love bungie but all of your arguments in this thread are fundamentally flawed.

BUNGIE DID NOT WRITE THE BOOKS, AND THOSE BOOKS WERE NOT PART OF THE GAME.

Is that clear enough for you?

Biowares codex and information on dozens of species, planets and both human and alien history were created by their team and present in the games they released.
You are arguing about the strengths of the respective studios, and using your logic Bioware would still come out on top, as Mass Effect has many novels. (Most written by the writer of Mass Effect itself, Drew Karpyshyn without hired help).

Do your research, and think clearly about what you are actually trying to argue.

  • 12.12.2010 9:43 PM PDT

Because Bioware Deserves it
Best developers that talks to the community imo would be Bethesda

[Edited on 12.12.2010 10:45 PM PST]

  • 12.12.2010 10:45 PM PDT

Flood's and Universe's Warhammer 40k fanatic and the one who knows much about it.

I also like House Stark and winter, hurr.

Heh, Halo doesnt have large world, even though it has books and comics about it. Go look at scifis like 40k and Star wars. There are hundreds of books written about both worlds. Few that halo has doesnt make it really that large as some fanboys might think.

  • 12.12.2010 10:51 PM PDT


Posted by: NoblesSacrafice

You know Bioware never intended ME to be that big right? It was originally supposed to just be something to hold fans over until a different game. Lord knows how it got so big. [/quote]Bioware planned for ME to be a trilogy right from the start. Why would they want to make a trilogy for a game that was "just something to hold fans over"?

Also, the reason why it was so awesome was because Bioware knows how to craft a great story, universe, and characters, unlike Bungie.[/quote]

Um...Are you serious? Have you not seen the HUGE EXPANSIVE universe of Halo?! Like seven Halo books have been written! How many mass effect books have been written? And by great characters you mean some dweeb that nobody cares about, an alien, and some slut? [/quote]
Halo has a VERY small universe. We know major details about 4 different planets. Earth, Harvest, Onyx and Reach. Terrible, stock characters make up the majority of its books' cast.

The Halo Universe has the potential to be deep, but the Mass Effect Codex ALONE has more detail than the entire Halo series.


Mass Effect has great characters, which you've obviously never played properly. All the characters have more than one aspect to them, rather than "generic marine 1239874" in Halo.[/quote]

There are dozens of planets in halo, and a 100,000+ year storyline. While the games don't have a ton of character depth, the books certainly elaborate on them. For example, the books changed captain Keyes from a generic spaceship captain into one of the most epic scifi characters ever.[/quote]
Look, I love bungie but all of your arguments in this thread are fundamentally flawed.

BUNGIE DID NOT WRITE THE BOOKS, AND THOSE BOOKS WERE NOT PART OF THE GAME.

Is that clear enough for you?

Biowares codex and information on dozens of species, planets and both human and alien history were created by their team and present in the games they released.
You are arguing about the strengths of the respective studios, and using your logic Bioware would still come out on top, as Mass Effect has many novels. (Most written by the writer of Mass Effect itself, Drew Karpyshyn without hired help).

Do your research, and think clearly about what you are actually trying to argue.


mate do YOUR reasearch contact harvest was made by a bungie employee, halo 2 would only make sense (the start) to those who read the books. The books bungie helped create without first strike and FOR The prophets and johnson surviving woudnt make sense

[Edited on 12.12.2010 11:07 PM PST]

  • 12.12.2010 11:04 PM PDT

I breathe BR, not kidding homie.

Posted by: Mewcurano
Bioware staff are constantly engadged with their community. Not just the occasional post from a Bungie employee every once a week
shoot wheres the love :/

  • 12.12.2010 11:22 PM PDT

Posted by: raad face
Posted by: Mewcurano
Bioware staff are constantly engadged with their community. Not just the occasional post from a Bungie employee every once a week
shoot wheres the love :/

Aren't some Bioware Employees Mods for bioware social?

  • 12.12.2010 11:31 PM PDT

GROSSMAN: Do you think of the Culture as a utopia? Would you live in it, if you could?

BANKS: Good grief yes, to both! What's not to like? ...Well, unless you're actually a fascist or a power junkie or sincerely believe that money rather than happiness is what really matters in life. And even people with those bizarre beliefs are catered for in the Culture, albeit in extreme-immersion VR environments.

KOTOR

Bioware created two huge games, both of which will be trilogies, and both of which take in excess of 12 hours to find/complete everything, and that's only on normal. Insanity ME2 was a bastard to complete, and I spent a lot of time hiding like a girl.

Anyway, on topic, Bioware deserved it, and like someone who said before me:"At least it wasn't Rockstar >.>

  • 12.13.2010 1:56 AM PDT

Posted by: Alf stewert

Posted by: NoblesSacrafice

You know Bioware never intended ME to be that big right? It was originally supposed to just be something to hold fans over until a different game. Lord knows how it got so big. [/quote]Bioware planned for ME to be a trilogy right from the start. Why would they want to make a trilogy for a game that was "just something to hold fans over"?

