- ZedFish
- |
- Exalted Legendary Member
Posted by: A JAR OF PICKLE
Posted by: ZedFish
Posted by: Telec
Posted by: ZedFish
Anyway, why give him the big gun?Because having a strong base of fire is very useful in a military context. Your forward rolling machine will get shot. But if there is a forward rolling machine, supported by someone with a massive cannon which forces the enemy to stay in cover, then suddenly the fight is a lot easier.It was a slightly rhetorical question, but thank you.
But still, as I was saying, he has so much more potential than a mobile gun emplacement. He could work stealth demolitions, for instance, and not only distract the enemy, but destroy them. Three men behind the enemy are worth more than 50 in front of them.
Dragging him down with the burden of covering fire seems like a misallocation of weaponry. Six can carry a turret, which means any other members of Noble Team can: logically, I'd give Emile the Turret, as his shotgun is near useless about 90% of the time that he's using it.
Hell, even switching Emile and Jorge's roles would make sense; Jorge's huge mass would be great for hand-to-hand and close quarters combat.
You forget that Six is far more awsome than Emile.
And I do not want to see Jorge with some stupid, useless shotgun. He should have rockets and a gernade launcher.Ahh, but see, I never mentioned a shotgun.
The Assault Rifle, the standard weapon of the Spartans (and the UNSC in general..), was also a CQB weapon.
But yes, role reversal is a worst-case scenario, and Grenade Launcher/Rockets would be more applicable to Jorge's "Heavy Weapons" than his Machine Gun; they have more power, and allow him to move at full speed.
Plus, there's two of them!
[Edited on 02.12.2011 10:29 AM PST]