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This topic has moved here: Subject: How would you invent FTL travel?
  • Subject: How would you invent FTL travel?
Subject: How would you invent FTL travel?

We believe that the universe is unbounded: this is not the same as infinite: the 2-D surface of a sphere, wrapped around a 3rd dimension, has a finite size, but has no end. If you start off in a given direction on the surface of a sphere, you could return to your start point without having to turn around -- you simply go all the way around. But wouldn't that mean the universe has an escape velocity like the earth?

Posted by: JDYeash937 MkII
Posted by: Phenomenon IV
E=MC^2 + 1?
Do you even have any idea what that equation means?


Doubt it.

~B2

  • 12.31.2010 3:12 AM PDT

Nintendo. Xbox. Good music. Mates. Comedy. That's it for me XD

I would go all Douglas adams and invent an engine that is powered by Bad News. Bad News travels really fast, faster than light. However, it would by pointless because when you get to your destination, you would be so unwanted you would have to leave again.

  • 12.31.2010 4:03 AM PDT

somewhere out in the expanse of space beings far greater in both emotion and intellect are looking down on us and pissing themselves laughing.

reprogram human genome to be able to live the vast amount time it takes at sub light to go anywhere it would be a lot easier (tree of life)

  • 12.31.2010 5:24 AM PDT

"If you fight it, you become it."

Posted by: American Recoil
Say that we, theoretically of course, harness the energy necessary to create a worm hole. How would the set location of the exiting portal be set? How would set coordinates be made? And once created, how would it be maintained?


That would be left up to engineering and Field Theory.

(Field Theory is the mathematics of Theoretical Physicists. It is usually a series of equations that can tell the force of magnetic and electric lines in a given area of space-time. Simply put, a field is a collection of numbers at any point in space that defines the force at that point.)

This could be used to predict where a wormhole might end up displacing someone at; Problem is, no one has found any Field Theory equations for Hyperspace yet, seeing how hard it is to test in a lab.

  • 12.31.2010 6:04 AM PDT
  •  | 
  • Elder Mythic Member

In reference to the original question, how would I invent FTL travel, I wouldn't. But, I know a guy, who DEFINITELY knows a few guys who have already.

Here's your one stop shop for all your UFO/Saucer/Zero Point Energy/FTL needs.
http://www.amazon.co.uk/Hunt-Zero-Point-Nick-Cook/dp/00994149 88

  • 12.31.2010 6:25 AM PDT

On a related note, ******'s mom has really nice boobs, and it doesn't take much booze or encouragement to get her to let the puppies out of the pen...if you know what I mean...


Posted by: Phenomenon IV
E=MC^2 + 1?

  • 12.31.2010 7:35 AM PDT


Posted by: Lord Xanth
According to the Superstring Theory, there are ten dimensions in space-time.


Isn't there 11 dimensions? I know string theory uses 10 dimensions, but there are so many different string theories that don't completly agree with each other. Then M theory came along and suggested 11 dimensions. When 11 was used in the string theories they all ended up being the same equations. So 11 dimensions is the most recent "truth".

  • 12.31.2010 8:37 AM PDT

Sour0deez is the leader of the t-P-t
And Administrator of The Clan Union Group
this file is not linked to sour0deez due to technical difficulties this file is linked to MUGBEER19 also IMPORTANT here my name is sourodeez on xbox it is sour0deez

how many times do I HAVE TO SAY THIS!!!!!!!


time is not a factor, time just happens. it cannot effect anything. time was made up by us! It is not a factor at all

think about it

  • 12.31.2010 9:12 AM PDT

On hiding dead bodies:
Posted by: Psuedo
Posted by: teh Chaz
Inside another dead body. It's the last place they'll look
A corpse within a corpse.
CORPSEPTION.
Win.

Time is affected by other factors, so therefore time is an effecting factor.

  • 12.31.2010 9:27 AM PDT

Sour0deez is the leader of the t-P-t
And Administrator of The Clan Union Group
this file is not linked to sour0deez due to technical difficulties this file is linked to MUGBEER19 also IMPORTANT here my name is sourodeez on xbox it is sour0deez

noooooooooooooooooo

time is just what we humans call the trace over changes in things. a man grows old and dies because of things happening in his body that takes 70 so odd years to happen. See what I did? changes come before time because time is a tracer we use. it does not effect anything and how can anything effect it?

