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Subject: Halo CE: Remake--- Brutes??

Name's John. I'm a 21-year-old firefighter/EMT from lolhio who doubles as a die-hard Halo fan. I've been enjoying the franchise since 2001. My favorite iteration of Halo would have to be Halo 2 simply because I never got to experience the joy of a full-on Halo: CE LAN.


If you have any other questions, feel free to ask.

Oh yeah, and boot Zome.


Posted by: Stringslayer420

Posted by: Time Glitch
If I see Brutes in the screenshots, or any new enemy frankly, I will probably not buy it, because that means they messed with the story too.
Not really. The individual Covenant were not important in CE (the terribad novelization aside). The Brutes could easily be fit in.

I wouldn't mind them, just like I didn't mind the idea of them being in Reach. I just hope they actually make them, y'know... interesting to fight. There's potential in the concept - pack-hunting special ops teams with superb emphasis on teamwork. They were a little better in Reach but still didn't live up to the potential, and in H3/ODST they were just Elites Lite.


Honestly I liked Halo 2's Brute design.

  • 02.27.2011 9:56 AM PDT

No!!! Well, maybe if Firefight was in it I wouldn't mind having them in it, but campaign? NEVER!!!

  • 02.27.2011 10:07 AM PDT

Due to some e-mail dumbness, my GT is not the one listed on my profile. My GT is the same as my board name.



Posted by: The Ruckus 2010

Posted by: Stringslayer420

Posted by: Time Glitch
If I see Brutes in the screenshots, or any new enemy frankly, I will probably not buy it, because that means they messed with the story too.
Not really. The individual Covenant were not important in CE (the terribad novelization aside). The Brutes could easily be fit in.

I wouldn't mind them, just like I didn't mind the idea of them being in Reach. I just hope they actually make them, y'know... interesting to fight. There's potential in the concept - pack-hunting special ops teams with superb emphasis on teamwork. They were a little better in Reach but still didn't live up to the potential, and in H3/ODST they were just Elites Lite.


Honestly I liked Halo 2's Brute design.
I did too, and I know what you're getting at - but I still would rather they be more like I described up there. In H2 they were basically just bullet sponges. Keep shooting til they die. They were a decent break from the Elites in that game, but something just doesn't sit well with me about making an enemy like that, it just feels like a waste of what could be a much more interesting foe.

  • 02.28.2011 3:35 PM PDT

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