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Posted by: Tom Clarke
Posted by: hotshot revan II
Posted by: Magna117
I agree with OP. Halo Reach was epic and it was better than the Fall of Reach book. I mean, if it's the main UNSC base of operations it's not very convincing that it would fall in one day! A month maybe, but not a day. Also I think that haters of the story need to look at it logically.
If Bungie make a game, some author writes a prequel based on their game, and then Bungie decide nine years later to make a game based around this crucial point in the Halo saga it is not surprising that they didn't want to be restricted to what one guy had said happened.
In my opinion Bungie did a spectacular job with Reach and I think it far surpassed what Eric Nylund achieved.
I'm not saying Eric was poor or anything, far from it, but I am saying that Bungie should have the final say on canon.
Did you read the book?
You didn't even explained why the Reach story was better then Nylunds version.
In the game we barelly see anything of the military,no massive battles,no fleet,no military bases except one airfield on SWORD.
In the EU version,we saw a massive covenant fleet decimating an inferior outnumbered UNSC fleet.Red Teams stuggle to defend the ODP generators,the fall of the spartans,glassed planet.Massive ground battle like the covies deployed tenthousands of troops just to destroy a single generator facility meanwhile millions of other fought across the planet.
In Halo Reach both sides were incompetent,why did the UNSC didn't evacuated any civilians ?There are many others...
I don't hate the game but the story dissapointed me alot.
They could have followed the fall of reach timeline perfectly with Noble
making a content comparison between two separate view points is a bit pointless, just be glad that Bungie respected the fall of reach enough no to remake it as it happened in the book, they told a different story, and so what if a few dates didn't match or the timings were not identical.
writing a book about a month long battle would have been boring, and fitting an entire game and back story into day would leave a lot of limitations
Posted by: Tom Clarke
Posted by: hotshot revan II
Posted by: Magna117
I agree with OP. Halo Reach was epic and it was better than the Fall of Reach book. I mean, if it's the main UNSC base of operations it's not very convincing that it would fall in one day! A month maybe, but not a day. Also I think that haters of the story need to look at it logically.
If Bungie make a game, some author writes a prequel based on their game, and then Bungie decide nine years later to make a game based around this crucial point in the Halo saga it is not surprising that they didn't want to be restricted to what one guy had said happened.
In my opinion Bungie did a spectacular job with Reach and I think it far surpassed what Eric Nylund achieved.
I'm not saying Eric was poor or anything, far from it, but I am saying that Bungie should have the final say on canon.
Did you read the book?
You didn't even explained why the Reach story was better then Nylunds version.
In the game we barelly see anything of the military,no massive battles,no fleet,no military bases except one airfield on SWORD.
In the EU version,we saw a massive covenant fleet decimating an inferior outnumbered UNSC fleet.Red Teams stuggle to defend the ODP generators,the fall of the spartans,glassed planet.Massive ground battle like the covies deployed tenthousands of troops just to destroy a single generator facility meanwhile millions of other fought across the planet.
In Halo Reach both sides were incompetent,why did the UNSC didn't evacuated any civilians ?There are many others...
I don't hate the game but the story dissapointed me alot.
They could have followed the fall of reach timeline perfectly with Noble
making a content comparison between two separate view points is a bit pointless, just be glad that Bungie respected the fall of reach enough no to remake it as it happened in the book, they told a different story, and so what if a few dates didn't match or the timings were not identical.
writing a book about a month long battle would have been boring, and fitting an entire game and back story into day would leave a lot of limitations
The game could have taken place over several days, without needing to change the actuall Fall of Reach. Many of the levels already in the game could have happened without breaking canon, given a few tweaks.
[Edited on 02.06.2011 10:31 AM PST]