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  • Subject: In my opinion halo reach was better than the books talking about reach
Subject: In my opinion halo reach was better than the books talking about reach
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I just play for fun. MLG can kiss my ass.


Posted by: monkDAN

Posted by: Magna117
I agree with OP. Halo Reach was epic and it was better than the Fall of Reach book. I mean, if it's the main UNSC base of operations it's not very convincing that it would fall in one day! A month maybe, but not a day. Also I think that haters of the story need to look at it logically.
If Bungie make a game, some author writes a prequel based on their game, and then Bungie decide nine years later to make a game based around this crucial point in the Halo saga it is not surprising that they didn't want to be restricted to what one guy had said happened.
In my opinion Bungie did a spectacular job with Reach and I think it far surpassed what Eric Nylund achieved.
I'm not saying Eric was poor or anything, far from it, but I am saying that Bungie should have the final say on canon.

why?! the books are what makes the canon amazing! TFoR came out before CE. Its not their game either it's Microsofts game.


Actually, the book came out after halo ce.

  • 02.06.2011 6:11 PM PDT


Posted by: Caaaarrrl

Posted by: monkDAN

Posted by: Magna117
I agree with OP. Halo Reach was epic and it was better than the Fall of Reach book. I mean, if it's the main UNSC base of operations it's not very convincing that it would fall in one day! A month maybe, but not a day. Also I think that haters of the story need to look at it logically.
If Bungie make a game, some author writes a prequel based on their game, and then Bungie decide nine years later to make a game based around this crucial point in the Halo saga it is not surprising that they didn't want to be restricted to what one guy had said happened.
In my opinion Bungie did a spectacular job with Reach and I think it far surpassed what Eric Nylund achieved.
I'm not saying Eric was poor or anything, far from it, but I am saying that Bungie should have the final say on canon.

why?! the books are what makes the canon amazing! TFoR came out before CE. Its not their game either it's Microsofts game.


Actually, the book came out after halo ce.


No it didn't.

  • 02.06.2011 7:51 PM PDT
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I just play for fun. MLG can kiss my ass.


Posted by: GrnDragn

Posted by: Caaaarrrl

Posted by: monkDAN

Posted by: Magna117
I agree with OP. Halo Reach was epic and it was better than the Fall of Reach book. I mean, if it's the main UNSC base of operations it's not very convincing that it would fall in one day! A month maybe, but not a day. Also I think that haters of the story need to look at it logically.
If Bungie make a game, some author writes a prequel based on their game, and then Bungie decide nine years later to make a game based around this crucial point in the Halo saga it is not surprising that they didn't want to be restricted to what one guy had said happened.
In my opinion Bungie did a spectacular job with Reach and I think it far surpassed what Eric Nylund achieved.
I'm not saying Eric was poor or anything, far from it, but I am saying that Bungie should have the final say on canon.

why?! the books are what makes the canon amazing! TFoR came out before CE. Its not their game either it's Microsofts game.


Actually, the book came out after halo ce.


No it didn't.


Yes, it did.

  • 02.06.2011 7:54 PM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: Caaaarrrl

Posted by: GrnDragn

Posted by: Caaaarrrl

Posted by: monkDAN

Posted by: Magna117
I agree with OP. Halo Reach was epic and it was better than the Fall of Reach book. I mean, if it's the main UNSC base of operations it's not very convincing that it would fall in one day! A month maybe, but not a day. Also I think that haters of the story need to look at it logically.
If Bungie make a game, some author writes a prequel based on their game, and then Bungie decide nine years later to make a game based around this crucial point in the Halo saga it is not surprising that they didn't want to be restricted to what one guy had said happened.
In my opinion Bungie did a spectacular job with Reach and I think it far surpassed what Eric Nylund achieved.
I'm not saying Eric was poor or anything, far from it, but I am saying that Bungie should have the final say on canon.

why?! the books are what makes the canon amazing! TFoR came out before CE. Its not their game either it's Microsofts game.


Actually, the book came out after halo ce.


No it didn't.


Yes, it did.

Check your facts mate. TFoR came out a bit earlier than the game.