  • 12.31.2010 9:33 AM PDT


Posted by: SOURODEEZ
noooooooooooooooooo

time is just what we humans call the trace over changes in things. a man grows old and dies because of things happening in his body that takes 70 so odd years to happen. See what I did? changes come before time because time is a tracer we use. it does not effect anything and how can anything effect it?


The way we track time is "made up", but time and space cannot be separated. Think of the pharse "light year", it refers to both a distance or space and a time. Also time is very much a factor when trying to achieve FTL travel.

  • 12.31.2010 10:08 AM PDT

Sour0deez is the leader of the t-P-t
And Administrator of The Clan Union Group
this file is not linked to sour0deez due to technical difficulties this file is linked to MUGBEER19 also IMPORTANT here my name is sourodeez on xbox it is sour0deez

time and space is an illlusion!

  • 12.31.2010 10:54 AM PDT
  • gamertag: [none]
  • user homepage:

“To say more would spoil be it’s overall its a game that needs to be played.” - Aristotle

Posted by: falconslayer93
The more in-depth the better...impress us with your knowledge of physics.

Alright.

Much of what I'm about to talk about is dependent on Dimensional M-Theory w/Universal Applications. It basically states that dimensions (and universes themselves) act like membranes, wavering and sometimes coming closer to one another and further away, which is why some scientists believe that gravity and time's relation works like it does; strong mass creates intense gravity, which stretches that part of our membrane towards the fourth dimension (time, if you will) and allows more of the bled effect of time from the fourth dimension to reach that part of our own dimension. This is important, but it is also important to understand that I take a leap of faith in my method of FTL; my method relies upon the concept of the actual gap between dimensions that must exist if they act as membranes that, at least usually, do not touch. That is the core element of this assumption, and that those "gap-dimensions" take on characteristics from both dimensions that they border.

In my universe (did I mention that this is actually how I did FTL in my game's universe?) there are three methods of FTL travel: using an Alcubierre drive (Warp Drive), using a wormhole to travel, and using this gap-dimension known as the "Energy Dimension", a place where our black holes link to, which is the reason for its energy; it is fed by our own dimension's existence, and time bleeding from the fourth dimension makes it livable for beings of our own dimension, which need modifications by time to function.

My assumption is that, as mass increases, our dimension bends closer to the energy dimension--close enough to jump through. If something is moving at the speed of light, or nigh it, and it isn't light itself, it is a supermassive object moving at superspeed, enough to bend our dimension close to the energy dimension. A ship in my universe reaches the energy dimension by using an Alcubierre drive to get themselves to ~ .999C and then creating a wormhole rift that jumps them between the then-thin borders between dimensions.

Once in the energy dimension, there is nigh-unlimited power, and the "speed laws" in that dimension are different; your ship can go faster than it could in our dimension, even with the Alcubierre Drive. Time is also modified; it's more present, closer to the fourth dimension as you are. One simply turns everything into high gear, gets close to the spot they want to jump out in in our own dimension, and slam on the breaks a little before they get here, so as to not come out into our own dimension faster than they could even with the Alcubierre drive.

If anyone's interested, the forumla that I used for the rate of travel in this "energy dimension" is (and mind, I'm terrible with math and some of these are scientific terms and some are not, I just wrote it so that I could understand it):

"D1" stands for the dimensional constant, the percent value of how much faster than our lightspeed the lighstpeed (or speed limit) of the energy dimension is, and the constant "T1" standing for the percent of how much faster time in that dimension moves to the approximate speed of time in interstellar space in our dimension): [V = ((pC * D1) * Co * E) / T1

Translation: Velocity equals Percent Speed of Light/Speed Limit times the Dimensional Constant times the compression ratio of the Alcubierre drive times the expansion ratio of the Alcubierre drive divided by the extra time present in the energy dimension due to the bleeding effect.

And there you have it, how I do my FTL.

