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Subject: What Campaign difficulty represents canon?
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"What do I think of Western Civilization? I think it would be a good idea." - Mahatma Gandhi

Well, I have been pondering about this question for some time now. Legendary and Heroic definitely don't represent Human vs Covenant fighting in the books, since sheilds are never described to go down that fast and enemies are never described to be that powerful in terms of shield strength. Easy is...well, just easy...too easy for the Spartans to go through the ordeals
they normally endure in the books. Thus, in my opinion, the "Normal" difficulty is most representative of the canon. What do you all think?

  • 01.02.2011 9:16 AM PDT
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"Heroic" is, according to Bungie; but I think Solo Legendary All Gold-Skulls on is closer to 'real' canon.

It just feels so normal for your shields to be gone in a blast of fire, as in the books.

Edit;
Except Black Eye.

[Edited on 01.02.2011 7:32 PM PST]

  • 01.02.2011 9:20 AM PDT

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Simply put: None.

Legendary would be the closest. Shields are said to run out pretty quickly and enemies are extremely cunning, enemies in the books aren't even said to have strong shields.

  • 01.02.2011 9:21 AM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.

None. Heroic difficulty only describes the canonical damage that the shield can take. (On either sides, I believe) But you have to take into account of all the other things Bungie did not fit into the FPS game. Taking Cover...Way faster and longer Sprint that is not AA...super fast reaction speed. Halo should have been played more like F.E.A.R. in terms of Spartan capabilities. Keyword more like, not exactly as.

  • 01.02.2011 9:23 AM PDT

Legendary. But at the same time, a Grunt does in no way survive more than a few AR rounds..
The easiest way to replicate the books is by customizing settings in Firefight.

  • 01.02.2011 9:23 AM PDT
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"What do I think of Western Civilization? I think it would be a good idea." - Mahatma Gandhi

Ah, true. I always found it amusing that genetically engineered humans could only run for 5-6 seconds at a time in Halo: Reach, even with their armor (in the books, they could run a lot longer and faster).

[Edited on 01.02.2011 9:28 AM PST]

  • 01.02.2011 9:26 AM PDT
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I would go with Heroic, and then add gold skulls.

  • 01.02.2011 9:34 AM PDT
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Legendary. If you notice, in the books a few plasma rifle shots would drop shields, same on Legendary difficulty. Elites were also known to have stronger shields since it was their tech in the first place.

Not to mention the fact using cover is actually required in Legendary. You can easily run through heroic and normal without using cover.

[Edited on 01.02.2011 10:11 AM PST]

  • 01.02.2011 10:04 AM PDT

Different difficulty for each enemies:

Grunts - Normal
Jackals - Heroic
Skirmishers - Heroic
Brutes - Heroic
Hunters - Legendary
Elites - Legendary








Engineers - Lethal!

  • 01.02.2011 10:05 AM PDT

Bungie stated that Herioc was the canonical difficulty. That said, gameplay itself is also considered non-canon.

  • 01.02.2011 10:07 AM PDT

An assassin will always carry on, even after death.

None. In what difficulty can you run at almost 60kmp/h? In what difficulty does plasma burn through metal?

  • 01.02.2011 10:21 AM PDT

-blam!- Was that actually blammed out? Or did I just type it? You'll never know.

Easy. Not in terms of shield strength or health, but in terms of how easy it is for Chief to blow through those Covie troops. It also makes up for all the awkwardness and lack of maneuverability and other senses you would have were you really Chief.

  • 01.02.2011 10:39 AM PDT

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Posted by: Beowolfe
None. Heroic difficulty only describes the canonical damage that the shield can take. (On either sides, I believe) But you have to take into account of all the other things Bungie did not fit into the FPS game. Taking Cover...Way faster and longer Sprint that is not AA...super fast reaction speed. Halo should have been played more like F.E.A.R. in terms of Spartan capabilities. Keyword more like, not exactly as.


Gameplay>canon though.

Adding a cover system to a game slows it way down and promotes camping from behind cover/around corners. Bungie has said that Heroic is the "canon" difficulty, so that's what the answer is since Bungie created the canon and has the final say in that matter.

  • 01.02.2011 10:42 AM PDT

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another hurdle: the marines take waaay too many shots, and theres none of this plasma burning

  • 01.02.2011 10:45 AM PDT

Posted by: walshypru
Bungie stated that Herioc was the canonical difficulty. That said, gameplay itself is also considered non-canon.

No, they said it is the way Halo is meant to be played.

For you, not John/Rookie/Noble 6.

[Edited on 01.02.2011 1:11 PM PST]

  • 01.02.2011 1:10 PM PDT
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idk, spartans are supposed to have fast reflexes and move pretty quickly, and that's obviously not replicated in the games.

