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This topic has moved here: Poll [68 votes]: Do you like Halo Reach? "Universe Poll)
  • Poll [68 votes]: Do you like Halo Reach? "Universe Poll)
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Subject: Do you like Halo Reach? "Universe Poll)

Posted by: CultMiester4000
I'm not really an Apple person (Bananas forever) but damn, that's kinda sad.

Poll: Do you like Halo Reach? "Universe Poll)  [closed]
Yes, I like it :  46%
(31 Votes)
Yes I like it, but it needs improvement:  35%
(24 Votes)
Ambivalent :  4%
(3 Votes)
No, I don't like it, but an update could fix:  10%
(7 Votes)
No, I despise it:  4%
(3 Votes)
Total Votes: 68

Hey everyone, I've been getting some mixed signals from this communtiy about Reach and I've been wanting to put a poll on this forum to get less biased results, you know the drill!

Do you like Halo Reach?

btw, title fail sorry!



[Edited on 01.08.2011 11:37 AM PST]

  • 01.08.2011 11:36 AM PDT

Posted by: CultMiester4000
I'm not really an Apple person (Bananas forever) but damn, that's kinda sad.

No comments? if you vote, a single line would be appreciated.

  • 01.08.2011 11:54 AM PDT
  • gamertag: An0nz
  • user homepage:

CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.

One word: Disappointment.

  • 01.08.2011 1:57 PM PDT

"Were it so easy..." -Thel Vadame.

I loved it. But the story was just so blahhh. So that could use improvement. Still enjoy it though.

  • 01.08.2011 3:11 PM PDT

"It is done. By my hands. The pyrrhic solution is ignited. All I have left is the quiet of space to lull me to sleep.
I will dream of you." - The Didact

I was disappointed.

  • 01.08.2011 3:42 PM PDT

I liked it. The story could be better though, and when looking at the big picture it's kinda disappointing.

No Scarab-battle (Could've easily been featured at the end of The Package)
Weak first Covenant encounter
Missions lacking connection
Simple story with almost only minor skirmishes and spec ops-missions - no epic, last stand on planetary level

  • 01.08.2011 4:00 PM PDT

Based on the poll, it would appear that the Universe forum is much more collectively sane than the Reach forum, where everyone hates the game that their posting about...

I love it for what it is. I see most complaints as either "It's not Halo 3.5!!", or "It's not exactly what I want, so It sucks!!"

  • 01.08.2011 7:02 PM PDT

Signatures are for squares.

Posted by: Beowolfe
One word: Disappointment.


Disappointed with the campaign levels, multiplayer, and gameplay.

ENRAGED at the canon/story.

  • 01.08.2011 7:03 PM PDT

I like it a lot, but it wasn't as epic as it could have been.

[Edited on 01.08.2011 7:31 PM PST]

  • 01.08.2011 7:29 PM PDT

(Bungie > 343i)

Posted by: GhostRyderCA941
I was disappointed.

  • 01.08.2011 7:57 PM PDT

Oh hey there

Posted by: petarded2
It's a metaphor for the 07s' lack of identity. too old to be newfa­g, yet too new to be oldfa­g, we wander b.net in search of a home, forever trying to be something we are not.

The gameplay I'm fine with.

What they did to the story of TFoR...I just sigh when I think about it.

  • 01.08.2011 8:06 PM PDT

Posted by: Spartan1065
The gameplay I'm fine with.

What they did to the story of TFoR...I just sigh when I think about it.
The story itself didn't chap my ass so much as the dialog alone...Seriously, I would have preferred that Noble team be mute.

  • 01.08.2011 8:28 PM PDT
  •  | 
  • Exalted Mythic Member

Destiny awaits. And it will be great.

Aside from Firefight, every other game mode in Reach screams that the game was rushed. It's pretty unreasonable to expect that Bungie would have been able to exceed Halo 3's quality with a more ambitious game in a shorter timeframe though, so any whining about these problems really isn't justifiable as far as I see it. But to say that I wasn't disappointed would be a lie.

