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This topic has moved here: Poll [6 votes]: Halo 4. Reboot the Franchise?
  • Poll [6 votes]: Halo 4. Reboot the Franchise?
Subject: Halo 4. Reboot the Franchise?

Poll: Halo 4. Reboot the Franchise?  [closed]
Good Idea:  67%
(4 Votes)
I don't like progress:  33%
(2 Votes)
Total Votes: 6

Halo books, ODST and The Live Action ODST Shorts have all been very gritty and graphic- real feeling. However, the games haven't changed with them. This has disappointed me. Halo hasn't changed much since Halo CE because Halo CE worked very well at the time. But that time is over.

If any of you have played Medal of Honour (if not it's much better than cod) Medal feels so real. It gives you a massive surge of adrenaline when you enter the battle. The controller vibrates all the time. Halo can still have they same kind of game-play; just much more fluid and with added ideas too make it flow like real life such as a "dodge button" that takes a lot of skill to pull off but you can dodge and counter punches with them. When you punch grunts they should fly through the air like Spartans actually have super human strength. This is what 343 should make Halo like.

Halo 4 should have no multi-player to start with just a two disc long campaign. This would allow them to focus on Campaign and nothing else.

Then, after the game is released, they should start working on multi-player. Which will be free if you bought the original game.

  • 01.25.2011 8:25 AM PDT

feel free too add your own ideas.

  • 01.25.2011 8:27 AM PDT

Whe you say '2 disc long' campaign, Mass Effect 2 springs to mind.

I dont give a crap how good 343 is, them and bungie combined probably couldn't come up with a compelling story with the size of mass effect.

The problem is, The Fall of Reach opened the Halo-verse, and Halo 3 closed it. Everything that is made has to fit in to that space, unless it destroys the canon (reach*cough).
As more and more books and other materials are released regarding this time frame, there becomes less and less space to create decent canon.

Before Harvest, there was no Covies and after Halo 3 there are no Covies, which kind of means that if your going outside of those lines, your gonna have tell a story that is not
'UNSC vs Covenant' based, which is kind of detaching itself from what Halo is built around.

However, the likes of Greg Bear have acomplished this by doing work about the Forerunners leaving many spaces open for more canon to be created in that time space.

It the term 'Reboot the franchise', doing a new game which takes place in the Forerunner era would be a good idea. Making Halo 4 is just continuing the already established and great franchise.

Also, ODST was good, but turning the franchise in to a gritty CODlike game wouldn't work. Halo has been built around being a spartan one man army.

[Edited on 01.25.2011 8:48 AM PST]

  • 01.25.2011 8:30 AM PDT

By the power of truth, I, while living, have conquered the universe.

I like the idea of a 2 disk Halo campaign (or maybe 4 disks like Lost Odyssey), but we both know that removing multiplayer just wouldn't work.

[Edited on 01.25.2011 8:35 AM PST]

  • 01.25.2011 8:34 AM PDT

Educated always wins.

This is not intended as a 'put down' on any level, but there are many numerous topics about Halo 4 within that 4 year time frame, BUT my thoughts strictly outline that 'Halo Wars' was the most cannonicle of them all and had ravishing looking cinematics, and not even being a Bungie game. It was far worth the $98 i payed. it went into gross detail about everything. But Bungie do not own the 'Halo' rights to the franchise. You are posting this on the wrong site my friend, Microsoft studios is where you should be of the moment.

  • 01.25.2011 8:35 AM PDT