- KillingSpree173
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Poll: Favorite Game? [closed]
| Halo Reach:
14%
|
|
(1 Votes)
|
| ...Halo Wars?:
14%
|
|
(1 Votes)
|
Total Votes: 7
I'll start now, by saying I do not want you to base your opinions on the multiplayer. Multiplayer means nothing to me, and means nothing in this topic.
I'm asking which game was your favorite.
Was it Halo 1, for it's majestic qualities, and large, beautiful maps? Was it for the isolated feeling you got, wandering that mysterious construct that was Halo?
Or was it 2, for a new perspective into the Covenant? Playing the Arbiter and learning their ways, as if behind enemy lines? Or perhaps for the fact that you get to see what Earth is like in 2552?
Perhaps 3? The final chapter of the war, and getting to "Finish the Fight" like Master Chief so promised at the end of 2?
Maybe even Reach, because you got to see what exactly lead to the events of the first game, despite the fact that it messed with the canon from the books.
Personally, I like the first the best. Not just because I'm a nostalgia--blam!-, but because of Bungie's massive attentiveness towards the subtle. Walking across a pond covered in ice and hearing the cracks underneath your feet, contemplating your next move as you watch a squad of Covenant through the scope of your sniper rifle. Halo 1 did not need cutscenes up the ass, like most games these days do. There was perhaps one cutscene before and after a level, and half the time those weren't even "standard cutscenes". And there wasn't the need to break the flow of the game for those cutscenes either. When there was a cutscene, you knew it was coming.
Halo 2, 3 and Reach didn't have the majestic qualities that 1 did. No contemplative, quiet areas where you could just think about your surroundings. They're just run and shoot. You don't get to enjoy the environments.
Forgive me if there have been threads like this up the ass, but I'm trying to prove a point to my husband.
Now then, discuss, and please give your reasonings.