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Subject: Halo: Why it's fun, but incompetently made (28 page review)
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Manwith's latest response, ladies and gentlemen, is what is referred to as projecting. Please take note of it.

  • 02.04.2011 1:53 PM PDT
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Yes you are, you're conflating rank with combat effectiveness and value. The UNSC is a military and in the military an E6 in the Army with SF School Training, Airborne, and Air Assault training is by default more valuable than an O1 MP Officer.

Being an Officer doesn't mean you have l33t skillz, what it means is you're good at task managing and prioritizing your subordinate's actions.

By your bizarre logic, this guy (take note of the salad bar on his chest and his rank pins on his lapel) is less valuable than this guy.

  • 02.04.2011 2:00 PM PDT
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Posted by: GenSchatten
Yes you are, you're conflating rank with combat effectiveness and value. The UNSC is a military and in the military an E6 in the Army with SF School Training, Airborne, and Air Assault training is by default more valuable than an O1 MP Officer.

Being an Officer doesn't mean you have l33t skillz, what it means is you're good at task managing and prioritizing your subordinate's actions.

By your bizarre logic, this guy (take note of the salad bar on his chest and his rank pins on his lapel) is less valuable than this guy.


I'm conflating rank AND rating (like hyper lethal) with combat effectiveness. Read more carefully next time.

  • 02.04.2011 2:05 PM PDT

About me: I am a vicious wolf of a man.

But really am sweet at heart. =)

I lol at you tards thinking being rated "hyper-lethal" means something.

Six is an ONI agent, so yeah he has kick ass training in CLANDESTINE low profile operations.

There is a reason why you don't see ONI agents running around with random Marine grunts.

Jorge has decades of service and has seen everything. Jorge is better.

I really lol at the tard who says that the higher the rank the more valuable the person.

So you are saying that an Ensign fresh out of the Naval Accademy is more valuable than a PO3C who is a Navy Seal with 10 years combat experience....lol.

  • 02.04.2011 2:05 PM PDT
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Okay, kiddo, define 'hyper lethal'.

  • 02.04.2011 2:11 PM PDT

Posted By:Aratech
No, we don't know if they found anything important. But we do know that this was a major Covenant staging area that they were preparing to assault. We know that the Covenant are able to block the UNSC's electronic surveillance methods, and we know, now, that thanks to Jun and Six's actions, that the Covenant are on notice that the UNSC is snooping around. You *need* to keep eyes on target to see how the enemy reacts. Where they position their troops. Where they're strongest. Where they're weakest. What the enemy makeup is. This is especially true because the attack comes, what, eight hours later? In war, eight hours is an eternity. Anything can happen, if you'll pardon the cliche. It is absolutely vital that you know, to the best of your ability, what the enemy is capable of before you rush into a situation. The UNSC was unable to do that due to Kat's inane decision to pull back everyone who could have kept an eye on the situation.


To quote sections of of text you do this [ quote ] *insert text here* [/ quote ] without the spaces of course. There's a little window below the text options that shows you how to do all the stuff to change text.

A lot of what you listed is all stuff that would be found out while all the scout forces were reconnoitering the Covenant position. I didn't see anything unplanned happen during the assault at all, other than Graphton getting blown to hell by Long Night of Solace, but nobody knew that was even there.

Regarding the debate going on right now over Noble Six and his/her combat rating, Six is the best SIII because of the Hyper-Lethal Vector combat rating, a rating he/she shares with Master Chief. Seeing as no other SIII or SII has aquired that level of combat effectiveness we can assume that Chief and Six are the two best Spartans in the Haloverse.

  • 02.04.2011 3:26 PM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: manwith
You missed my point. Unless Jorge is hyper-lethal he does not remain superior to Six in regards of rank and effectiveness in the field.

And you're not taking his point into full consideration. Bungie did a HORRIBLE job of portraying Jorge. Master Chief is not actually THE best of the Spartan IIs, he's just in the right place at the right time, and this he's the hero. If we're talking about abilities, MC is a rounded leader-type, but EVERY spartan II should be about the same as him in terms of lethality, if not more due to their own specializations. (MC was special in that he had leadership characteristics along with some other minor things)

Jorge should have been like MC, instead they turned him into the big slow guy with the heavy weapons, and in terms of logic he WAS (or should have been) more lethal than Noble 6. ANY spartan-II would have been at least equal to if not better than the best of the Spartan-IIIs.

