Halo: Combat Evolved Forum
This topic has moved here: Subject: Halo: Combat Evolved Multiplayer on the 360...
  • Subject: Halo: Combat Evolved Multiplayer on the 360...
Subject: Halo: Combat Evolved Multiplayer on the 360...
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

that glitch was fixed in the last auto update

  • 11.30.2005 10:25 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Auto update......i could be wrong but i dont think there were any updates for halo CE

  • 11.30.2005 10:26 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Yea, I'm talking about Halo: Combat Evolved, not Halo 2

  • 11.30.2005 10:28 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

i think he means h2 unless halo ce multiplayer is availible on the 360 i have no clue

  • 11.30.2005 10:29 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: TheWangMan
Yea, I'm talking about Halo: Combat Evolved, not Halo 2
then u need to say halo2 not halo ce like u did

  • 11.30.2005 10:30 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I said Halo CE... cause i'm talking about Halo CE
I don't get what you're saying?

[Edited on 11/30/2005]

  • 11.30.2005 10:30 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

well no Halo CE for lan, has that glitch/problem been fixed


anyway i have no idea, and as for other things upgraded i think its just the graphics

  • 11.30.2005 10:30 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I think he may be talking about the latest emulator update for the 360.

  • 11.30.2005 10:30 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: TheWangMan
I read on Bungle's update that some framerate problems or what not will be fixed while porting Halo to the 360. I am aware that the rocket glitch is a result of faulty framerate. (the rocket glitch is of course when you turn too fast and the shot fires behind the reticle [it happens with most weapons, but most notably the rocket launcher]). Anyway, is the rocket glitch fixed on the 360? Are there any other notable changes besides an increase in graphics?


Wangman, you can correct yourself when experiancing the glitch. When you are in the air, and you've turned really fast to shoot someone, throw a nade first and that will re-correct the aim. Of course you will have a moment in time when you can't shoot, but it can still come in handy

  • 11.30.2005 10:35 AM PDT
Subject: Halo: Combat Evolved Multiplayer on the 360...
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I read on Bungle's update that some framerate problems or what not will be fixed while porting Halo to the 360. I am aware that the rocket glitch is a result of faulty framerate. (the rocket glitch is of course when you turn too fast and the shot fires behind the reticle [it happens with most weapons, but most notably the rocket launcher]). Anyway, is the rocket glitch fixed on the 360? Are there any other notable changes besides an increase in graphics?

[Edited on 11/30/2005]

  • 11.30.2005 10:22 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Thanks, I had never heard that before. You may lose a second, but it's better than foolishly blowing yourself up with the rocket.

  • 11.30.2005 10:39 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: [none]
  • user homepage:

Its true. Me and a friend were playing split screen coop and vs(on 360), the framerate became bad at somepoints.

  • 11.30.2005 5:01 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

i had a couple slowdowns on campaign, but it was in HD, so i didnt really care.

its really not a glitch that you are talking about, but many consider it a problem. you can look faster than you can turn in hte game, so anytme you do a 360, it happens. just spray wiht the AR and watch how the shots relocate to the middle. amazingly enough, it helps balance many of the guns.

you can force your opponent to look the wrong way by blowing a nade up at his feet. he flies into the air and is looking a different direction than he thinks he is. nades>rockets

  • 11.30.2005 5:15 PM PDT