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Subject: Who has Prince Of Persia?
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I just got myself a copy yesterday, two words best third person controls in combat. All the moves you can do is amazing you feel as if you are the charecter who bounced aginst a wall and sliced your way right through that enemy. I give it a 5 out of 5. The puzzles are simple to understand and give a good since of achivement once you get to the place your looking for.

Downside is that the when ever you save or pause to go ona coffee break is that he says something like I'd like to continue the story now or I'll start here from now get's kinda've annoying after the tenth time.

  • 08.21.2004 6:34 AM PDT
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PoP rocks. I let a friends borrow it and I've been aching to play it for the last two weeks. Your right on the controls they are simply amazing and even after I had played through it a couple of times I was still learning ways to string attacks together. I love this game!!!

  • 08.21.2004 6:37 AM PDT
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the game is fun man. but im stuck on the damn mirrors thing. the part where u gotta bash thru the wall & find the hidden mirror. i got stuck there so i stopped playing a LONG time ago. can u help me out... uh... h3ck?

  • 08.21.2004 6:37 AM PDT
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the library one? there are a couple mirror puzzles

  • 08.21.2004 6:39 AM PDT
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I haven't beat the game yet so I wouldn't know. I've got to the part where you got on top of the bird cage I think and where you first fight the EVIL BIRDS!!!!!!! MUAHAHAHAHAHA.lol.

I'll now be reviewing more games so that people will by them and so that they will grow and grow and grow and grow,etc.

  • 08.21.2004 6:40 AM PDT
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yeah the library 1. OMG... there r more?!

  • 08.21.2004 6:42 AM PDT
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how bad are they? or hard or whatever nvm I'm not going to go any further o wait what's this I am going farther 1..2..3..4..5.. wow would you look at that I went all the way to here.lol now here comes the last period. But seriously how hard are the mirror things how are they bad?

  • 08.21.2004 6:48 AM PDT
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its just a giant puzzle where u have 2 bend light from the mirrors 2 hit more mirrors 2 hit s symbol to make gears move & stuff happen. i got past the 1st story (floor of the building) but the 2nd story is 2 hard when u break through the wall & find the hidden mirror. youll c when u get there.

  • 08.21.2004 6:53 AM PDT
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Here I copied this from a FAQ on GameFAQs. As I remember it's pretty dead on. This puzzle takes a little bit.



6.28 The Hall of Learning
-------------------------

First things first. Follow the beam of light to the first mirror. Pull it to the scorch mark on the floor. As soon as you do, Farah will go through and get out of your way. Follow the beam to the next mirror and put it on the scorch mark. You'll know it's in the right place if the mirror glows and the beam continues. Follow the beam yet again and put the mirror on the scorch mark (this is why we broke that wall, and if it's not broken, go break it). The last mirror you move should light up the center piece and give you a good idea of where to go.

Follow the beam and Upwall the centerpiece, and then once again to get on the ledge. Shimmy around to your left and jump to the broken anteroom thing... Balance the center beam and jump to the ledge on the wall. Now turn left and Wallrun to the top of the next pillar and get yourself on the ledge. Jump to the bar and swing across. You may or may not have heard a Sand Cloud. Ignore it for now.

Run further into the balcony and Farah will hit a switch. If you look on your left, there's a pressure switch on the wall. Upwall-jump it (you'll land on an extended bookcase) and be prepared to rebound up. When you're on the top, Wallrun (wall on your left while you move right, please) to the next pillar. Keep going in the same direction to Walljump to a ladder. Up you go.

Hang an immediate right and there's a Sand Cloud for you. Just like in the Dank Pit of Crap, there's a snapping trap you have to Upwall-jump from, so wait for it to open up, then Upwall-jump to the beam. Pull yourself up and follow it, jumping across to the next beam. Deal with the bats here and then lower yourself.

That glowing thing looks alluring, but you can't do anything with it. That's not to say, however, you shouldn't Wallrun over there. Because behind that glowing thing is a Hub entrance (break the wall). Who's your friend? Me.

Wallrun back the way you came after you pick up your life extention and you'll find there's a nice beam to balance on to your right. Of course, it crumbles, but just jump over the gap. You were scared, weren't you? Come on, admit it.