[Edited on 12.31.2010 12:45 PM PST]

  • 12.31.2010 12:38 PM PDT

''I am the Shadow of the Samurai. End of your life.'' (Cue mindless hacking with katana)

We can't travel at the speed of light, so...

INCREASE THE SPEED OF LIGHT.

  • 12.31.2010 6:28 PM PDT

I am a monument to all your sins

Im not even convinced its possible, the theory of relativity kind of points against it.

  • 12.31.2010 6:36 PM PDT

The philosophy in Halo is "two people enter a room, the better one leaves." This means that instead of a reliance on skills or how long you practice nailing every shot with the dmr the quickest possible, you must rely on other things then simply outshooting all your enemies.
Nothing in combat is ever meant to be fair.

enter the seventh dimension, outside the 3 dimensions of space we are aware of.

  • 12.31.2010 6:59 PM PDT

The philosophy in Halo is "two people enter a room, the better one leaves." This means that instead of a reliance on skills or how long you practice nailing every shot with the dmr the quickest possible, you must rely on other things then simply outshooting all your enemies.
Nothing in combat is ever meant to be fair.


Posted by: SAtHyA96
We can't travel at the speed of light, so...

INCREASE THE SPEED OF LIGHT.



Did you get that off Futurama?

  • 12.31.2010 6:59 PM PDT

This is profile number 4

actually been a member of Bungie.net since March-April 2004

... I have a tendency to lose my passwords...

In my universe? I do not own any such thing, but I do have a brain which can make myself believe that I could possess such a place and could define its laws therein.

That will have to be good enough.

What method would I choose? Well there are many different hypothetical ways of getting around the troublesome speed of light that people have come up with. So lets look at some of them. I will rate these FTL methods in terms of scientific groundedness, and difficulty implementing.


-Alcubierre drive
(Otherwise known as the Star Trek Warp Drive)
(Lord Snakie mentioned this one above)

Simply put it bends space in front of it and behind it to propel it forward. The trick is that the spaceship never moves space itself does therefore ignoring the troublesome infinite energy requirements for getting to C and beyond.

Scientific Grounding:
Pretty good as it is a method created by an actual physicist named Miguel Alcubierre. However it may undone due to the theories requirement of negative energy which may or may not exist (or if it does exist it could also be in a form unusable for this method)

Difficulty:
If this theory holds true the problem then is actually putting it into practice. The traditional Alcubierre drive allows a ship to zip around where ever it pleases. Another type is one in which it requires infrastructure to be put into place for it kind of like a cosmic space train. If the traditionally thought of Alcubierre is not able to be built but the modified space train Alcubierre is then not only do you have to be able to build a ship with an Alcubierre drive you must also build and maintain an interstellar highway to each and every planet you wish to visit, and that is an extraordinarily difficult feat of engineering. You better really want to visit these places.

-Wormholes
(Everyones favorite fallback FTL)

Ah the noble wormhole weaving itself through the fabric of space taking its users on trips shorter than would have been otherwise taken. The more friendly warping of space then its brother the blackhole, a wormhole is theorized to be a traversable passage way through spacetime.

Scientific Grounding:
The name was first coined by the physicist John Wheeler and is a concept explored and in which too many theories to list here have been generated so I'll just say its been well studied. Like our first method this one also requires negative energy with gives this method some of the same weaknesses as the last theory.

Difficulty:
There could be naturally occurring wormholes which would make everything so much easier but would require a ship to travel in normal space most of the time. If the wormhole has to be generated synthetically then there are two different ways it could be done. In situ generation would involve a ship creating a wormhole on demand. This is the dream method but it could be difficult due to power requirements. Another method would to build stable structures to power and generate a wormhole permanently. This would create a situation similar to the natural possibility but instead the wormholes would be placed in convenient locations.
I've listed all these different options so that their power requirements and difficulty of construction could be rated
1.Natural Wormhole- Power:0 (for obvious reasons), Difficulty: 1 (Well you do need a ship to get there)
2. Static Wormhole- Power: Huge to Enormous, Difficulty: Very difficult to extremely difficult
3. In Situ Wormhole- Power: Again Huge to Enormous, Difficulty: Tear your hair and everyone elses around you difficulty.

