- StNeoJimmy X49
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- Noble Member
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Reach is just a game, Halo 3 is a whole world. :'(
EDIT: I remember when playing Halo 3 at my mates house before I even got a PS2!! The Campaign, the matchmaking, and the diverse custom games where spot-on, but what really wanted me to get it was the Forge. I'd stay up making bases and catapults on Foundry while my mate went to bed, back in 07/08. I didn't get an XBOX till June 09, and I didn't get live till nov 09, but I still forged my way till then. samshing my brother at custom games was fun, with rediculous speed and low gravity juggonaunt games with rockets and hammers was a blast, hunting down the skulls, terminals, easter eggs for hours on end, then eventually explioting glitchs, Sierra 117 vaction, Flood gate Vaction, triple wielding, infinte spartan laser, equipment jumping, driving an AA wraith, ghost merging, infinite splatter spree medals, turrent wall bypass, out of sky bubble. And ones I found my self: dancing elite and indoor mongoose. After I got Live, play time seemed to triple, with lots of new maps to forge on, and more glitches to exploit (thank you Halopedia!!) and people that were still adicted to the same game, years after its release. Trying to get all the acheivements was redicously difficult towards the end (241 and perfection) and even after I had got every achievement, I still kept playing. Multiplayer: full of boosters, derankers, cry baby 10 year olds, yet the gameplay made up for all of it. DXP weekends were the one reason I did badly on every english assignment, reguardless of what one was on at the time. After getting a solid grasp of Forge, I begain to make maps that "could" be put into matchmaking, but they eventually turned into 1v1 arenas for my friends. The most fun multiplayer exprience would be the Rocket Race customs I had with WARR. Even though I was called a "recruit" (aka, not a hardcore RRacer), blasting around big maps with mature-minded, mad-mongoose-driving, rocket-boosting clan members seemed to be the best way to spend an entire afternoon. I don't know why I stopped, (maybe they were abit too mature?), but recently I've been learning HLG and trick jumping, which has opened more doors into the halo 3 world. Reach doesn't even come close to the challenge, the exploits *coughnuclearbombglitchcough*, the adictive ranking system, the way we play custom games, the way that every weapon doesn't do the same for every player, the way that people that don't play by the rules have the most fun, and they way that meeting one person, can put you in touch with even more. I still play Halo 3 trice as much as Reach, and I wish my old friends would come back. The only disappointment would be that I have never played with (or against) a Bungie Employee. You guys have those flames for a reason. Use them and show your most polished game the respect it deserves.
[Edited on 02.15.2011 8:37 PM PST]