Here, the mirror is pointing in the wrong direction. Turn it once clockwise and follow the beam (ugh, the pun is unavoidable) across. Oops, that's not happening. There's a cross beam to the right of the mirror, so take that and choose an arm to jump off... dammit! Ok, walk onto the remaining arm and leap to the balcony. You have to wonder, who the hell built this place, and who keeps that torch lit? Or... not.

Hop up onto the low bar and rebound off the wall to get to the higher one. Sidle up against the far wall (notice I didn't say shimmy) and swing to the beam you can see. It crumbles, natch, but you can jump this gap. As soon as you do, draw your sword and get rid of some bats. Continue on and jump off when it's safe.

Run towards the beam of light. There's a mirror behind the pillar. Move it in front of the beam to bounce it to the mirror you landed near. Run back and move THAT one into the beam of light and pull it towards the scorch mark. Just keep pulling it and a cut scene will show you've got the right position.

Now if you look at the pillar against the wall, it's conveniently broken. Wallrun it to some ledges on the next pillar. Drop down to the one you can walk around and go around it, jumping onto the next little square. From here simply Wallrun to the far balcony. You'll make it.

Grab the mirror and turn it clockwise. Well, look at that. Three little ledges for you. Hang Jump to the first ledge and continue jumping towards Farah. Follow the balcony and hang off near the wall. Drop down and collect your Sand Cloud. Ahhhhhhh. Now simply Upwall the pillar and jump back to Farah.

Hang Jump back to the third ledge (the longest slab) and face towards the room. Ropes! Jump to the rope and swing to the next one, finally swinging to the ledges on the wall (crumbly, crumbly).

Make your way up and towards the right and you'll eventually be able to back jump to a ladder. Climb up and break the wall you see there. Go through and break two more, then hit the switch.

Backtrack and you'll see where the slabs have come out. Cross them and move the first mirror you come to towards the wall. Then run and grab the other one and pull it all the way to where the first one you moved was (so the beam is pointing the way you just came). Back across the slabs and into the first room you broke into, grab the mirror there and put it into the light. Adjust it until you see a cutscene. The exit is now open.

Run into the room you just lit up and Upwall over the slab. Drop down towards the door (at the last big slab, drop off to the left so you land on the broken pillar) and go on through (or take the long way around, I don't care).

Welcome to Sword Number 3. No special effects really, but this sword is stronger than the first two, and you'll find that weaker enemies will die quicker than usual... that is, if you fought them conventionally without vaulting like a crazy person.

Behind the table is a timer switch for the main door. Pull on it and follow Farah out of the library.

Go down the stairs and follow the hall to another fight (it's been a while, hasn't it?). Haste through it, if you like. There isn't really any point, but do what you will. There's a Sand Cloud coming up, so you might as well blow the power tanks.

Up the ramp and to the left is a save point for you. Save and Farah should well be on her way past you to pull a switch.

FAQ by Dune Tiger

  • 08.21.2004 6:55 AM PDT
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COPY WRITING I'm telling on you. lol!

  • 08.21.2004 7:00 AM PDT
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WOW. that was confusing. hmmm... ill just play the game 2 remember everything & then i should understand it. if not then ill figure it out on my own. either way thanks focused.

  • 08.21.2004 7:04 AM PDT

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Actually that would be more like plagurism (spelling?), but he gave the site credit.

  • 08.21.2004 7:04 AM PDT
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Posted by: H3CK H0LE
I just got myself a copy yesterday, two words best third person controls in combat. All the moves you can do is amazing you feel as if you are the charecter who bounced aginst a wall and sliced your way right through that enemy. I give it a 5 out of 5. The puzzles are simple to understand and give a good since of achivement once you get to the place your looking for.

Downside is that the when ever you save or pause to go ona coffee break is that he says something like I'd like to continue the story now or I'll start here from now get's kinda've annoying after the tenth time.

uhh, dude that was 6 words, not 2, duh.

  • 08.21.2004 7:04 AM PDT
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shadow dont waste our time with stupid coments like that. no one cares!

  • 08.21.2004 7:08 AM PDT
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I know abput what I sayed :D

  • 08.21.2004 7:27 AM PDT
Subject: Who has Prince Of Persia? (YOU MEAN SANDS OF TIME!!!!!)
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A few words for you guys...

The Library mirror puzzle is easy. Wait til you hit the Sword mirror puzzle... that one is a pain in the rear.

Now... The most important thing I have to add to this thread... The name of the game is NOT Prince of Persia... the name is Prince of Persia; Sands of Time or POP;SOT or SOT for short.... POP;SOT is actually the 4th game!!!!

