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This topic has moved here: Subject: Why did bungie remove some things from vehicles in Multiplayer
  • Subject: Why did bungie remove some things from vehicles in Multiplayer
Subject: Why did bungie remove some things from vehicles in Multiplayer
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2112 for Life

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If you have played the campaign and multiplayer on reach you will notice that the falcon is different. In campaign if you are playing with 4 people then every seat in the falcon is used up considering AI are in the falcon, also the falcon has a machinegun. In multiplayer if you noticed they took some features away from the falcon. When in the falcon you can only use the 2 side guns and pilot. They took the machinegun for the pilot off the gun and the seats inside of the falcon are unusable I personly think that bungie should have kept that and other friends of mine and people I have met think that also they should add space to forge world like in the dlc have forge world expansions to where you can go even farther and put more vehicles in like the pelican and phantom. They need to restore the assault rifle to how it was previously. Since Reach was before the first halo game: Halo Combat Evolved, they should put the 60 round magazines back into the assault rifle instead of the 32 since the 60 round AR was the Pre-Halo combat evolved weapon. The 32 round AR was later added to the game of Halo 2.

  • 01.29.2011 12:20 PM PDT

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  • 01.29.2011 12:43 PM PDT

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balancing reasons duh and halo 2 didnt have an AR

[Edited on 01.29.2011 2:36 PM PST]

  • 01.29.2011 2:34 PM PDT
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2112 for Life

check my current xbl name at: http://www.bungie.net/Account/Profile.aspx

sorry meant to put halo 3 but its not like the falcon is a invincible vehicle a DMR can shoot down the poor thing

  • 01.30.2011 10:41 AM PDT