Halo: Combat Evolved Forum
This topic has moved here: Subject: The Campaign Sucks
  • Subject: The Campaign Sucks

Don't worry, you're still your mom's favorite Bnet member.

So, because YOU get lost, because YOU can't use the Motion Tracker right, because YOU get killed by the Flood and because YOU can't beat the game without taking it slow as hell, the campaign sucks?

  • 02.13.2011 1:03 PM PDT

Posted by: MegaMuffin16
So, because YOU get lost, because YOU can't use the Motion Tracker right, because YOU get killed by the Flood and because YOU can't beat the game without taking it slow as hell, the campaign sucks?
You do realize you replied on the previous page, right?

  • 02.13.2011 4:42 PM PDT

Don't worry, you're still your mom's favorite Bnet member.

Posted by: chickenlittle
Posted by: MegaMuffin16
So, because YOU get lost, because YOU can't use the Motion Tracker right, because YOU get killed by the Flood and because YOU can't beat the game without taking it slow as hell, the campaign sucks?
You do realize you replied on the previous page, right?
Actually I replied twice on the previous page. But neither produced any discussion value.

  • 02.13.2011 9:01 PM PDT

Posted by: MegaMuffin16
Posted by: chickenlittle
Posted by: MegaMuffin16
So, because YOU get lost, because YOU can't use the Motion Tracker right, because YOU get killed by the Flood and because YOU can't beat the game without taking it slow as hell, the campaign sucks?
You do realize you replied on the previous page, right?
Actually I replied twice on the previous page. But neither produced any discussion value.
Well, I suppose I caused this one to. Damn.

  • 02.13.2011 10:23 PM PDT

Dont be shy...
Im sorry for my coup changes but Im new at this.

ok so what are you oing here

  • 02.14.2011 12:34 PM PDT

"It's a mess, sir. We're scattered all over this valley. We called for evac, but until you showed up, I thought we were cooked."

Here is my reply, so now, don't get butt-hurt after :)

The "endless constructs of tunnels and hallways" were specifically made for the Halo CE game, because if you read the books and everything before the first Halo game, then go back and play through the game, you will find your Halo experience like 1000% better just because of an 400 page book.

The motion tracker has no fault what so ever, you were either drunk or high when these "Problems" were accruing to you.

The flood had alot of glitches throughout the campaign, but Bungie intended the glitches as a part of the flood to make them more "difficult".

And i dont know what you were on when you played Halo CE. But i never had to "baby.step" in any direction or any path when i either started the game for the first time or play it once in a while for good nostalgia.

And i never said anything like: "DUDE YOU SUCK! YOU'RE NOT A TRUE HALO FAN UNLESS YOU FIND NO FAULT AT ALL IN THE ORIGINAL GAME! THE ORIGINAL IS PERRRRRRRFECT! THE SEQUELS SUCK EVEN THOUGH WE KEEP PLAYING THEM DURRRRRRRRRR!" And i quote that from you thinking of what some of are comments would be. Well sir you are wrong, first read all the books, second watch Halo Legends, third re-play he entire Halo Series, then final come back to me with a better and more clean reply, thanks :)

  • 02.21.2011 1:59 PM PDT

You have to baby step through Halo 1's campaign? Really?

It's the only one where I felt I didn't really have to do this because the weapons are all more powerful in this. If you want to talk about baby stepping, go see Halo Reach...

  • 02.21.2011 6:12 PM PDT

"It's a mess, sir. We're scattered all over this valley. We called for evac, but until you showed up, I thought we were cooked."

Exactly, someone is smart here :) But ya i agree with you.

  • 02.21.2011 10:36 PM PDT

''We ride together, we die together, bro's and bad boys for life''

I never had any problems with the campaign in Halo CE what so ever, I didn't have any problems with the motion tracker, I didn't think the flood was overpowered, and I sure as hell didn't have to baby-step through the entire campaign.

I enjoyed everything about the campaign. Oh, I was also 10 when I played it...

[Edited on 03.05.2011 4:52 AM PST]

  • 02.22.2011 7:10 AM PDT

Friends before pixels.

Well, your just butt-hurt because you suck at Halo C.E.