(I'm tired and hungry so I'm going to go eat something)


[Edited on 01.01.2011 12:16 AM PST]

  • 12.31.2010 7:42 PM PDT

Has anyone here heard of the two German physicists that broke the speed of light? Dr Gunter Nimtz and Dr Alfons Stahlhofen, of the University of Koblenz conducted an experiment in which microwave photons travelled "instantaneously" between a pair of prisms that had been moved up to 3ft apart. The scientists were investigating a phenomenon called quantum tunnelling, which allows sub-atomic particles to break apparently unbreakable laws.

This "quantum tunnelling" could be the key to FTL travel.

  • 12.31.2010 8:32 PM PDT

This is profile number 4

actually been a member of Bungie.net since March-April 2004

... I have a tendency to lose my passwords...

-Slipspace
(Otherwise known as Hyperspace, Phase Space, Subspace, -insert cool word here-space)

One of the most used explanations for FTL travel. The idea that there exists a dimension or place outside of the universe in which the speed of light does not apply.

Scientific Grounding:
... Well there is none. This is the lightest and fluffiest of all FTL methods and as such I can't really think of any relevant theories that postulate that such a place would and could exist. So lets just say this is one that's up in the air (Really far in the air)

Difficulty:
As this is the cuddliest of all the FTL methods it can be one of the easiest to implement. Depending on how 'hard' (Moh's Scale) you want to make your universe seem it came be anywhere from a Do It Your Self project to Industrial level effort to turn one of these out.

  • 12.31.2010 8:41 PM PDT

This is profile number 4

actually been a member of Bungie.net since March-April 2004

... I have a tendency to lose my passwords...

Posted by: nmiactkt
Has anyone here heard of the two German physicists that broke the speed of light? Dr Gunter Nimtz and Dr Alfons Stahlhofen, of the University of Koblenz conducted an experiment in which microwave photons travelled "instantaneously" between a pair of prisms that had been moved up to 3ft apart. The scientists were investigating a phenomenon called quantum tunnelling, which allows sub-atomic particles to break apparently unbreakable laws.

This "quantum tunnelling" could be the key to FTL travel.


Nope this experiment was shown to be a trick of defining time of transmission.

Also in quantum tunneling no information is actually sent faster than light.

[Edited on 12.31.2010 9:01 PM PST]

  • 12.31.2010 9:00 PM PDT

We believe that the universe is unbounded: this is not the same as infinite: the 2-D surface of a sphere, wrapped around a 3rd dimension, has a finite size, but has no end. If you start off in a given direction on the surface of a sphere, you could return to your start point without having to turn around -- you simply go all the way around. But wouldn't that mean the universe has an escape velocity like the earth?

Posted by: Terminus
-Slipspace
(Otherwise known as Hyperspace, Phase Space, Subspace, -insert cool word here-space)

One of the most used explanations for FTL travel. The idea that there exists a dimension or place outside of the universe in which the speed of light does not apply.

Scientific Grounding:
... Well there is none. This is the lightest and fluffiest of all FTL methods and as such I can't really think of any relevant theories that postulate that such a place would and could exist. So lets just say this is one that's up in the air (Really far in the air)

Difficulty:
As this is the cuddliest of all the FTL methods it can be one of the easiest to implement. Depending on how 'hard' (Moh's Scale) you want to make your universe seem it came be anywhere from a Do It Your Self project to Industrial level effort to turn one of these out.


Read the entire thread, perhaps you can find that Hyperspace has had a calculated energy requirement. Also, the point of this thread is not discussing existing theories, but your own ideas.

~B2

  • 12.31.2010 11:35 PM PDT

We believe that the universe is unbounded: this is not the same as infinite: the 2-D surface of a sphere, wrapped around a 3rd dimension, has a finite size, but has no end. If you start off in a given direction on the surface of a sphere, you could return to your start point without having to turn around -- you simply go all the way around. But wouldn't that mean the universe has an escape velocity like the earth?

