- JacobGRocks
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- Heroic Member
They didn't need to do that however, they just needed netcode that didn't suck worse then Justin Bieber. Look at Half Life, that ran on freaking 56k with no hitboxes. Yeah, that's right. Dial up with no hitboxes. Same with other 90s PC games like Quake, 56k yet no hitboxes. Back then, devs knew how to program decent netcode.
If bungie had licensed Source or Unreal, there would be no excuse.
The "Lag" excuse is used by people trying to justify the fact the game sucks.
[Edited on 02.21.2011 6:00 AM PST]