You can say "The game says it's this so that's how it is".
I, on the other hand, prefer to compare the new info to what we already know, apply logic, and think it through, and to that end, Bungie seriously failed in the logical department.

OP, you deserve a medal.

  • 02.04.2011 4:03 PM PDT

Posted by: manwith
I'm conflating rank AND rating (like hyper lethal) with combat effectiveness. Read more carefully next time.


Hyper-lethal relative to what? Enough to justify sacrificing a far more valuable and cost prohibitive trooper?

  • 02.04.2011 7:05 PM PDT


Posted by: Zero_Patience
Posted by: manwith
I'm conflating rank AND rating (like hyper lethal) with combat effectiveness. Read more carefully next time.


Hyper-lethal relative to what? Enough to justify sacrificing a far more valuable and cost prohibitive trooper?


It's a combat rating, Halsey uses it to describe Six in the Vidoc "A Spartan Will Rise". Chief also has this rating, the exact quote from the video "Hyper Lethal...curious, there is only one other Spartan with that rating" or something to that affect. So Six is obviously a better combatant than Jorge, I'm not excusing the sucky use of the "some one has to say behind and detonate the 'bomb', and the player obviously can't do it" to kill Jorge off, and I'm not using Six's Hyper Lethal rating to say he's more valuable or anything, it just means that Six is a much better fighter than Jorge is.

  • 02.04.2011 7:28 PM PDT

I love the concept of halos story so much that if I could have one thing in life, it would be for a game designer like crytek to remake the entire series their style...but still with martys music.

  • 02.04.2011 8:14 PM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: OrderedComa

Posted by: Zero_Patience
Posted by: manwith
I'm conflating rank AND rating (like hyper lethal) with combat effectiveness. Read more carefully next time.


Hyper-lethal relative to what? Enough to justify sacrificing a far more valuable and cost prohibitive trooper?


It's a combat rating, Halsey uses it to describe Six in the Vidoc "A Spartan Will Rise". Chief also has this rating, the exact quote from the video "Hyper Lethal...curious, there is only one other Spartan with that rating" or something to that affect. So Six is obviously a better combatant than Jorge, I'm not excusing the sucky use of the "some one has to say behind and detonate the 'bomb', and the player obviously can't do it" to kill Jorge off, and I'm not using Six's Hyper Lethal rating to say he's more valuable or anything, it just means that Six is a much better fighter than Jorge is.


Not really...Halsey said that in the trailer, and trailers are used to get publicity and make people hyped, not to reveal fact. What would people think if Halsey said "Oh, he's just a lone wolf Spartan III" when she described the main character that players will play as? This, like the way Bungie wanted players to personalize their Spartans, is just another plot device to make players WANT to be noble six.

The combat rating is never used in any other source other than the trailer, IIRC, and frankly, the trailer makes Halsey seem like she knows more than the journal lets on, ergo the trailer is pretty unreliable...

To be honest, speculation says that John-117 is the other hyper lethal vector, but Linda, Kelly or even Fred would probably better in a fight, so that combat rating is not saying much.

  • 02.04.2011 8:20 PM PDT

Posted by: OrderedComa
It's a combat rating, Halsey uses it to describe Six in the Vidoc "A Spartan Will Rise". Chief also has this rating, the exact quote from the video "Hyper Lethal...curious, there is only one other Spartan with that rating" or something to that affect. So Six is obviously a better combatant than Jorge, I'm not excusing the sucky use of the "some one has to say behind and detonate the 'bomb', and the player obviously can't do it" to kill Jorge off, and I'm not using Six's Hyper Lethal rating to say he's more valuable or anything, it just means that Six is a much better fighter than Jorge is.


Which is precisely why it is ridiculous to misconstrue rank with apparent effectiveness and value; since both Jorge and John posses non-commissioned ranks, whilst Carter, Kat and Six are commissioned lieutenants, therefore all three technically outrank the vastly superior (and it is noted a dozen times in canon that the S-III units are expendable road blocks compared to the S-II program) troopers.

However neither Kat or Carter earned a commendation as a hyper-lethal vector from ONI (and no one here has ACTUALLY provided evidence as to what it means and in what context) and both of them outrank both Six and the Master Chief himself. All of this based on the supposition that hyper-lethal somehow renders you a greater combat asset - rather than being specifically suited to a designated role as indicated to be the case by the fact that Six was apparently effective at dismantling militia - and that the incompatible S-II and S-III ranks mean jack -blam!- in comparison to the most pragmatic choice available at the time.