  • 02.06.2011 7:59 PM PDT

Why not stop by my File Share while you're here?

~Long Live Halo 2
Only regret is I didn't play more of it.

If you haven't noticed by now, I'm sort of a jerk.

The Journal was written to make Reach within the boundaries of canon. Plus, there is a month gap between ONI: Sword Base and Nightfall. Jorge himself broke canon. Hell, even Halo 1, 2, and 3 tempted the boundaries of canon with Mater Chief.
Posted by: ROBERTO jh

Posted by: Sorta Kinda Yea
You never break canon. Halo:Reach broke canon, ergo Halo:Reach bad.


I never understood how people think Reach ruined Halo's story.

It never touched the Forerunners or Precursors OR the Flood. It hardly touched the Covenant. And all the apparent retcons are actually explained in the Journal save the PoA being on the planet.

It just converted a few dates. It also gave as the Assembly, which is a truly intriguing concept and adds a new layer of mystery.

  • 02.06.2011 8:04 PM PDT


Posted by: Caaaarrrl

Posted by: GrnDragn

Posted by: Caaaarrrl

Posted by: monkDAN

Posted by: Magna117
I agree with OP. Halo Reach was epic and it was better than the Fall of Reach book. I mean, if it's the main UNSC base of operations it's not very convincing that it would fall in one day! A month maybe, but not a day. Also I think that haters of the story need to look at it logically.
If Bungie make a game, some author writes a prequel based on their game, and then Bungie decide nine years later to make a game based around this crucial point in the Halo saga it is not surprising that they didn't want to be restricted to what one guy had said happened.
In my opinion Bungie did a spectacular job with Reach and I think it far surpassed what Eric Nylund achieved.
I'm not saying Eric was poor or anything, far from it, but I am saying that Bungie should have the final say on canon.

why?! the books are what makes the canon amazing! TFoR came out before CE. Its not their game either it's Microsofts game.


Actually, the book came out after halo ce.


No it didn't.


Yes, it did.


*facepalm*

The Fall Reach was released on October 30th, 2001. Halo: CE was released November 15, 2001.

I love it when the Reach fanboys don't do their homework before they start talking like they know everything. :P

  • 02.06.2011 8:05 PM PDT

The tide is turning, brothers! Let us take our kingdom back!


Posted by: Beowolfe
Check your facts mate. TFoR came out a bit earlier than the game.


This man speaks the truth.

TFoR: October 30th, 2001
Halo CE: November 15th, 2001

_____________________________________________________________ __

And as for the whole "game is better than book" debate, personally, I think Halo: Reach is beyond flawed compared to the book. Nobody was a dumbass in TFoR, and a superior alien absolutely threw us to the gutter.

In Halo: Reach, it's as if everyone in the entire game ingested a load of stupid pills. Jorge killed himself, even though a SPARTAN-II is frigging expensive and a damn sight better than Noble Six, Six should've stayed behind.

Kat's just a retard. She did so man dumb things, I can't believe Colonel Ackerson let her in Beta Company.

The CO of the Savannah just sat there and asked to be shot down.

The Falcon pilots are all -blam!-. They just drop you in a combat zone, without actually shooting at anyone. Why?

Blowing up the Long Night of Solace with s slipspace drive, because REACH, THE FRIGGIN MILITARY STRONGHOLD OF HUMANITY, didn't have any nukes to spare. WHAT?

The Pillar of Autumn on the ground. That didn't make much sense, and what else didn't make sense: Where were the shipyard's defenses? They seriously didn't have squat to help them out, apart from that mass driver.

Speaking of the mass driver, why did the Phantoms just sit in front of the mass driver, practically begging to be shot? And why did the cruiser appear over the mass driver, showing off its weak point? What?

And Halsey. Why was she so angry? She was portrayed as a stern, but caring woman in the book. Granted she abducted and drugged up a whole bunch of kinds, but she made sure to treat them nice and with respect. Why did she suddenly lose her temper at everyone and not act cool like she usually does?

There's more, but that's probably enough for now.

  • 02.06.2011 8:13 PM PDT

Lol, looks like Caaaarrrl isn't showing his face around here right now. Probably because had had just been proven completely wrong.