  • 02.22.2011 3:17 PM PDT

-SmallestMercury-

Uhhh its a 2001 game so what did you expect.

  • 03.04.2011 10:53 PM PDT

So what it's 2001? It was a great campaign at the time and still good now. It is maybe even Bungie's best plot. It's certainly my favourite campain anyway. I only wished that the Elites where a playable faction they where great too.

  • 03.05.2011 1:56 AM PDT

I am Godlike!

Dont complain about difficult enemies when 1 pistol round to the chest can kill a flood combat form, a single shot to the back can kill a hunter, and 4 shots to the head can kill an elite.

The pistol is the un-nerfed Uber weapon, use it.

  • 03.05.2011 5:54 AM PDT

"It's good to have your dander up but discipline wins the day."

I thought everybody liked the campaign. It's been almost 10 years and I still find it amazing.

  • 03.05.2011 9:13 AM PDT

Do I take life or give it? Who is victim, and who is foe?"

Halo C.E. Is, Has been, and always shall be, the best Halo game!

  • 03.13.2011 12:25 PM PDT
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I completely agree, I do think the level design and storyline is amazing, but many levels are repetitive and there is often no indicator of where to go.

[Edited on 03.14.2011 5:18 PM PDT]

  • 03.14.2011 5:17 PM PDT

Posted by: spartain ken 15
I like it, the DMR has long range and precision.

Plus bloom lowers spamming.

The level design was mainly copy+paste. However it is important to note that systems and designers at the time didn't have the resources necessary to make each area look completely unique and distinct from one another, they just didn't have the eye candy available to them.

If there IS a remake, and let's say it was on the Reach engine (though it won't be), it could be spectacular. The Library might even be bearable - because they could make each level have an identical layout but a TOTALLY different look, down to very fine details, which was not really possible in the first one.

And the CE Flood were the best Flood IMO. Flood from 3 melted away from literally anything and felt like they couldn't even really do much to you. CE flood were threats, and they felt tough.

And I have no idea what you mean about baby stepping. The health system was very unforgiving, but apart from that I never felt like it was terribly difficult.

The motion tracker was really unclear though, I'll give you that.

  • 03.14.2011 5:39 PM PDT

This game may have been amazing during its original time, but, honestly, if this had been the only Halo game to come out, I never would have gotten into the series.

I had little idea of where to go a lot of the time, some levels were extremely repetitive, and I absolutely could not get into the story. I remember playing this game around when it was first released. I was able to make it through the first level (which I thought was fun), then I started playing the second one. I got about halfway through and the sheer size of it, combined with little to no indication of where I was supposed to go, frustrated me to the point of ignoring the series until a while after Halo 2 came out.

The campaign isn't horrible by any means. It still has some surprisingly good AI, some good story (though not all of it is) and some great sand-box aspects. Still, I don't think this game really deserves all of the endless praise the pompous "veteran" fanboys give it. To me the series started off decent and improved a lot over time (except ODST).

  • 03.14.2011 6:08 PM PDT

Posted by: An average gamer
This game may have been amazing during its original time, but, honestly, if this had been the only Halo game to come out, I never would have gotten into the series.

I had little idea of where to go a lot of the time, some levels were extremely repetitive, and I absolutely could not get into the story. I remember playing this game around when it was first released. I was able to make it through the first level (which I thought was fun), then I started playing the second one. I got about halfway through and the sheer size of it, combined with little to no indication of where I was supposed to go, frustrated me to the point of ignoring the series until a while after Halo 2 came out.
That's reasonable. The first time I played it, I couldn't find the cave after the first group of Marines. Although, after that there were the markers to show you where to go. But in the end, this game really does not hold your hand.

The campaign isn't horrible by any means. It still has some surprisingly good AI, some good story (though not all of it is) and some great sand-box aspects. Still, I don't think this game really deserves all of the endless praise the pompous "veteran" fanboys give it. To me the series started off decent and improved a lot over time (except ODST).It's all a matter of perspective. I appreciate you taking the time to explain why it isn't your favourite, rather than take the "game sucks ima go back to halo 3" approach the others seem to be.