One "built by the dozen" S-III, or another "this guy cost as much as a battleship" S-II unit?

  • 02.04.2011 8:25 PM PDT


Posted by: Beowolfe

Posted by: OrderedComa

Posted by: Zero_Patience
Posted by: manwith
I'm conflating rank AND rating (like hyper lethal) with combat effectiveness. Read more carefully next time.


Hyper-lethal relative to what? Enough to justify sacrificing a far more valuable and cost prohibitive trooper?


It's a combat rating, Halsey uses it to describe Six in the Vidoc "A Spartan Will Rise". Chief also has this rating, the exact quote from the video "Hyper Lethal...curious, there is only one other Spartan with that rating" or something to that affect. So Six is obviously a better combatant than Jorge, I'm not excusing the sucky use of the "some one has to say behind and detonate the 'bomb', and the player obviously can't do it" to kill Jorge off, and I'm not using Six's Hyper Lethal rating to say he's more valuable or anything, it just means that Six is a much better fighter than Jorge is.


Not really...Halsey said that in the trailer, and trailers are used to get publicity and make people hyped, not to reveal fact. What would people think if Halsey said "Oh, he's just a lone wolf Spartan III" when she described the main character that players will play as? This, like the way Bungie wanted players to personalize their Spartans, is just another plot device to make players WANT to be noble six.

The combat rating is never used in any other source other than the trailer, IIRC, and frankly, the trailer makes Halsey seem like she knows more than the journal lets on, ergo the trailer is pretty unreliable...

To be honest, speculation says that John-117 is the other hyper lethal vector, but Linda, Kelly or even Fred would probably better in a fight, so that combat rating is not saying much.


Well seeing as how nothing has contradicted the whole "Hyper-Lethal Vector" thing yet, and going by what I've read of Bungie's stance on canon, it is fact until something states it otherwise.

Why would it be any of them? It doesn't make sense, Chief is the best of the SIIs because he is well rounded, Fred is the only one who comes closest to him, and we don't completely know how well he compares to Chief because in training and such he held himself back because he doesn't like the lime light. Of course other Spartans will excel over Chief in a certain area, IE Linda and her sniping, but having god-like prowess in one field is not enough to make you the best. Sure Linda could succeed in a brawl, but she would not be as good as Kelly, Fred, or Chief in such a fight, she's a sniper, it's what she's best at, I don't think Hyper-Lethal Vector is obtainable for her.

  • 02.04.2011 8:36 PM PDT

I'd like to point out, that as far as this whole rank thing goes, there's only one reason why the original Spartan II's aren't ranked higher than they currently are. Master Chief is a cooler sounding title than commander. Master Chief is the leader of the Spartans, so the other SII's must be ranked lower than him. If it weren't for this bungie would have made Master Chief higher ranked.


As for the OP, what can I say? He's got everything covered more or less spot on.

  • 02.04.2011 8:53 PM PDT
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No.

It's pretty much common sense that 3 years do develop something the scale of Halo is absurdly short. That being said, you must be stupid for expecting such a stylized and intentionally cartoony IP to even WANT to follow real military logic. Halo's visual design is based on looking cool, not real. Halo's weapon balance is based on being fair, not real.

Other than that the OP is spot on. But I don't care about any of the cons really. It's all about the ride, not the color of the seats.
Also, if you think HORNETS are bad, have you seen the dropships in killzone 2? THAT'S ridiculous.


[Edited on 02.04.2011 9:21 PM PST]

  • 02.04.2011 9:05 PM PDT
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Posted by: master piraka
That being said, you must be stupid for expecting such a stylized and intentionally cartoony IP to even WANT to follow real military logic. Halo's visual design is based on looking cool, not real. Halo's weapon balance is based on being fair, not real.

Yeah, that doesn't make any sense. The only part of Halo that is in any way cartoony are parts of the HALO Legends shorts, specifically the one with SPARTAN-1337. You also don't go into detail explaining how many megawatts a plasma pistol has for an output or bother with explaining that the MA5 is chambered for the exact same 7.62mm NATO round we have today if you don't intend for your series to be taken seriously.

If your -blam!- isn't supposed to be taken seriously or isn't supposed to be subjected to detailed scrutiny you leave things vague. You don't give details that can be measured and compared. Especially when developers brag about having 'real' weapons advisers telling them how things work.