Posted by: Terminus
Posted by: nmiactkt
Has anyone here heard of the two German physicists that broke the speed of light? Dr Gunter Nimtz and Dr Alfons Stahlhofen, of the University of Koblenz conducted an experiment in which microwave photons travelled "instantaneously" between a pair of prisms that had been moved up to 3ft apart. The scientists were investigating a phenomenon called quantum tunnelling, which allows sub-atomic particles to break apparently unbreakable laws.

This "quantum tunnelling" could be the key to FTL travel.


Nope this experiment was shown to be a trick of defining time of transmission.

Also in quantum tunneling no information is actually sent faster than light.


Correct. Im sure you are familiar with Schrodingers equation, or the basics of Tunneling and then applying WKB methods to the tunnelling probability concept in terms of math. Isn;t it fascinating? :)

~B2

  • 12.31.2010 11:45 PM PDT

This is profile number 4

actually been a member of Bungie.net since March-April 2004

... I have a tendency to lose my passwords...

Posted by: Bungie2
Posted by: Terminus
Posted by: nmiactkt
Has anyone here heard of the two German physicists that broke the speed of light? Dr Gunter Nimtz and Dr Alfons Stahlhofen, of the University of Koblenz conducted an experiment in which microwave photons travelled "instantaneously" between a pair of prisms that had been moved up to 3ft apart. The scientists were investigating a phenomenon called quantum tunnelling, which allows sub-atomic particles to break apparently unbreakable laws.

This "quantum tunnelling" could be the key to FTL travel.


Nope this experiment was shown to be a trick of defining time of transmission.

Also in quantum tunneling no information is actually sent faster than light.


Correct. Im sure you are familiar with Schrodingers equation, or the basics of Tunneling and then applying WKB methods to the tunnelling probability concept in terms of math. Isn;t it fascinating? :)

~B2


Indeed its amazing although due to me being in school for engineering my formal physics knowledge ends at Physics II. However I've never been one to end my schooling in the classroom so I've accumulated a broad if a bit shallow knowledge about most subjects.

If only people would talk about Fluid Mechanics and Thermodynamics like they talk about theoretical physics ha. I'd be in my depth then.

  • 12.31.2010 11:58 PM PDT

We believe that the universe is unbounded: this is not the same as infinite: the 2-D surface of a sphere, wrapped around a 3rd dimension, has a finite size, but has no end. If you start off in a given direction on the surface of a sphere, you could return to your start point without having to turn around -- you simply go all the way around. But wouldn't that mean the universe has an escape velocity like the earth?

Posted by: Terminus
Posted by: Bungie2
Posted by: Terminus
Posted by: nmiactkt
Has anyone here heard of the two German physicists that broke the speed of light? Dr Gunter Nimtz and Dr Alfons Stahlhofen, of the University of Koblenz conducted an experiment in which microwave photons travelled "instantaneously" between a pair of prisms that had been moved up to 3ft apart. The scientists were investigating a phenomenon called quantum tunnelling, which allows sub-atomic particles to break apparently unbreakable laws.

This "quantum tunnelling" could be the key to FTL travel.


Nope this experiment was shown to be a trick of defining time of transmission.

Also in quantum tunneling no information is actually sent faster than light.


Correct. Im sure you are familiar with Schrodingers equation, or the basics of Tunneling and then applying WKB methods to the tunnelling probability concept in terms of math. Isn;t it fascinating? :)

~B2


Indeed its amazing although due to me being in school for engineering my formal physics knowledge ends at Physics II. However I've never been one to end my schooling in the classroom so I've accumulated a broad if a bit shallow knowledge about most subjects.

If only people would talk about Fluid Mechanics and Thermodynamics like they talk about theoretical physics ha. I'd be in my depth then.


Lul, Im mainly knowledgeable about sciences in the Quantum Level, as I find it the most mysterious of sciences, and the most exciting. Quantum mechanics could even allow for bio-mechanical creatures, (I can't believe im saying this....Transformers anyone?) via a silica based lifeform. Quantum Computing, if we discover a method for FTL, could also help us discover how to make signals travel at superluminal speeds, the InterPlanetary Web would exist without any lag. The possibilities are endless :D

~B2

  • 01.01.2011 12:10 AM PDT