- last post: 01.01.0001 12:00 AM PDT
I've thought about this a bit.I think it comes down to the simplicity of it and fine tuning the basics. Everything is very fluid. Vice city for example, when you jump and land you lose control of the character as he lands, if you are running and stop it becomes unresponsive. master chief moves exactly where you want him to as you push the joystick. There are no annoying weird problems. They took the basic things that make a game fun and polished them. And anything multiplayer is always more fun than not. The coop and the ctf, deathmatch, etc. Beating the computer can be rewarding, but definitely not as fun.