  • 02.06.2011 8:57 PM PDT

Oh hey there

Posted by: petarded2
It's a metaphor for the 07s' lack of identity. too old to be newfa­g, yet too new to be oldfa­g, we wander b.net in search of a home, forever trying to be something we are not.

While you are entitled to your opinion, it is wrong in every way.

  • 02.06.2011 8:58 PM PDT


Posted by: ROBERTO jh

Posted by: Sorta Kinda Yea
You never break canon. Halo:Reach broke canon, ergo Halo:Reach bad.


I never understood how people think Reach ruined Halo's story.

It never touched the Forerunners or Precursors OR the Flood. It hardly touched the Covenant. And all the apparent retcons are actually explained in the Journal save the PoA being on the planet.

It just converted a few dates. It also gave as the Assembly, which is a truly intriguing concept and adds a new layer of mystery.

This.

  • 02.06.2011 9:03 PM PDT


Posted by: OniLink147

Posted by: ROBERTO jh

Posted by: Sorta Kinda Yea
You never break canon. Halo:Reach broke canon, ergo Halo:Reach bad.


I never understood how people think Reach ruined Halo's story.

It never touched the Forerunners or Precursors OR the Flood. It hardly touched the Covenant. And all the apparent retcons are actually explained in the Journal save the PoA being on the planet.

It just converted a few dates. It also gave as the Assembly, which is a truly intriguing concept and adds a new layer of mystery.

This.


Nope. Time and time again, it has been proven that Reach did break Canon.

  • 02.06.2011 9:08 PM PDT


Posted by: GrnDragn

Posted by: OniLink147

Posted by: ROBERTO jh

Posted by: Sorta Kinda Yea
You never break canon. Halo:Reach broke canon, ergo Halo:Reach bad.


I never understood how people think Reach ruined Halo's story.

It never touched the Forerunners or Precursors OR the Flood. It hardly touched the Covenant. And all the apparent retcons are actually explained in the Journal save the PoA being on the planet.

It just converted a few dates. It also gave as the Assembly, which is a truly intriguing concept and adds a new layer of mystery.

This.


Nope. Time and time again, it has been proven that Reach did break Canon.

Give me a summarized list why it broke canon then.

[Edited on 02.06.2011 9:16 PM PST]

  • 02.06.2011 9:16 PM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: OniLink147

Posted by: GrnDragn

Posted by: OniLink147

Posted by: ROBERTO jh

Posted by: Sorta Kinda Yea
You never break canon. Halo:Reach broke canon, ergo Halo:Reach bad.


I never understood how people think Reach ruined Halo's story.

It never touched the Forerunners or Precursors OR the Flood. It hardly touched the Covenant. And all the apparent retcons are actually explained in the Journal save the PoA being on the planet.

It just converted a few dates. It also gave as the Assembly, which is a truly intriguing concept and adds a new layer of mystery.

This.


Nope. Time and time again, it has been proven that Reach did break Canon.

Give me a summarized list why it broke canon then.

Right above you, mate.

  • 02.06.2011 11:45 PM PDT


Posted by: TheGreenAlloy
Right above you, mate.

The Battle of Reach didn't take place all at once. Reach didn't fall in a single blaze of glory. The first half of the campaign jumps around dates a lot, but that are forward recon by the Covenant. The actual Battle of Reac takes place during the second half of the game.(AKA Long night Of Solace onward)

  • 02.06.2011 11:55 PM PDT

Dark Neptune, a young amateur astronomer whose gaming life is no different from other teenagers of his age, though he controls it more strictly then others.


Posted by: KingJordan XIII
Like for example I know in the books the covenant arrived 5:00AM on august 30 2552 and fell the same day many hours later. In halo reach, Winter contingency was declared July 27 2552 and reach fell august 30 2552. Now I like what the story in halo reach told. It makes more sense for a powerful human colony like reach to fall in a month rather than one day.

I also like the fact that noble six was the one who enabled the PoA to get away from reach,makes him one hell of a hero.(Even though there way too many goddamn heroes in this war). And btw did anyone notice any of the radios in firefight maps saying how beta red was taking on 30,000 covenant and going hand to hand with wraiths. It is amazing! Better then their boring jobs of protecting some -blam!- ass genrators. I hope we get to know what the hell happened to them.