'Weapons balance' is a huge copout, you can have more realistic weapons without making the game 'unfair'. A stupid notion if there were one since everyone has access to the same weapons. All you're doing is making the UNSC look retarded and the Covenant even more so.

  • 02.04.2011 9:42 PM PDT

It would have been way smarter for Bungie to have left things vague. Trying to reconcile game mechanics made for a lot of unintentional hilarity like machine guns with a 30 metre effective range that just makes them look really stupid.

I never get tired of watching people get their panties in a wade over the whole "pistol verses assault rifle" controversy though. It's -blam!- stupid, there's no way to make that make logical sense. It's best just to ignore it, or if you're playing the PC version simply swap the weapon models.

  • 02.05.2011 6:55 AM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: OrderedComa

Well seeing as how nothing has contradicted the whole "Hyper-Lethal Vector" thing yet, and going by what I've read of Bungie's stance on canon, it is fact until something states it otherwise.

Why would it be any of them? It doesn't make sense, Chief is the best of the SIIs because he is well rounded, Fred is the only one who comes closest to him, and we don't completely know how well he compares to Chief because in training and such he held himself back because he doesn't like the lime light. Of course other Spartans will excel over Chief in a certain area, IE Linda and her sniping, but having god-like prowess in one field is not enough to make you the best. Sure Linda could succeed in a brawl, but she would not be as good as Kelly, Fred, or Chief in such a fight, she's a sniper, it's what she's best at, I don't think Hyper-Lethal Vector is obtainable for her.

Well that's the thing isn't it? You still can't see past the "bungie said so" mentality, whereas I only care about how things fit together logically.

Again, the trailer is the only source that makes mention of this so called combat rating, and seeing how it took me 5 seconds to think of why that system is flawed, that isn't a very unreliable source. And plus, hyper lethal is relative, so how does anyone know exactly how Noble 6 is compared to the rest of the Spartans?

What we do know, is that Spartan IIs are all supposed to be like MC as described by the novels. MC himself is NOT the best of the Spartans. He was more rounded, but like the old saying goes "jack of all trades, master of none". Abilities wise, his only specialty is leadership and his sense of honour/nobility. That, and luck, or as translated by literary meann; plot devices. MC is the hero, and so he always saves the day, but that doesn't mean he's a better Spartan.

All Spartan IIs are at least as capable as Noble Team. That is simple comparison of training, experience, and natural capabilities. Spartan IIs have their specializations, but that doesn't mean they suck at everything else, in fact, they're still brilliant at just about all combat-related skills, that's simply how they were intended to be. Spartan IIIs, on the other hand, simply did not have the same. They weren't trained to be one-man armies, they didn't have as much time during training, and they sure as hell don't have as much experience.

All logic points to that Spartan IIs in general are better than SIIIs. The only reason that Noble is portrayed as such was because Bungie wants the average players to think that they're playing as someone "special", and seeing how Bungie sucks at portraying spartans in their games to start with, I don't see how you can even take something like a random comment made in a trailer into account of actual comparison.

  • 02.05.2011 7:58 AM PDT

Posted By:Beowolfe
Well that's the thing isn't it? You still can't see past the "bungie said so" mentality, whereas I only care about how things fit together logically.

Again, the trailer is the only source that makes mention of this so called combat rating, and seeing how it took me 5 seconds to think of why that system is flawed, that isn't a very unreliable source. And plus, hyper lethal is relative, so how does anyone know exactly how Noble 6 is compared to the rest of the Spartans?


I totally care about how logically things fit together, that's why I actually try to come up with solutions to how things work out, and which is why I don't believe the canon is destroyed. I, however, do not hyper-analyze what does not need to be analyzed, if you hyper-analyze everything, then you'll find things to complain about all the time. Something I've noticed quite a few of the people in this forum do, namely the people like Privet Caboose claiming that Reach completely destroyed all of Halo's canon.

I see nothing flawed about it, except you claiming it to be so, Hyper-Lethal is not relative, we know what exactly Chief can do, and he is the only other Spartan with that rating, so we therefore know how Six compares to the other Spartans. If Six is Hyper-Lethal, and the other Hyper-Lethal Vector is Master Chief we have enough information to accurately compare Six.

Master Chief is the best Spartan, there is a reason he always placed top in the exercises the Spartans performed, and this is stated in the BOOKS which you seem to hold in god-like awe and seem to believe are the supreme and only accurate authority for Halo canon.

