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This topic has moved here: Subject: This is how I envisioned Spartans to be
  • Subject: This is how I envisioned Spartans to be
Subject: This is how I envisioned Spartans to be
  • gamertag: An0nz
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.

What do you think?

I've always thought that the halo games didn't do the Spartans-as described in the novels-justice, and this seems like a much closer realization of super-soldier abilities than the portrayal in the Halo games, especially in Halo Reach. What do you think?

  • 01.25.2011 10:52 PM PDT

Crysis is more realistic, in terms of super soldiers and what they can do in gameplay.

In canon, Spartans can do all that and more. In gameplay, they are sorta dumbed down a bit.

  • 01.25.2011 11:32 PM PDT

I agree. I always loved when Master Cheif punched that missile in TFoR. lol. you never see that ish in the game.

  • 01.25.2011 11:36 PM PDT

Posted by: forthnback
Crysis is more realistic, in terms of super soldiers and what they can do in gameplay.

In canon, Spartans can do all that and more. In gameplay, they are sorta dumbed down a bit.


More realistic? Because super soldiers are real?

Let me tell you, 99% of fps's are not the least bit realistic. No one is that fact, strong, capable irl. If anything halo is more realistic because you are a super soldier, therefore your abilities are justified. But 99% of fps's are not the least ibt realistic because you are not a super soldier. and humans cannot move and react like you do in avideo game.

Overall I just want to say that the guys in crysis are not that diff from a spartan, its just that halo is locked into a 10 year old formula. Whereas crysis is willing to innovate. If halo we built around realism I have no doubt spartans would be kicking cars out of the way and doing slides and such, but in halo they are fine giving you the "bare minimum of what is needed to be a shooter".

[Edited on 01.25.2011 11:42 PM PST]

  • 01.25.2011 11:39 PM PDT

Posted by: cB4d93
Posted by: Silent Eli
you are a good translator
Idiot can be a hard language to learn, but once you get it down, everything becomes so clear! The whole world will make sense to you.

The part where the dude slides while aiming down sights is something I pictured Spartans doing exactly. Hell kicking the Taxi onto the guy was also pretty Spartan-like.

  • 01.25.2011 11:58 PM PDT
  • gamertag: An0nz
  • user homepage:

CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: Wazooty
Posted by: forthnback
Crysis is more realistic, in terms of super soldiers and what they can do in gameplay.

In canon, Spartans can do all that and more. In gameplay, they are sorta dumbed down a bit.


More realistic? Because super soldiers are real?

Let me tell you, 99% of fps's are not the least bit realistic. No one is that fact, strong, capable irl. If anything halo is more realistic because you are a super soldier, therefore your abilities are justified. But 99% of fps's are not the least ibt realistic because you are not a super soldier. and humans cannot move and react like you do in avideo game.

Overall I just want to say that the guys in crysis are not that diff from a spartan, its just that halo is locked into a 10 year old formula. Whereas crysis is willing to innovate. If halo we built around realism I have no doubt spartans would be kicking cars out of the way and doing slides and such, but in halo they are fine giving you the "bare minimum of what is needed to be a shooter".


Agree with the second part, not as much on the first part. FPS games are still limited by the players, and thus can never be truly up to the superhuman level. Not even Halo games.

Sure, you aim and react to the appearance of enemies a lot faster than a normal person would, you may shoot faster and steadier, but then what happens? Spartans, as described in the novels, have reaction times so fast that they see the world as slower than how normal people see it. Kelly dubbed this "Spartan Time". Maybe the player in Halo can react to enemies faster than people would in reality, but they still see most everything else at the same rate. Bullets, plasma bolts, vehicles, you name it. For a Spartan, everything is slowed down, but not for the game. Not for any game. The only one I've seen that's remotely close to this is the F.E.A.R. series, where the Pointman can actually go into "bullet time".

Then, as you mentioned, Halo is locked into that formula- which had a legit reason to be changed for halo Reach with the intro of the AAs-and therefore the game mechanics themselves forbid the appearance of super-human feats, (for the most part, evade is still quite impressive)I mean, have you ever watched a Halo match in theatre mode? For the most part,it's so frking arcade-looking it's not even funny.

Anyways, this is just a long way of saying Halo has never been that good at portraying super-soldier abilities.

  • 01.26.2011 12:00 AM PDT