Anyway in my opinion,even though halo reach broke canon, it made reach's story better and more epic. The only thing I don't like is that we dont see any super orbital MAC guns blow the hell out of covie ships.


*Cough* Typical Bungie *CouGH* Fanboy.

Get out. It's people like you who don't apperciate books that state these comments. Plus saying a few-months-old game that's better than a nearly 10-year old book says all about how dumb you are.

  • 02.07.2011 12:17 AM PDT

Dark Neptune, a young amateur astronomer whose gaming life is no different from other teenagers of his age, though he controls it more strictly then others.


Posted by: OniLink147

Posted by: TheGreenAlloy
Right above you, mate.

The Battle of Reach didn't take place all at once. Reach didn't fall in a single blaze of glory. The first half of the campaign jumps around dates a lot, but that are forward recon by the Covenant. The actual Battle of Reac takes place during the second half of the game.(AKA Long night Of Solace onward)


No. TFoR made the Battle of Reach really like a warzone, just that as IT WAS A BOOK not all the "epic" elements could really be flashed out.

TFoR made the BoR look like a "Arrive, Invade, Destroy, We Win!" sort of victory for the Covenant. Halo: Reach just made the entire BoR look like we're fighting on some backwater colony.

What made me really laugh with H:R's story was that Noble Six took like 9 friggin days just to walk to New Alexandria after landing off the LNoS explosion, and wait, what, the city isn't even glassed yet? Doesn't Noble Six need to eat/drink and go toilet as well?

In summary; Halo: Reach, the game, made the Battle of Reach, the planet Reach itself, Spartan supersoldiers and Covenant forces alike look like a total joke.

And based on my observations, almost if not everyone who keeps insisting Halo: Reach didn't break canon never seems to read the original 9.5 year old novel the Fall of Reach. The closest thing they get is the "The journal says it all" counterpoint. Seriously.


[Edited on 02.07.2011 12:27 AM PST]

  • 02.07.2011 12:25 AM PDT


Posted by: Dark Neptune

Posted by: OniLink147

Posted by: TheGreenAlloy
Right above you, mate.

The Battle of Reach didn't take place all at once. Reach didn't fall in a single blaze of glory. The first half of the campaign jumps around dates a lot, but that are forward recon by the Covenant. The actual Battle of Reac takes place during the second half of the game.(AKA Long night Of Solace onward)


No. TFoR made the Battle of Reach really like a warzone, just that as IT WAS A BOOK not all the "epic" elements could really be flashed out.

TFoR made the BoR look like a "Arrive, Invade, Destroy, We Win!" sort of victory for the Covenant. Halo: Reach just made the entire BoR look like we're fighting on some backwater colony.

What made me really laugh with H:R's story was that Noble Six took like 9 friggin days just to walk to New Alexandria after landing off the LNoS explosion, and wait, what, the city isn't even glassed yet? Doesn't Noble Six need to eat/drink and go toilet as well?

In summary; Halo: Reach, the game, made the Battle of Reach, the planet Reach itself, Spartan supersoldiers and Covenant forces alike look like a total joke.

And based on my observations, almost if not everyone who keeps insisting Halo: Reach didn't break canon never seems to read the original 9.5 year old novel the Fall of Reach. The closest thing they get is the "The journal says it all" counterpoint. Seriously.

I hope you're not suggesting I haven't read the books. Considering I was reading the books before I even played the games and that I have read every Halo book to the point where they are falling apart I find that a bit insulting. There is a difference between breaking canon and acceptable retcon. Halo has always had retcons. Hell every story in existence that has sequels or prequels have retcons. Halo Reach has retcons, I'm not denying that, but it did not break canon.

  • 02.07.2011 12:45 AM PDT

Dark Neptune, a young amateur astronomer whose gaming life is no different from other teenagers of his age, though he controls it more strictly then others.


Posted by: OniLink147

Posted by: Dark Neptune

Posted by: OniLink147

Posted by: TheGreenAlloy
Right above you, mate.

