- GrnDragn
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Posted by: OniLink147
Posted by: Dark Neptune
Posted by: OniLink147
Posted by: TheGreenAlloy
Right above you, mate.
The Battle of Reach didn't take place all at once. Reach didn't fall in a single blaze of glory. The first half of the campaign jumps around dates a lot, but that are forward recon by the Covenant. The actual Battle of Reac takes place during the second half of the game.(AKA Long night Of Solace onward)
No. TFoR made the Battle of Reach really like a warzone, just that as IT WAS A BOOK not all the "epic" elements could really be flashed out.
TFoR made the BoR look like a "Arrive, Invade, Destroy, We Win!" sort of victory for the Covenant. Halo: Reach just made the entire BoR look like we're fighting on some backwater colony.
What made me really laugh with H:R's story was that Noble Six took like 9 friggin days just to walk to New Alexandria after landing off the LNoS explosion, and wait, what, the city isn't even glassed yet? Doesn't Noble Six need to eat/drink and go toilet as well?
In summary; Halo: Reach, the game, made the Battle of Reach, the planet Reach itself, Spartan supersoldiers and Covenant forces alike look like a total joke.
And based on my observations, almost if not everyone who keeps insisting Halo: Reach didn't break canon never seems to read the original 9.5 year old novel the Fall of Reach. The closest thing they get is the "The journal says it all" counterpoint. Seriously.
I hope you're not suggesting I haven't read the books. Considering I was reading the books before I even played the games and that I have read every Halo book to the point where they are falling apart I find that a bit insulting. There is a difference between breaking canon and acceptable retcon. Halo has always had retcons. Hell every story in existence that has sequels or prequels have retcons. Halo Reach has retcons, I'm not denying that, but it did not break canon.
Yes, it did. There's a difference between making small retcons for the benefit of story and completely retconning something "because you want to." Bungie did the latter. It was not necessary to Retcon an already existing, good story. Halo Reach made Reach look like a random farmer colony, not a militar stronghold. It also made everyone look like idiot; Humanity and the Covenant. The books showed that Human Commanders were brilliant, they were complete idiots here.
Why isn't a lot of the Fleet at Reach to defend already? Where are the Super MACs? Why is Captain Keyes about to go on his mission with the SIIs when Reach had supposedly been under assault for over a month? No-one knew that Reach was under assault in the books, yet Bungie said Campaign fit "perfectly" within' the Canon(lol!)
The Covenant in the books were brutal and pretty efficient when it came to destroying worlds. As soon as the battle in space was lost, the Covenant should have started glassing. New Alexandria shouldn't have even been there when you got there. Nor should it have lasted so long.
By dragging out the battle, Bungie made the Battle of Reach less compellling. It made the Covenant look like idiots, but in the books, the fact that Reach fell in a day to an overwhelming force was better. It truly made us lose all hope.
So Bungie made a huge retcon, but it was not for the benefit of the story. It was because they had gotten tired of Halo, and just wanted to be done with it.