- dude527
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- Exalted Heroic Member
Posted by: Tupolev
Posted by: dude527
I think the only thing I'd want 343 to change about the Elites is their bearing. In CE, when you were sneaking up on them, they look somewhat humanoid; walking upright, etc. In Reach, they are humpbacks, but not the semi-retarded humpbacks from Halo 3; amped up, huge, fearsome hunchbacks. I would like these Elites in CE. Not their AI, just their models.
Gah, Reach's elites' models are almost my least favorite in the series. The only ones I like less are Halo 3's.
The walking animations are horribly floaty looking, the armor is way too huge and bubbly to be allow the elites to show themselves and be scary, and the feet look HILARIOUS. Even in the thick of combat, those not-hooves with huge round blobs of bright armor are distracting.
I dunno, maybe I'm just bitter because I have a hard time associating with Reach elites thanks to them not looking very similar to the elites I've been shooting for almost a decade.
Considering how similar Halo 1 and 2's Elites looked (or maybe it's just been a while since I've played 2), and how the only other game in the series is Halo 3, it's not really surprising how Reach's are your second least favorite, considering you only have 3-4 selections to choose from.
The only thing I really dislike about Reach's Elites is how same-y they seem. In CE, you would fight a Minor and Major, and you KNOW the difference, and could easily state how Majors are more dangerous. In Reach, an Elite is an Elite, basically. It seems to me that they all have the same AI, little nuances, just slightly different armor. But I never got that "I'm fighting a Major! OH CRAP!" feeling as I did in CE. I only got the "Well, I'm fighting an Elite... And he's got a Concussion Rifle... Annoying..." In other words, as you put it (and I love how you put it), I didn't really approach the different types of Elites differently. It was always about either the noob combo, or DMR until I can pop the head. But at least we can all agree that Halo 3 had crap for Elite models. I personally think Reach's are some of the coolest in the series (they for once just feel huge AND alien), but we'll agree to disagree there.
Posted by: Sliding Ghost
1. So basically, you're suggesting we combine Majors with Zealots? The plasma rifle wielding Zealots only had two problems: they didn't move like Elite Majors and charged at you.
Increase the preferred combat range to increase the distance from which they can shoot you from and make him move like Elite Majors and we have a Elite suitable for close to medium range combat.
Here's how I think it should be:
Elite minors replaced with Elite major AI and traits and red armor recolored blue armor. That way, minors will fire in bursts and will present a challenge for once.
Elite majors combined with Elite Zealot AI (with the suggestions I suggested earlier being implemented) and perhaps given the Zealot's shield or a Spec Ops Elite's shield (so they can withstand a plasma grenade stick).
Elite Zealots that wield plasma rifles should have their preferred combat and shooting distance increased so they don't charge at you foolishly but shoot you from medium range.
Elite Zealots that wield Energy Swords should be granted shields that cannot be stuck by grenades and the needles from the needler should bounce off of their shields and splatters will only lower their shield rather than kill them. They should always charge at you (rather than charging at you when berserking).
I think I disagree in buffing the Elites in this way. I'm all for making the Minors better off, making the Majors more like Zealots, and making the Zealots smart, but I don't want things I consider "cheap" like having them able to withstand a Plasma Grenade, or not being punctured by Needles. These have always come across as cheap buffs to me, that these enemies are invincible to some of your weapons; a feature more suited to an RPG, in my opinion. For an FPS (especially CE), my motto is always "smarter, not stronger". Reach has plenty of the alterations you made, and they all feel cheap to me.
Posted by: ShadowVegan
If any charge, it should be the minors (blue), because they're the ones with the least experience and most likely to make impulsive, un-tactical decisions.
If we're going to be in line with Halo lore, no well-trained Elite should be bound to make reckless, impulsive decisions. The culture the Elites are raised in in Sanghelios is very much survival-based, and the only time any Elite will make a stupid decision is when it's honor or survival. No Elite will deliberately charge you behind cover because they think it's going to work. No Elite would have THAT little experience, as they've all essentially been forced to survive since birth.