  • 01.02.2011 1:37 PM PDT

Heroic is supposed to be the "right" difficulty to play on in terms of fairness: hard enough to make it challenging, but not blindingly tough like Legendary.

In terms of numbers of enemies, though, it would have to be... super legendary? Fall of Reach describes enough Grunts to literally shake the ground as they charge. Not just five Grunts with really cool gasmasks.

  • 01.02.2011 4:07 PM PDT

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I think Legendary, but for those who says is Heroic "according to Bungie" MUST prove it!

  • 01.02.2011 4:18 PM PDT

Et Eärello Endorenna utúlien.
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tenn' Ambar-metta!


Posted by: LonE ZealoT
Legendary. If you notice, in the books a few plasma rifle shots would drop shields, same on Legendary difficulty. Elites were also known to have stronger shields since it was their tech in the first place.

Not to mention the fact using cover is actually required in Legendary. You can easily run through heroic and normal without using cover.


Agree. I've played legendary levels of all Halo games, and no matter how good you become playing and playing the same levels, you are forced to cover because your shields just drop as fast as for the novels describes it.

  • 01.02.2011 4:24 PM PDT

Posted by: Beowolfe
None. Heroic difficulty only describes the canonical damage that the shield can take. (On either sides, I believe) But you have to take into account of all the other things Bungie did not fit into the FPS game. Taking Cover...Way faster and longer Sprint that is not AA...super fast reaction speed. Halo should have been played more like F.E.A.R. in terms of Spartan capabilities. Keyword more like, not exactly as.


The accuracy and reaction speed you have in the avrage fps is completely unrealistically fast and...accurate compared to real life. Halo is more realistic in that there is a justification for having inhuman accuracy and reaction time.

Or did you think what you pulled off in CoD is remotely realistic? No, what the avg fps considered "normal", is probably a lot closer to what a real life super soldier would have in terms of reaction speed and so on.


Also, I would say legendary in terms of everything but enemy shield strength. While human shields are weak enough that you NEED to take cover like the books, the shields on elites would be just as weak, they wouldn't magically be 10x as strong.


With that being said, I wish they created a mode that was like so.

[Edited on 01.02.2011 4:30 PM PST]

  • 01.02.2011 4:27 PM PDT

Posted by: Sparty Boy 117
idk, spartans are supposed to have fast reflexes and move pretty quickly, and that's obviously not replicated in the games.


I kinda disagree. Look at the scene where Jorge is in the corner with the girl, and the Field Marshall pops down. He ducks down pretty quick when the FM strikes at him, even for a Spartan...
And when Emile is about to die - he managed to think fast enough on how to kill the Zealot even though his guts are literally boiling and he's being held by the neck.

  • 01.02.2011 4:28 PM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: westpointusma15

Posted by: Beowolfe
None. Heroic difficulty only describes the canonical damage that the shield can take. (On either sides, I believe) But you have to take into account of all the other things Bungie did not fit into the FPS game. Taking Cover...Way faster and longer Sprint that is not AA...super fast reaction speed. Halo should have been played more like F.E.A.R. in terms of Spartan capabilities. Keyword more like, not exactly as.


Gameplay>canon though.

Adding a cover system to a game slows it way down and promotes camping from behind cover/around corners. Bungie has said that Heroic is the "canon" difficulty, so that's what the answer is since Bungie created the canon and has the final say in that matter.


More like gameplay =/= canon. There is no possible way to make players move like the Spartans do to an effective manner, add to that human exploitation of game mechanics and you have a problem. Either way, heroic is only canonical for the shielding.

Bungie can say what they want, but when it's a proposition of an idea relating to a story, they don't own that particular train of thought.

To guy above me: Spartans have never been portrayed as impressively in game as they are in novels. Emile's death was retarded, but if you want to details on that go to the last few pages of the "Unexplained errors in halo canon" thread, I've repeated it too many times.

[Edited on 01.02.2011 4:31 PM PST]

  • 01.02.2011 4:29 PM PDT
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Posted by: AngrydoG
Posted by: ZedFish
"Heroic" is, according to Bungie; but I think Solo Legendary All Gold-Skulls on is closer to 'real' canon.

It just feels so normal for your shields to be gone in a blast of fire, as in the books.


Last I checked, in the books the chief did not have to beat down elites to recharge his shields.
Oh, Christ, I forgot Black Eye.

Ok.
Let me rephrase; Most of the Gold Skulls on.

  • 01.02.2011 7:27 PM PDT

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This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

Posted by: ajw34307
Simply put: None.

Legendary would be the closest. Shields are said to run out pretty quickly and enemies are extremely cunning, enemies in the books aren't even said to have strong shields.

  • 01.02.2011 7:28 PM PDT

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