- last post: 01.01.0001 12:00 AM PDT
Bosses are good, but not for Halo. Some games it's good to have bosses, like ninja gaiden, those type of games it's good to have bosses. But Halo, no way. That's one thing that completely turns me off from some games is having a boss just for the sake of the developers thought they needed them. There has been games that I thoroughly enjoyed until I got to the first or second boss, and would then quit the game and never play it again. They can completely ruin the experience of a game and Halo's experience is one of those that bosses aren't good for. The way halo works it's gameplay and storytelling is awesome, and I like having situations come up every now and then that provide a different or added challenge in them, which some would consider the equivilent of bosses, but are adding the challenge in a completely natural and realistic fashion. This is what Halo does and is very good, and one of the reasons I like it. As far as any ideas of what I'd like to see in Halo 2, I dare not even try to think about that anymore. Bungie has already shown more than I could have dreamed of having for Halo 2, and I'm sure any idea's I could come up with now would be blown away after E3. So I'm not even going to try.