Also, the reason why it was so awesome was because Bioware knows how to craft a great story, universe, and characters, unlike Bungie.[/quote]

Um...Are you serious? Have you not seen the HUGE EXPANSIVE universe of Halo?! Like seven Halo books have been written! How many mass effect books have been written? And by great characters you mean some dweeb that nobody cares about, an alien, and some slut? [/quote]
Halo has a VERY small universe. We know major details about 4 different planets. Earth, Harvest, Onyx and Reach. Terrible, stock characters make up the majority of its books' cast.

The Halo Universe has the potential to be deep, but the Mass Effect Codex ALONE has more detail than the entire Halo series.


Mass Effect has great characters, which you've obviously never played properly. All the characters have more than one aspect to them, rather than "generic marine 1239874" in Halo.[/quote]

There are dozens of planets in halo, and a 100,000+ year storyline. While the games don't have a ton of character depth, the books certainly elaborate on them. For example, the books changed captain Keyes from a generic spaceship captain into one of the most epic scifi characters ever.[/quote]
Look, I love bungie but all of your arguments in this thread are fundamentally flawed.

BUNGIE DID NOT WRITE THE BOOKS, AND THOSE BOOKS WERE NOT PART OF THE GAME.

Is that clear enough for you?

Biowares codex and information on dozens of species, planets and both human and alien history were created by their team and present in the games they released.
You are arguing about the strengths of the respective studios, and using your logic Bioware would still come out on top, as Mass Effect has many novels. (Most written by the writer of Mass Effect itself, Drew Karpyshyn without hired help).

Do your research, and think clearly about what you are actually trying to argue.


mate do YOUR reasearch contact harvest was made by a bungie employee, halo 2 would only make sense (the start) to those who read the books. The books bungie helped create without first strike and FOR The prophets and johnson surviving woudnt make sense

Again your own logic defeats you.
A bungie employee wrote one novel.
Drew Karpyshyn wrote two of the Mass Effect novels.

And even the rest of your sentence harms your argument, you are now telling me that the games don't make sense without the books bungie employees didn't write.

All of the information you need to know about the Mass Effect universe is contained in the games.

I love bungie, but you're really not helping them buddy.

[Edited on 12.13.2010 8:38 PM PST]

  • 12.13.2010 8:35 PM PDT

Giggity Giggity Goo - Quagmire

Bioware's rpgs are awesome but their name was on Rogue Warrior which is terrible which if you look at it that way would be enough to get your studio burned down....

  • 12.13.2010 9:20 PM PDT

Brains beats brawn get used to it

Fear the Red Comet

Variety is the spice of life.
Long live games.
Death to all fanboys.


Posted by: Chaozhound
Bioware's rpgs are awesome but their name was on Rogue Warrior which is terrible which if you look at it that way would be enough to get your studio burned down....


What are you talking about?

  • 12.13.2010 9:25 PM PDT

I really hate voting for all this stuff. Each studio are great in their own way, I just prefer Bungie. Even with global statistics and polls it doesn't indicate one is better then another.

  • 12.13.2010 9:37 PM PDT

Posted by: Sparkystealth
I really hate voting for all this stuff. Each studio are great in their own way, I just prefer Bungie. Even with global statistics and polls it doesn't indicate one is better then another.

That's exactly how I feel, but I still feel compelled to supply the other side of an argument.

  • 12.13.2010 9:42 PM PDT

Per Audacia Ad Astra!

Seriously Bungie just didn't deserve this title why? Because the others studio were alot better look at Bioware, Blizzard (who was the winner for me) and Rockstar, Bungie seems to be nothing to them. These studio doesn't make correct game, they make solid refreshing experience, and Reach wasn't the amazing game as expected (canon Broken,short campaign, no big moments and huge battlefied...) with all of these missing elements you can't get the title.To me it's a good lesson to them, they was acclaiming in their last Halo Noble Pack commercial "The biggest game of 2010" it's not humble from Bungie...

  • 12.13.2010 11:46 PM PDT

Giggity Giggity Goo - Quagmire


Posted by: StealthSlasher2

Posted by: Chaozhound
Bioware's rpgs are awesome but their name was on Rogue Warrior which is terrible which if you look at it that way would be enough to get your studio burned down....


What are you talking about?

Bioware's name is on the game Rogue Warrior along with some other studio but the game itself is terrible.

Oh snap, just looked at the case and it was Bethesda....

Anyways I was wrong...but for those of you who love Oblivion and Fallout....Rogue Warrior and Bethesda...watch out.

[Edited on 12.14.2010 9:10 PM PST]

  • 12.14.2010 9:09 PM PDT

  • Pages:
  • 1
  • 2
  • of 2