- last post: 01.01.0001 12:00 AM PDT
Well, why would we give something like that out? Hehehehehehehe . . . "if" we did have that model, there'd be a chance that I would not know, being as how our modelers surprise the rest of the mod team itself. So, even if I did know one way or another, there'd still be a chance I would be wrong . . . . so the answer is perhaps.
As for the models I CAN tell you about, we have finished
UNSC:
-Warthog (or is it the Puma?)
-M808 Scorpion Main Battle Tank
-Pelican
-Human .50 cal turret (infantry carried)
-LongSword Interceptor/Heavy Fighter/Bomber (for animations - w/o being animated yet, I'll get to that later -, and for our Allied Mod)
-loads of buildings (barracks, HQ, armory, Oh My!)
-Pillar of Autumn (we might use it as a crashed vessel, but right now the space worthy version if for the other mod)
Covenant (AKA Ugly Alien Bastards - UABs):
-Covenant Dropship (HALO 1)
-Grunt
-Hunter
-Elite
-Ghost
-Banshee
-Wraith (I think)
I would provide a link, but it appears that I can't find it. However, it is on the mods database website (if any of you have some experience w/mods, you'll know what I'm talking about).
We may have some more models finished, but it seems I can't find them all (having switched forums & websites 2-3 times in the past 9 months does that sometimes).
As you can see, we've made considerable progress in the models department. Our coding has begun for one of the major armies (ie UNSC or UAB - lol . . .), while the other army should have its coding begun sometime in the next 30 days (should is the key word here, guys & gals, ladies and gents).
Nevertheless, we still require some specific aid:
-animators are NEEDED
-mappers are NEEDED
-modelers, texturers (for the moment), and coders are APPRECIATED, but not completely necessary - already have 1+ in each department.
-FX artist is APPRECIATED (we don't have a designated one, but I don't think it's 100% NEEDED for the mod's first release)
-AI programmer would be APPRECIATED (we do not have one, but there are some AI programmers for DoW mods that just DO AI for mods - of course it would be cool to have an in-house one for ourselves, though).
Well . . . that sums up this report. Did I miss anything?