Bungie Universe
This topic has moved here: Poll [7 votes]: Favorite Game?
  • Poll [7 votes]: Favorite Game?
Subject: Favorite Game?
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Poll: Favorite Game?  [closed]
Halo 1:  14%
(1 Votes)
Halo 2:  29%
(2 Votes)
Halo 3:  14%
(1 Votes)
Halo Reach:  14%
(1 Votes)
...Halo Wars?:  14%
(1 Votes)
ODST?:  14%
(1 Votes)
Total Votes: 7

I'll start now, by saying I do not want you to base your opinions on the multiplayer. Multiplayer means nothing to me, and means nothing in this topic.

I'm asking which game was your favorite.

Was it Halo 1, for it's majestic qualities, and large, beautiful maps? Was it for the isolated feeling you got, wandering that mysterious construct that was Halo?

Or was it 2, for a new perspective into the Covenant? Playing the Arbiter and learning their ways, as if behind enemy lines? Or perhaps for the fact that you get to see what Earth is like in 2552?

Perhaps 3? The final chapter of the war, and getting to "Finish the Fight" like Master Chief so promised at the end of 2?

Maybe even Reach, because you got to see what exactly lead to the events of the first game, despite the fact that it messed with the canon from the books.

Personally, I like the first the best. Not just because I'm a nostalgia--blam!-, but because of Bungie's massive attentiveness towards the subtle. Walking across a pond covered in ice and hearing the cracks underneath your feet, contemplating your next move as you watch a squad of Covenant through the scope of your sniper rifle. Halo 1 did not need cutscenes up the ass, like most games these days do. There was perhaps one cutscene before and after a level, and half the time those weren't even "standard cutscenes". And there wasn't the need to break the flow of the game for those cutscenes either. When there was a cutscene, you knew it was coming.

Halo 2, 3 and Reach didn't have the majestic qualities that 1 did. No contemplative, quiet areas where you could just think about your surroundings. They're just run and shoot. You don't get to enjoy the environments.

Forgive me if there have been threads like this up the ass, but I'm trying to prove a point to my husband.

Now then, discuss, and please give your reasonings.

  • 02.12.2011 2:34 PM PDT

CE all the way. The majority of long time Halo fans will agree that CE and 2 were the best.

But am I the only one who likes ODST...?

  • 02.12.2011 2:37 PM PDT
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I enjoyed ODST as well, actually. Because it had some of the qualities of CE when you played as the Rookie, because just like Chief, you were alone. However, I did not find it necessary to make it a stand alone game, because it was extremely short. I finished it in only a few hours.

  • 02.12.2011 2:38 PM PDT

By the power of truth, I, while living, have conquered the universe.

In my opinion:

Halo 2 > Halo CE > Halo Wars > ODST > Halo 3 > Reach

I consider Halo 2 to be the best deal in terms of campaign because we see the Covenant as actual characters, not just random aliens; we see what we're fighting for, Earth, and feel the need to save humanity's final bastion; we go to another Halo and experience multiple revelations about the Flood and the Forerunners too.

A sole theme I love about Halo 2's campaign is how the missions from Thel's POV show just how fragile the Covenant is from the moment we see them. Ever notice how you don't kill a single human as Thel, only Covenant? Yet humans are presented as united, though technologically inferior to their enemy we are shown to be fighting together for a common goal.

Oh, and the music for Halo 2 touches on divinity.

Just to conclude, Jason Jones has something he'd like to say:
"Halo 2 is a lot like Halo 1, only it's Halo 1 on fire, going 130 miles per hour through a hospital zone, being chased by helicopters and ninjas. And, the ninjas are all on fire, too."

[Edited on 02.12.2011 2:50 PM PST]

  • 02.12.2011 2:42 PM PDT
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I would rather say that Halo 2 was more like a different insight into the Halo Universe, except the eyes that you're seeing them through are constantly spazzing out and forgetting to load textures at proper moments.

  • 02.12.2011 3:00 PM PDT