The Battle of Reach didn't take place all at once. Reach didn't fall in a single blaze of glory. The first half of the campaign jumps around dates a lot, but that are forward recon by the Covenant. The actual Battle of Reac takes place during the second half of the game.(AKA Long night Of Solace onward)


No. TFoR made the Battle of Reach really like a warzone, just that as IT WAS A BOOK not all the "epic" elements could really be flashed out.

TFoR made the BoR look like a "Arrive, Invade, Destroy, We Win!" sort of victory for the Covenant. Halo: Reach just made the entire BoR look like we're fighting on some backwater colony.

What made me really laugh with H:R's story was that Noble Six took like 9 friggin days just to walk to New Alexandria after landing off the LNoS explosion, and wait, what, the city isn't even glassed yet? Doesn't Noble Six need to eat/drink and go toilet as well?

In summary; Halo: Reach, the game, made the Battle of Reach, the planet Reach itself, Spartan supersoldiers and Covenant forces alike look like a total joke.

And based on my observations, almost if not everyone who keeps insisting Halo: Reach didn't break canon never seems to read the original 9.5 year old novel the Fall of Reach. The closest thing they get is the "The journal says it all" counterpoint. Seriously.

I hope you're not suggesting I haven't read the books. Considering I was reading the books before I even played the games and that I have read every Halo book to the point where they are falling apart I find that a bit insulting. There is a difference between breaking canon and acceptable retcon. Halo has always had retcons. Hell every story in existence that has sequels or prequels have retcons. Halo Reach has retcons, I'm not denying that, but it did not break canon.


For the last, -blam! time, oh wai-.....never mind. I just remembered that....I am preaching to the converted.

I tired of argueing with people like you. Insisting you're correct when you do not have facts to back that up.

P.S. Minor retcons are tolerable and inevitable. 10 years into Halo, Bungie hasn't learnt to minimize these retcons, no matter how small (Big). *Sigh*

  • 02.07.2011 3:51 AM PDT


Posted by: OniLink147

Posted by: Dark Neptune

Posted by: OniLink147

Posted by: TheGreenAlloy
Right above you, mate.

The Battle of Reach didn't take place all at once. Reach didn't fall in a single blaze of glory. The first half of the campaign jumps around dates a lot, but that are forward recon by the Covenant. The actual Battle of Reac takes place during the second half of the game.(AKA Long night Of Solace onward)


No. TFoR made the Battle of Reach really like a warzone, just that as IT WAS A BOOK not all the "epic" elements could really be flashed out.

TFoR made the BoR look like a "Arrive, Invade, Destroy, We Win!" sort of victory for the Covenant. Halo: Reach just made the entire BoR look like we're fighting on some backwater colony.

What made me really laugh with H:R's story was that Noble Six took like 9 friggin days just to walk to New Alexandria after landing off the LNoS explosion, and wait, what, the city isn't even glassed yet? Doesn't Noble Six need to eat/drink and go toilet as well?

In summary; Halo: Reach, the game, made the Battle of Reach, the planet Reach itself, Spartan supersoldiers and Covenant forces alike look like a total joke.

And based on my observations, almost if not everyone who keeps insisting Halo: Reach didn't break canon never seems to read the original 9.5 year old novel the Fall of Reach. The closest thing they get is the "The journal says it all" counterpoint. Seriously.

I hope you're not suggesting I haven't read the books. Considering I was reading the books before I even played the games and that I have read every Halo book to the point where they are falling apart I find that a bit insulting. There is a difference between breaking canon and acceptable retcon. Halo has always had retcons. Hell every story in existence that has sequels or prequels have retcons. Halo Reach has retcons, I'm not denying that, but it did not break canon.