I never implied that they sucked at what wasn't their special field, but they will not perform as well in a different combat role than where their combat skill lies, Linda is the perfect example, as I already pointed out, she will exceed in a brawl, she is a Spartan II, as you pointed out they were bred for combat, but she still would not perform as well in a direct combat situation than sniping, she doesn't have what it takes to perform such feats as Chief, Fred, Kelly, or Sam in a large scale CQC fight.

Noble Team are different though, there is a reason they were pulled from their companies before they ever went to fight and why they were given an early variant of the Mark V Mjolnir armor. They are Spartan II material and if there had been a second class of SIIs then Noble would probably have been in said hypothetical class 2 if the SII program had not been replaced.

  • 02.05.2011 1:41 PM PDT
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Posted by: OrderedComa

Hyper-Lethal is not relative

It is though. You have, despite numerous attempts to get you divulge so, refused or been incapable of defining what exactly 'hyper-lethal' means. Ergo it has to be a relative term and it's dependent on who you are comparing them to. Are we comparing them to ONI operatives? UNSC Marines? The Protheans?

  • 02.05.2011 3:07 PM PDT
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CoD is a good game, even if the Halo series are better in some aspects. Anyone who insults either is just bad in that game. Grow up.


Posted by: OrderedComa

I totally care about how logically things fit together, that's why I actually try to come up with solutions to how things work out, and which is why I don't believe the canon is destroyed. I, however, do not hyper-analyze what does not need to be analyzed, if you hyper-analyze everything, then you'll find things to complain about all the time. Something I've noticed quite a few of the people in this forum do, namely the people like Privet Caboose claiming that Reach completely destroyed all of Halo's canon.


Except you simply choose to ignore what logic would say about the changes made to the timeline. As I've said many times, the canon can be distorted to fit, but that doesn't change the fact that things in the new story don't make sense. You don't seem to understand what the butterfly effect does in terms of this, so I'll point it out. The original Fall of Reach lasted one single day. In the game, the major conflicts lasted over 2 weeks, 4, if you count the scouting parties. As described in the novel, within hours, three Spartans blew up a Covenant cruiser and destroyed over 10000 covenant forces in the area.

Logic then dictates that they would have done so as soon as covenant presence is discovered. Instead, the only people that seems to be fighting were Noble Team, where the hell where the Spartan II during the first 2 weeks? Did ONI decide to keep their best and most effective anti-Covenant asset in the dark just so the world doesn't panic? That doesn't make sense, the Spartans were made for things like these.



I see nothing flawed about it, except you claiming it to be so, Hyper-Lethal is not relative, we know what exactly Chief can do, and he is the only other Spartan with that rating, so we therefore know how Six compares to the other Spartans. If Six is Hyper-Lethal, and the other Hyper-Lethal Vector is Master Chief we have enough information to accurately compare Six.

1st flaw, it was never mentioned in any other source, and being that it is in a trailer, it has nearly the lowest canon rating, if you can even call advertising "canon".
2nd flaw, if Kelly, Fred, Will, Kurt, or even Linda have all demonstrated that they are in fact more capable than John in combat situations, since that is their specialty, then how is it possible that there is only one other person (aside from six)who's rated as Hyper-Lethal? Hyper lethal to what? Grunts?

Master Chief is the best Spartan, there is a reason he always placed top in the exercises the Spartans performed, and this is stated in the BOOKS which you seem to hold in god-like awe and seem to believe are the supreme and only accurate authority for Halo canon.
He is not. I suggest you read the novel again, and in fact it is strongly implied in the novels that he knows he is not, he himself called Linda the strongest (or toughest, I'm not sure) Spartan II, because she is the most independent Spartan II ever created. And yeah, I hold the novels to a high regard because the novels can actually tell a good story, and that's all I care about, games are made to create an experience, and Halo reach failed to do so for the ultimate potential they had with the Fall of Reach. Sure, I'll have some fun with the MP from time to time, but that's neither here nor there.

I never implied that they sucked at what wasn't their special field, but they will not perform as well in a different combat role than where their combat skill lies, Linda is the perfect example, as I already pointed out, she will exceed in a brawl, she is a Spartan II, as you pointed out they were bred for combat, but she still would not perform as well in a direct combat situation than sniping, she doesn't have what it takes to perform such feats as Chief, Fred, Kelly, or Sam in a large scale CQC fight.

