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For Carnage Apply Within - Fatum Iustum Stultorum
"Do not mistake your rank and number for superiority. The oldest child may learn from the youngest."
Posted by: IGuardianReflexI
Or they like the game and wanted to express an opinion about it...
Allow me to qualify my statement.
While some who suggest a remake may truly enjoy the game as it stands, those people are (in my opinion) few and far between. Often the case cited in favor of remakes are the "graphics" or "gameplay" being outdated. Both of these things are secondary concerns to the enjoying a game itself, and also solely dependent on current technology and industry trends. As such, remaking a game solely to make it look better, or conform it to contemporary gameplay conventions is asinine (not to mention reeking of 'cash grab').
Now, what makes me say this? Well, simply put, a game's foremost asset, the one which truly defines it, is the story it tells. Retelling a story is pointless, when the original can still be experienced as it was initially intended to be. Allowing a remake to tell the same story is not only repetitive, but is also likely to lessen the story, and subsequently the experience offered by the game, by introducing errors or omitting material.
Some may say such remade games would inspire younger people to enjoy the original's story and grow an interest for it. Personally I find that to be a terrible excuse. Video gaming is, unfortunately, an ahistorical medium; meaning, each successive generation is unlikely to have played an older game the farther removed from it they are in terms of years. This gives rise to the remake market (as an analogy, look at the movie industry) and the lessening of quality. I may be old, and perhaps a bit of a curmudgeon, but I truly feel that if younger fans are legitimately interested in an older title, they will play it as it stands, appreciating it for what it is and the story it tells.
Video games are a unique story telling medium, and should be treated as such. While the stories themselves are constant factors, the method of their delivery is not and is unmercifully at the beck and call of the ever-changing shifts in technology, development trends, and public reception. This is the reason why I said what I did. Those who are often first to call for a remake are more focused on the delivery of a game's story, than the story itself. In effect, caring more about the metaphorical 'packaging' than the 'gift' inside.
This itself has even seemingly become a trend within the industry as more and more games forgo a deeper story for a flashy delivery through "innovative gameplay", "HD graphics", and "multiplayer fun". None of these things are innately bad, but when they become the focal point, when they impede the story-telling process, they can actually make what could be a great game into just a good one; and a fantastic older game into nothing more than a "new" next-gen FPS destined for the bargain bin.