Yes, it did. There's a difference between making small retcons for the benefit of story and completely retconning something "because you want to." Bungie did the latter. It was not necessary to Retcon an already existing, good story. Halo Reach made Reach look like a random farmer colony, not a militar stronghold. It also made everyone look like idiot; Humanity and the Covenant. The books showed that Human Commanders were brilliant, they were complete idiots here.
Why isn't a lot of the Fleet at Reach to defend already? Where are the Super MACs? Why is Captain Keyes about to go on his mission with the SIIs when Reach had supposedly been under assault for over a month? No-one knew that Reach was under assault in the books, yet Bungie said Campaign fit "perfectly" within' the Canon(lol!)
The Covenant in the books were brutal and pretty efficient when it came to destroying worlds. As soon as the battle in space was lost, the Covenant should have started glassing. New Alexandria shouldn't have even been there when you got there. Nor should it have lasted so long.

By dragging out the battle, Bungie made the Battle of Reach less compellling. It made the Covenant look like idiots, but in the books, the fact that Reach fell in a day to an overwhelming force was better. It truly made us lose all hope.

So Bungie made a huge retcon, but it was not for the benefit of the story. It was because they had gotten tired of Halo, and just wanted to be done with it.

  • 02.07.2011 5:57 AM PDT

If you can read this, that means I'm not a Shaolin monk...

yet.


Posted by: GrnDragn

Posted by: OniLink147

Posted by: Dark Neptune

Posted by: OniLink147

Posted by: TheGreenAlloy
Right above you, mate.

The Battle of Reach didn't take place all at once. Reach didn't fall in a single blaze of glory. The first half of the campaign jumps around dates a lot, but that are forward recon by the Covenant. The actual Battle of Reac takes place during the second half of the game.(AKA Long night Of Solace onward)


No. TFoR made the Battle of Reach really like a warzone, just that as IT WAS A BOOK not all the "epic" elements could really be flashed out.

TFoR made the BoR look like a "Arrive, Invade, Destroy, We Win!" sort of victory for the Covenant. Halo: Reach just made the entire BoR look like we're fighting on some backwater colony.

What made me really laugh with H:R's story was that Noble Six took like 9 friggin days just to walk to New Alexandria after landing off the LNoS explosion, and wait, what, the city isn't even glassed yet? Doesn't Noble Six need to eat/drink and go toilet as well?

In summary; Halo: Reach, the game, made the Battle of Reach, the planet Reach itself, Spartan supersoldiers and Covenant forces alike look like a total joke.

And based on my observations, almost if not everyone who keeps insisting Halo: Reach didn't break canon never seems to read the original 9.5 year old novel the Fall of Reach. The closest thing they get is the "The journal says it all" counterpoint. Seriously.

I hope you're not suggesting I haven't read the books. Considering I was reading the books before I even played the games and that I have read every Halo book to the point where they are falling apart I find that a bit insulting. There is a difference between breaking canon and acceptable retcon. Halo has always had retcons. Hell every story in existence that has sequels or prequels have retcons. Halo Reach has retcons, I'm not denying that, but it did not break canon.


Yes, it did. There's a difference between making small retcons for the benefit of story and completely retconning something "because you want to." Bungie did the latter. It was not necessary to Retcon an already existing, good story. Halo Reach made Reach look like a random farmer colony, not a militar stronghold. It also made everyone look like idiot; Humanity and the Covenant. The books showed that Human Commanders were brilliant, they were complete idiots here.
Why isn't a lot of the Fleet at Reach to defend already? Where are the Super MACs? Why is Captain Keyes about to go on his mission with the SIIs when Reach had supposedly been under assault for over a month? No-one knew that Reach was under assault in the books, yet Bungie said Campaign fit "perfectly" within' the Canon(lol!)
The Covenant in the books were brutal and pretty efficient when it came to destroying worlds. As soon as the battle in space was lost, the Covenant should have started glassing. New Alexandria shouldn't have even been there when you got there. Nor should it have lasted so long.

By dragging out the battle, Bungie made the Battle of Reach less compellling. It made the Covenant look like idiots, but in the books, the fact that Reach fell in a day to an overwhelming force was better. It truly made us lose all hope.

So Bungie made a huge retcon, but it was not for the benefit of the story. It was because they had gotten tired of Halo, and just wanted to be done with it.

They changed the story so that all the 11-year olds who play Halo wouldn't get bored.

  • 02.07.2011 6:02 AM PDT

Adepto In Meus Campester
Posted by: ParagonRenegade
You were totally and absolutely correct in every way, I don't know why we were arguing, you're so amazing I should never have doubted you.

