Halo 1 & 2 for PC
This topic has moved here: Subject: Ultimate Halo Map Maker (for Halo CE)
  • Subject: Ultimate Halo Map Maker (for Halo CE)
Subject: Ultimate Halo Map Maker (for Halo CE)
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Can't understand Halo CE map making?
GMax, guerrilla or sapien too complicated?
Will sapien not load?
Cant model well?
Want a (n-word)proof way to make Halo CE maps, vehicles, scenery and more?
Then you're looking for the Ultimate Halo Map Maker or UHMM.
What is this UHMM?
An all-in-one modeler, tag editor, tagger, and more for Halo CE!
What makes this so different from using GMax and the HEK?
Does GMax/3ds max have a tool where you can directly modify a bitmap, creating terrain?
No.
With UHMM, you can build a map using the built-in TerrainBuilder, which acts as a greyscale image editor with tons of tools for making tons of landforms.
Does Gmax/3ds max have a catalog of every single model you could possibly want in a map (within reason)?
No.
With UHMM, you have an entire catalog of buildings, and other structures ready for export and already sealed!
Can you make hallway-based maps (like the inside of the POA + T+R) with gmax just by placing pre-built pieces?
No.
With UHMM, you can make any hallway based map easily with the Scematisizer (no, that'
s not a real word) which let's you draw out the blueprints by lines and creates the map automatically by replacing your blueprints with real hallway pieces! Comes with tons of different styles of architecture, Human, Forerunner, Covenant, and a few bonuses too!
Where can I get UHMM?
No where, it's not done yet.
So.. Why are you posting this?
I need as many supporters as I can get.
Isn't there already a program like this?
Kind of. "Prometheus" is a Halo map editor, but it hasnt been released yet and does not have the features provided by the UHMM.
When will the UHMM be done?
Some time within the next 3-4 months.
Are you going to be working on Trepidation?
Yes. Trepidation should have a completed human** station by Christmas.
Where can I get more info for UHMM?
See my post at files.halomods.com.
Is the UHMM open-source?
Yes. A beta is uploaded at the above address and the source code is included.
Can I modify the source?
Yes, but we encourage you not to. Any modifications you make will be erased if/when you download the newest beta, and you don't want to miss out on any of the features we are implementing.
Well. Thats pretty much it. Hope you like this idea and support it!
-Fleet Admiral Bacon-

  • 12.01.2005 12:20 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

dude, this looks insane! cant wait to try it. Anything i should kno be4 i start? thanx

  • 12.01.2005 12:57 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

This sounds like a very good idea. If you want some models, I might be able to help. This wont be better than the hek /prometheus and 3ds max, but it will certainly be much more easier to understand and use, especially for new people. Are you going to have it able to open scenario tags?

  • 12.01.2005 12:59 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

sounds great and i would like to help but that wouldnt help cause im a noob at the hek so sounds great gunna try the beta

  • 12.01.2005 1:21 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

lovely idea, bacon

  • 12.01.2005 2:44 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Thank you : )

  • 12.01.2005 3:18 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

DP Sorry

[Edited on 12/1/2005]

  • 12.01.2005 4:08 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

It's great, but the files get cross-referenced with other files when I extraact them. wtf?

  • 12.01.2005 4:08 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

?
What?

... ok... No idea what your talking about...
You want to run "UHMMproto.exe"

  • 12.01.2005 5:26 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

how do I move the camera? I can make it look around but not move.

  • 12.01.2005 5:30 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

is it just me or can you only just look around at the banshee and the pelican at this stage?

and i would like to help make this better than Prometheus so what can i do to help?

[Edited on 12/1/2005]

  • 12.01.2005 5:46 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Cross-referenced meaning my computer gets it confused with other files on my computer. I don't think all the files extract properly. Maybe this is all you included, but I get only like two missions, two maps, and other stuff. Is it possible to open maps and other stuff with UHMM? Or just those d3s or whatever files? I see that the maps included don't seem to serve any purpose at all seeing that there's no file to open them with...Then again, I'm not sure everything extracted right.

And btw, I know you from WPG

[Edited on 12/1/2005]

  • 12.01.2005 7:14 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Ignore the files. The engine was taken from a game i wrote, and Im still weeding out code that is no longer needed. I have yet to remove the dependeance on those files.
Only the e3d files can be opened, its not even a modeler yet and i dont know how to look at a map file (in terms of what it looks like)

WTH is wpg?

  • 12.02.2005 4:55 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

whoa lol maybe u should sell the disk =p

  • 12.02.2005 7:09 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

*UPDATE*
I am working on implementing the TerrainBuilder

  • 12.03.2005 9:35 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

can i join gruntmaps?

  • 12.04.2005 8:49 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

yes....
but our site is down.
we are open to anyone that wants to join
but we require you to have either msn messenger or xfire.

  • 12.04.2005 10:42 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

k ill get xfire

  • 12.04.2005 11:28 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Many new updates (make sure you check files.halomods.com):
Object rotation
Projects
Variable object moving speed..
My god, its longer when you dont squish it down to the basics...

  • 12.05.2005 4:16 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Egad! No replies for a whole day!?
And it's moved to the second page? I can not allow for this.

NOTE: this sint a bump, this is extra, important, info.
We now have a subforum on halpc.net, so take a look there.

  • 12.06.2005 2:43 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

are there any Halo PC map editors for just the regular version

  • 12.06.2005 3:11 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

yes sparkedit and hmt

  • 12.06.2005 6:39 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

where do i download spakedit or hmt ?

  • 12.07.2005 3:42 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

there is this tool called google its very helpful here is a nice tut
http://www.halomods.com/forums/viewtopic.php?t=34106
sry if this sounds sarcastic
also you can get sparkedit here
http://files.halomods.com/viewtopic.php?t=2346
and hmt here
http://www.download.com/Halo-Combat-Evolved-mapping-tools-uti lity/3000-7453_4-10286367.html


[Edited on 12/7/2005]

  • 12.07.2005 5:41 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I'm very confused abut the spakedit thing so can you tell me where to put the file first of all and if you can tell me where you can find my maps file because i've seemed to lose it , But I can still play all the multiplayer maps just fine.

  • 12.08.2005 4:25 PM PDT