- Lord Snakie
- |
- Exalted Mythic Member
- gamertag: [none]
- user homepage:
“To say more would spoil be it’s overall its a game that needs to be played.” - Aristotle
Posted by: falconslayer93
The more in-depth the better...impress us with your knowledge of physics.
Alright.
Much of what I'm about to talk about is dependent on Dimensional M-Theory w/Universal Applications. It basically states that dimensions (and universes themselves) act like membranes, wavering and sometimes coming closer to one another and further away, which is why some scientists believe that gravity and time's relation works like it does; strong mass creates intense gravity, which stretches that part of our membrane towards the fourth dimension (time, if you will) and allows more of the bled effect of time from the fourth dimension to reach that part of our own dimension. This is important, but it is also important to understand that I take a leap of faith in my method of FTL; my method relies upon the concept of the actual gap between dimensions that must exist if they act as membranes that, at least usually, do not touch. That is the core element of this assumption, and that those "gap-dimensions" take on characteristics from both dimensions that they border.
In my universe (did I mention that this is actually how I did FTL in my game's universe?) there are three methods of FTL travel: using an Alcubierre drive (Warp Drive), using a wormhole to travel, and using this gap-dimension known as the "Energy Dimension", a place where our black holes link to, which is the reason for its energy; it is fed by our own dimension's existence, and time bleeding from the fourth dimension makes it livable for beings of our own dimension, which need modifications by time to function.
My assumption is that, as mass increases, our dimension bends closer to the energy dimension--close enough to jump through. If something is moving at the speed of light, or nigh it, and it isn't light itself, it is a supermassive object moving at superspeed, enough to bend our dimension close to the energy dimension. A ship in my universe reaches the energy dimension by using an Alcubierre drive to get themselves to ~ .999C and then creating a wormhole rift that jumps them between the then-thin borders between dimensions.
Once in the energy dimension, there is nigh-unlimited power, and the "speed laws" in that dimension are different; your ship can go faster than it could in our dimension, even with the Alcubierre Drive. Time is also modified; it's more present, closer to the fourth dimension as you are. One simply turns everything into high gear, gets close to the spot they want to jump out in in our own dimension, and slam on the breaks a little before they get here, so as to not come out into our own dimension faster than they could even with the Alcubierre drive.
If anyone's interested, the forumla that I used for the rate of travel in this "energy dimension" is (and mind, I'm terrible with math and some of these are scientific terms and some are not, I just wrote it so that I could understand it):
"D1" stands for the dimensional constant, the percent value of how much faster than our lightspeed the lighstpeed (or speed limit) of the energy dimension is, and the constant "T1" standing for the percent of how much faster time in that dimension moves to the approximate speed of time in interstellar space in our dimension): [V = ((pC * D1) * Co * E) / T1
Translation: Velocity equals Percent Speed of Light/Speed Limit times the Dimensional Constant times the compression ratio of the Alcubierre drive times the expansion ratio of the Alcubierre drive divided by the extra time present in the energy dimension due to the bleeding effect.
And there you have it, how I do my FTL.
[Edited on 12.31.2010 12:45 PM PST]