Noble Team are different though, there is a reason they were pulled from their companies before they ever went to fight and why they were given an early variant of the Mark V Mjolnir armor. They are Spartan II material and if there had been a second class of SIIs then Noble would probably have been in said hypothetical class 2 if the SII program had not been replaced.


The first part, I'll give you some credit, but the 2nd is hilarious. True, Linda will not be as effective in CQC when compared to Kelly or Fred, but MC has proven time and again that he's simply incredibly lucky. (again, plot device) Spartan IIs are trained the same in that they're made to be top soldiers, and they are ALL equally effective, simply in different ways. And here, logic speaks again. If sniping is her top skill set, why would she get into a CQC fight? If you think every Spartan II is like Jorge as he's portrayed in game, then you have a hell of a misconception.

Again, define hyper-lethal with facts to support it, so I can actually have something to consider.

Now, onto Noble Team...Are you serious? Jorge aside, the Spartan IIIs are idiots. Carter is supposed to be the leader, but what did he really do in terms of "leading"? Kat was actually the one who came up with Operation Uppercut, Carter was simply the highest ranked member on the team, and receive orders from their superiors.

Kat is retarded in so many ways, some already mentioned in other threads, but the most of all is the way she died. Sure, it can happen, but that is a horrible death, and honestly, when a Spartan is running, they should be so fast that they CANNOT be hit easily, much less a straight up headshot. It's not like the Covenant was using a fully automatic needler cannon; it was one single shot from the zealot. Oh, and the entire Noble team does not notice this huge drop ship on top of them, nice.

I have spoken many times about Emile, but I'll rephrase it this time. Noble team members were pulled before their respective suicide missions because they were gauged to be somewhat equal to the Spartan IIs; However, Emile's death just showed extreme character flaw and how did that get past the screening to join the supposed most elite Spartan III team?

I won't comment on Jun and six because there isn't much to go on, and I'd just be biased on how Bungie fked up their portrayal. Either way, Noble team is a joke.

  • 02.05.2011 3:16 PM PDT
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No.

Posted by: GenSchatten
A stupid notion if there were one since everyone has access to the same weapons.


That's not what balance is about. It has nothing to do with who has what.

  • 02.05.2011 3:37 PM PDT
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Gamertag: J7XD
New BNET: J7XD

They need Star Wars Battlefront 3. Nao.

  • 02.05.2011 4:02 PM PDT

Please don't hype for games...
They'll just fall short of your expectations and you'll complain for months.

Posted by: Moth101
Posted by: OrderedComa
Spartans cant kick as much ass in gameplay as they really can because otherwise things would just play themselves and you could kick back and your team do all the work. It's like the Arbiter in Halo 3, his AI is rather moronic, like all the rest, but in story he's the greatest Covenant warrior of the age, possibly the equal of a Spartan.

I agree that when the opposing force in a game is not even a tough challenge on its hardest difficulty moronic friendly AI is a good way to balance the scales. However this is a growing problem with the Halo series. Legendary is becoming more like Normal and Heroic while Easy might as well give you invincibility and a bottomless clip, infinite ammo rocket launcher and sniper rifle.

Bungie said that they wanted to make the Covenant scary and alien again. All they did was take away the funny grunt voices and make the Elites jump from side to side a bit. They should have made them harder, tougher and more capable of kicking your armor plated butt back to Onyx. When a supposedly hardcore Elite Zealot commander goes down to a shot from a plasma pistol and a bullet to the head, a not even remotely challenging feat, something is definitely wrong.

They should have given the plasma pistol less lock on, and I very much doubt that state of the art Special Forces amour would be penetrated by one shot of a standard ballistic weapon. Also the Covies plasma weaponry should pack more punch. While the plasma pistol is completely OP in campaign the rest of their armory is much less effective than the supposedly inferior UNSC gear. In the books the plasma powered weapons burn through marines (and as shown by Linda in the book The Fall of Reach, can take out an unshielded Spartan in seconds) and needler rounds can blow a hole in your side. The powers of single shots from these weapons are ridiculously weak and while they dont fit in with the competitive side of Halo multiplayer they should be more powerful in the Covenants hands.

To make the Covies once again a threatening advanced alien race they should be made stronger and more powerful. Not necessarily more intelligent but definitely more resilient and lethal. This would also mean that better friendly AI wouldnt be overpowering as they would still need back up from the player character.


Super-deadly plasma would make every covenant weapon OP. Especially in Multiplayer.

  • 02.05.2011 5:35 PM PDT

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