- Juan Teran
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- Noble Member
Halo 3 is not mediocre at all, but people seems to prefer the first two games. The first one, obviously, for nostalgia value, while the second one because of how expanded the story and all the awesome multi-player maps. Sure, there's the infamous cliffhanger, but other than that, Halo 2 did deliver a great experience, and was still popular in 2007.
Now, why everyone seems to "hate" or "be disappointed" with Halo 3? Well, mostly because of how the story became from one complex universe to an idiotic "shoot-em-all" Campaign. The Prophet of Truth wasn't there, Gravemind wasn't there, Cortana wasn't there, Johnson wasn't there, the Arbiter barely appeared, Miranda became an idiot, and by saying they weren't there I mean that those characters were more like cameos, the whole story resolved around the Chief.
That worked perfectly in the first game, and it made the plot twist (the Flood) actually scary, but it doesn't works in Halo 3 because there universe has been greatly expanded in Halo 2. I'm not saying that you should play with more characters, but the cutscenes felt extremely empty, and you didn't knew what the hell was going on. That's one of the main issues with the Campaign.
As for the multi-player, it was pretty awesome, but maybe it lived more than it should. Most of the Halo 2 multi-player maps were released back in 2005, a year after the game was released, while in Halo 3 we had to wait ridiculous amount of time for 13 new maps. The first 7 maps were released at the right moment (Heroic and Legendary Map Pack, and Cold Storage), but the Mythic Map Pack I & II was released a bit too late, when there were so many new games that Halo 3 had lost it's charm, in a way.
As for Jason Jones not being part of Halo 3 and the other games, well, after all the suffering working on Halo 2, I really can't blame the man.