- Tupolev
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- Honorable Member
In Halo CE, when an explosion goes off on a surface that has a "dirt" classification (these surfaces include stuff like dirt, sand, and snow), the explosion effect samples the ground color at its location. This is how the game knows to make white explosions on snow, orangeish explosions on Blood Gulch's dirt, yellowish explosions on Silent Cartographers sand, etc.
Anyway, as it happens, for some odd reason the reddish surfaces in the vent cores have this "dirt" classification. Those surfaces are bright red, so when the explosion samples from them to see what color the explosion should be, it decides that the explosion should be bright red.
It's just one of those cool things in HCE that happens inconsistantly, one of those many quirks that wasn't detrimental to enjoyment of the game so they didn't bother "fixing" it.
[Edited on 01.22.2011 11:34 PM PST]