- last post: 01.01.0001 12:00 AM PDT
Posted by: TheWangMan
I read on Bungle's update that some framerate problems or what not will be fixed while porting Halo to the 360. I am aware that the rocket glitch is a result of faulty framerate. (the rocket glitch is of course when you turn too fast and the shot fires behind the reticle [it happens with most weapons, but most notably the rocket launcher]). Anyway, is the rocket glitch fixed on the 360? Are there any other notable changes besides an increase in graphics?
Wangman, you can correct yourself when experiancing the glitch. When you are in the air, and you've turned really fast to shoot someone, throw a nade first and that will re-correct the aim. Of course you will have a moment in time when you can't shoot, but it can still come in handy