Bungie Universe
This topic has moved here: Subject: Halo:REACH maps? Questioable...
  • Subject: Halo:REACH maps? Questioable...
Subject: Halo:REACH maps? Questioable...
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The multiplayer maps in Reach seem to be lacking competitiveness and excitment.
In Halo 3, there were maps such as Last Resort, where someone had to go and break the bridge lock, or where someone would have to infiltrate the enemy defense base and lower the anti-vehicle gate.
Or, in Snowbound, whenever a stupid noob wanders too far out of the map, and get destroyed by the turrets.
ORRRR, in Cold Storage, where the giant monitor watches you.
The games in Reach lack interactivity, BUNGIE< HEED MY DISCUSSION< AND MAKE BETTER MAPS!
Keep making maps like the ones in the Noble map pack, thats what the players want.

  • 12.27.2010 7:50 PM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

I don't think being able to lower a bridge is the problem with the Reach maps...

It goes deeper than interactiveness.

  • 12.27.2010 8:09 PM PDT

What does this have to do with Bungie Universe?

I swear, there's too many people who go to different forums just cause they feel their threads HAVE to be read.

  • 12.27.2010 8:26 PM PDT
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I agree with u buggy virus, I just didn't know how to say it.
And I don't care if it goes on the right toic, my way is simpler so I want all of the ppl like u to leave me ALONE!!!

  • 12.28.2010 2:43 PM PDT