There is Prince of Persia (which you unlock at the end of SOT as a bonus option... a classic game. This is followed by Prince of persia;The Shadow and the Flame, Jafar strikes again and you find out you're not really a poor boy but a prince of a lost empire, and you gain some nifty magic powers from your encounter with the mirror and your shadow in the first game. Next comes Prince of Persia 3D, this one is a fair bit different to the other two (given that it's 3D and all) it pits you up against the Sultans brother and his son (a half man half tiger guy) and they, like all good villains in this series, steal the chick from you. You face off against guards, demons, monsters, statues and finally the strange tiger guy himself utilising a powerful array of weaponry from sword to fighting knives (yes they're a PAIR) followed by a staff/spear and a bow. You also encounter many more strange thigns... such as magic ropes that go up striaght when you play flutes, and even a hot air balloon castle type thingo...

But the worst insult comes next... The next game, the 5th in the series, is to be called "Prince of Persia 2"... need I say more!!! they don't even give it a cool title like the others! They deserve a sound beating! This is what happens with non-bungie games designers. But the game looks to be interesting... you get a new, larger dagger of time or equivalent (it looks about teh size of a sword, and whether it's the original dagger I don't know, but either way you still control time) and you are now more of a pirate prince than teh noble one you were before... the reason? Fate, in the form of some god or godess, has decided you should have died many times over, and is sending evil to take your ass down. And the cool twist for this game is... "You Will Die!" Cool isn't it?

My isn't that a big speil... Well I hope I have taught you well ;)

Any q's, feel free to send me a PM... I'm good with somethings :P

  • 08.21.2004 7:43 AM PDT
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I just thought I'd add that the game, despite the fact that is was rather easy and the last boss was pretty anti-climactic, had one of the most satisfying endings I've every experienced in gaming. Seriously, the entire final hour was phenominal and left me wearing a huge smile for a week.

Okay, maybe not that good, but it was amazing and unexpected. Just a little incentive for you guys to actually finish it.

I absolutely cannot wait for the sequel.

  • 08.21.2004 12:44 PM PDT
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Posted by: Surge
I just thought I'd add that the game, despite the fact that is was rather easy and the last boss was pretty anti-climactic, had one of the most satisfying endings I've every experienced in gaming. Seriously, the entire final hour was phenominal and left me wearing a huge smile for a week.

Okay, maybe not that good, but it was amazing and unexpected. Just a little incentive for you guys to actually finish it.

I absolutely cannot wait for the sequel.


I agree. The storyline at the end made it impossible for me to turn away. I had to finish!! I don't think I had felt that way since FFVII.

Have you watched the trailer for sequel yet? It is looking amazing as well.

  • 08.21.2004 1:16 PM PDT
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Yup, I'm interested to see what this "Dahaka" looks like. I'm also dying to see how the supposed "free-form" combat turn out. Fighting in the original. while never boring, got a tad repetitive.
Still, to give the game credit, I've had the game for a about a year and I'm still learning new moves. For example, I never until a few weeks ago knew you could change direction mid-pole vault or swing your sword while wall-running.
It will be amazing seeing the new moves and how you can tie them together in the sequel.

  • 08.21.2004 1:48 PM PDT
Subject: Who has Prince Of Persia?
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In the next one you can slice peoples heads off in slow mtion matrix and get a sweet camera angle. Don't give spoilers away PLEASE!!!!!!!!!!

[Edited on 8/21/2004 1:57:02 PM]

  • 08.21.2004 1:56 PM PDT
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Unless you're somehow avoided any and all media coverage about this game, nothing dicussed thus far could be considered "spoilers." Not that anyone could know anything yet worth spoiling.

  • 08.21.2004 1:59 PM PDT
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Well spoilers for Prince of Persia okay Prince of Persia 2 well only I can give spoilers away about that

  • 08.21.2004 2:02 PM PDT
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it will be weird to see the contrast. it is going from a warm and dreamy feel to a dark and grity game.

  • 08.21.2004 2:05 PM PDT
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What bothers me about the game is how can sand kill people unless the sand had acid on it I don't think it can kill unless the sand get's in there eyes then well you know

  • 08.21.2004 2:08 PM PDT
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Okay, now you're just being rediculous.

  • 08.21.2004 3:58 PM PDT

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