Campaign:
-Frequent, noticeable framerate drops
-Very sub-par texturing in places - stretched textures, abrupt texture changes, z-fighting
-Multiplayer spaces don't feel as though they belong; they feel tacked on design-wise AND story-wise

Matchmaking:
-Armor Lock tends to overcentralize gameplay since there is no obvious counter; whether this is a balance issue or a psychological issue among the playerbase I cannot say for certain, though I'm inclined to think the former
-Introduction of Loadout-based gameplay ruined the symmetry that had served to differentiate Halo from the masses of class-based shooters that already flood the FPS market; it seems as though they were introduced only to make it seem as though Halo had been upgraded
-Game mechanics like spawn sequences do not function

Custom Games:
-Advanced scoring options for both Oddball and King of the Hill were removed, when they had existed in Halo 3 (in Reach, you cannot create custom Oddball gametypes that give points for Ball Kills and the like, and you can't set KotH to award points for contested control of a Hill); additionally, Infection Safe Havens cannot be set to move in sequence

Forge:
-Large items, even when aligned to the coordinate grid with snaps, tend to save in positions slightly altered than that set by the Forger
-Gray color palette of the "Forge items" fails to completely fix the other major problem with Halo 3's Forge - visual sameness of maps
-Lack of small "movable" objects
-Forge World-specific problems: abrupt texture changes/stretched textures (particularly with the section of cliff that was "tacked on" to Alaska); proliferation of hard-coded soft-kill zones in areas they shouldn't be; Quarry asymmetry; floating tree trunks (including one totally floating tree)

  • 01.08.2011 8:31 PM PDT
  • gamertag: [none]
  • user homepage:

siting in ditch siting in ditch siting in ditch and more siting in a ditch with a grunt with pigs flying out of its but

you could play it for hours and not get bord there could have been some vary slight inprovement but over all fun and the guide book (sold sepretly) is big and good for replaceing the old frying pan lol

  • 01.08.2011 8:43 PM PDT

Dont be shy...
Im sorry for my coup changes but Im new at this.

yes i love it

  • 01.08.2011 9:07 PM PDT

Posted by: Floodian
Why are people so -blam!- scared to click links?
Posted by: Decepi
For some people, it's because of this.
Posted by: Floodian
I will never be able to sleep again...

Posted by: spurkis
Weak first Covenant encounter

Now that I think about it, they could have done a much better job with the first encounter. The scene near the end with the dead scientist would have been a really good first encounter. They would have had to edit out the survivors in the cutscene, but they were a minimal part of the story anyway. Perhaps the driving section could be changed to a retreat from the covenant. It'd be less out of place then.

Overall, I like Reach. The main problems I have with it are in matchmaking, and they're easy for Bungie to fix.

  • 01.08.2011 9:17 PM PDT
  • gamertag: [none]
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I liked it, but it does indeed need improvement.

The campaign was better than 3's, soundtrack was awesome, story was so-so, Armor Lock is BS, but overall I'm fine with it.

@Debo:

You think Reach is rushed? Look at Halo 2; it just does not compare. And before you ask, not saying it wasn't rushed, just saying Halo 2 was a lot more rushed.

[Edited on 01.08.2011 9:35 PM PST]

  • 01.08.2011 9:33 PM PDT

Remove Armor Lock bouncing effect (talking about plasma grenades, rocket launcher, etc) and Armor Lock third-person-view so Reach becomes the greatest Halo game ever.

  • 01.09.2011 7:14 PM PDT

"Find The Bomb?!
Find The Bomb?!
I'm Looking For The Flag!
What The Heck Is Assualt!?"

Disappointed would describe my sentiment.

  • 01.09.2011 7:20 PM PDT


Posted by: Spartan1065
What they did to the story of TFoR...I just sigh when I think about it.
To be honest, the book was slowly being retconned out before Halo: Reach. It's just that Halo: Reach rapidly sped up the rest of the process.

On Topic: Though the Campaign had some high points, the rest of it felt rather bland. I like the Multiplayer when Armorlock is non-existent. Forge World was a dissappointment, though. I also do not care for the Brutes appearance-wise.

I do like the fleshed-out Covenant Arsenal, though. The Skirmisher also added a niche that I didn't even know existed.

  • 01.09.2011 7:26 PM PDT

You look unto me now through the profile screen found at http://www.bungie.net/Account/Profile.aspx. Here we are, mutually faceless, both ones in the Seventh.

The plot and the battles could have been ten times more epic.

[Edited on 01.09.2011 7:27 PM PST]

  • 01.09.2011 7:27 PM PDT

Posted by:ScubaToaster
Posted by: HipiO7
This man, this man right here put it so eloquently that I actually cancelled my own 2000+ word long post.
/slow clap for respect


:)
The person who said participating is important, not winning, obviously never won anything.

I loved it. Yeah, it could be better, but overall it was good.

  • 01.09.2011 7:28 PM PDT

I enjoyed Reach. Could've had a Covenant Campaign, which would have made it much better, in my opinion.

  • 01.09.2011 8:41 PM PDT


Posted by: GhostRyderCA941
I was disappointed.

  • 01.09.2011 8:42 PM PDT

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