  • 03.14.2011 7:54 PM PDT

somewhere in the heavens...they are waiting...

This is a good discussion. Although I don't agee that Halo: CE sucks, it has been interesting reading all of the comments. Congrats on starting a conversation.

  • 03.14.2011 7:58 PM PDT

Dark Neptune, a young amateur astronomer whose gaming life is no different from other teenagers of his age, though he controls it more strictly then others.


Posted by: An average gamer
This game may have been amazing during its original time, but, honestly, if this had been the only Halo game to come out, I never would have gotten into the series.

I had little idea of where to go a lot of the time, some levels were extremely repetitive, and I absolutely could not get into the story. I remember playing this game around when it was first released. I was able to make it through the first level (which I thought was fun), then I started playing the second one. I got about halfway through and the sheer size of it, combined with little to no indication of where I was supposed to go, frustrated me to the point of ignoring the series until a while after Halo 2 came out.

The campaign isn't horrible by any means. It still has some surprisingly good AI, some good story (though not all of it is) and some great sand-box aspects. Still, I don't think this game really deserves all of the endless praise the pompous "veteran" fanboys give it. To me the series started off decent and improved a lot over time (except ODST).


That was the main reason why Halo: CE was awesome as compared to other Halo games. You got lost easily.

Many players here don't know the realism about it; when you enter a foreign land, what are expecting, a simple and short linear road to a burger shop? Heck no, you're gotta explore around.

I am by no means a fanboy (Hate Reach, somewhat) but I feel Halo: CE always draw flak from players who didn't play it as a rightful first Halo game; they have been spoiled by the linear and easy-to-navigate missions in later Halo games.

And for the sake of every deity you may believe in this world, the game's a 2001 stuff. People don't seem to realise the technological gaps between each year starting from the 21st century. In fact, it's already astounding to have an FPS where enemy A.I.s don't just target you, AND the fact there are multiple-way wars in which factions decide whether to turn their attention on you, the player, or just plain focus on the other rival factions. (Player v.s. Covenant v.s. Flood v.s. Sentinels, list me another game with that amount of chaos till date.)

  • 03.14.2011 7:59 PM PDT


Posted by: Dark Neptune
That was the main reason why Halo: CE was awesome as compared to other Halo games. You got lost easily.

Many players here don't know the realism about it; when you enter a foreign land, what are expecting, a simple and short linear road to a burger shop? Heck no, you're gotta explore around.

I am by no means a fanboy (Hate Reach, somewhat) but I feel Halo: CE always draw flak from players who didn't play it as a rightful first Halo game; they have been spoiled by the linear and easy-to-navigate missions in later Halo games.

And for the sake of every deity you may believe in this world, the game's a 2001 stuff. People don't seem to realise the technological gaps between each year starting from the 21st century. In fact, it's already astounding to have an FPS where enemy A.I.s don't just target you, AND the fact there are multiple-way wars in which factions decide whether to turn their attention on you, the player, or just plain focus on the other rival factions. (Player v.s. Covenant v.s. Flood v.s. Sentinels, list me another game with that amount of chaos till date.)


I never insulted the amount of technology Halo had for its time. I just hated the confusing nature of every level. Facing the enemies in the game was usually fun, but the levels ruin the gameplay. Running through large confusing levels, or long labyrinths was just annoying.

Regardless of whether or not it's intended, it's still not fun. I don't want to play a game to wander around mindlessly trying to complete a level. I'd rather be able to just progress toward my goal in a more linear way, or at least have the game guide me with visual cues if I am taking too long. Combat Evolved had neither very often. Again, regardless of whether or not it was intended, it wasn't that fun.

I am still not calling the first Halo a horrible game. I liked it well enough. I would just say that it's probably near the bottom of the Halo pyramid. I think the game franchise started off decent, but grew better with time. I will NEVER say Halo CE is better than 3 or Reach by any stretch of the imagination.

[Edited on 03.14.2011 10:39 PM PDT]

  • 03.14.2011 10:37 PM PDT

Posted by: An average gamer
I will NEVER say Halo CE is better than 3 or Reach by any stretch of the imagination.
Care to defend that standpoint?

  • 03.14.2011 10:49 PM PDT