I'm pretty sure I remember someone saying during Exodus that they've been holding out for six days. Can anyone confirm?

EDIT: I'm hearing people saying it lasted from the 27th to the 30th, for months, for a month, for two weeks, blargh. These inconsistencies are confusing, disregard this.

[Edited on 02.07.2011 7:34 AM PST]

  • 02.07.2011 7:28 AM PDT

The acceptance of defeat is an invitation for its repetition.

I could copy and paste all of the reasons people gave, but instead I'll just say that Bungie could've merged Noble Team's story into the The Fall of Reach's story without disregarding and changing so much plotline.

  • 02.07.2011 8:07 AM PDT

could the covenant have been looking for forerunner artifacts buried deep within reach and that is why it took a month in reach for them to destroy it, we all know the covenant took extra precaution when securing any possible artifacts. If they were taking such great care and assuming they thought the underground bunkers on reach were where they were hidden it makes sense it would take longer for reach to fall.

also, reach had a lot of spartans on it, if you made them all just die instantly and not put up a fight then the spartans wouldn't be very badass now would they

[Edited on 02.07.2011 8:39 AM PST]

  • 02.07.2011 8:37 AM PDT
  • gamertag: [none]
  • user homepage:

"Time was your ally human. But now it has abandoned you. The Forerunners....have returned. And this tomb... is now yours". - The Didact


I was not talking about the terrain either, not exactly. You're kidding right? There is no difference between the defenses they show in Reach and Halo 3, they are completely equal.

See during Halo 3 the entire fleet had already been wiped out.There was no military anymore except a "handful" of ships and the last surviving guerilla forces.

In Reach the UNSC wasn't destroyed yet,they still had their fleet and an entire military planet.But Bungie failed to portray it.

Earth=cultural and political centre of humanity
Reach=Military centre of humanity

Hell even the comics portray Reach far better:

http://www.halopedian.com/images/0/01/BootCamp_-_Reach.png



Sword Base already under attack when we saw it and already nearly pounded to hell, any defenses the base itself would have had would have been pretty much neutralized already. And from what little we saw of the Sabre Launch Facility, it had excellent defense, for what little we saw, did you miss the gun shooting down Seraphs? There was just as much of a military presence on Reach as there was depicted at Earth in the trilogy. As for AIs, are you forgetting the presence of one Autie Dot? And the book never made mention of AIs in defense of the planet, the only planet I know of that mentions AIs serving in the capacity you seem to be implying was Harvest. I have seen pictures of WWII's destruction, but the wars are totally different, and besides which the Covenant weren't really bombing or destroying the buildings until Kat's death scene.

-Pounded to hell?By a few of covie squads who failed to enter the base till the corvette came in??

Even then,why did the UNSC didn't send any bombers to bombard the corvette?I thought Reach had plenty of airbases and a large Navy.

-Pfff,the sabre facilitys defenses are laughable.But maybe that's just because it's a secret base and would have less defenses???

-Play Halo 2 and look at the large Navy in orbit,did we saw anything like that on Reach???Hell no,look at the end of Halo 2,large spacebattle going on.This wasn't present in Reach as well.

Halo 2 did a far better job,even if Earth was only important in the first few levels.





This was about the Battle of Reach, it's just Noble Team's part in the story, we have the SII's part of the story told to us in the tail end of TFoR and the beginning of First Strike, and there will probably be more media now dealing with the Battle of Reach because of Halo: Reach's expanded length of the battle.

All Halo Reach did is portraying the battle horribly.
The covenant and UNSC are incompetent morons in this game,i can't believe this.

We know it's Nobles story but Bungie was all the time talking about,"epic battle","full invasion," "remember Reach",...never saw anything this in the game.

And how the -blam!- did it took weeks for the covies to break through Reach defenses.
One Covenant cruiser=3 UNSC frigates

The battle:
314 or 750 ships vs 150 ships and 20 ODP's

Look at the odds,how the hell did the UNSC managed to survive it so long.

  • 02.07.2011 9:35 AM PDT