- xBlueXFoxx
- |
- Honorable Member
The Nvidia cards were left out on the "glassy" camo effect making it much harder to see cloaked players as they were just near invisible when using active camo.
The ui menu screen the the sun is missing, they also never properly ported the halo's shadow that you see on xBlock, along with that they never ported the halo's multi properly either. but people have found out that's a very simple fix. The flag poles multi on CTF, also the Assult Rifle are missing their multi, but yet again an easy fix, I'm surprised little things like that were never patched, hell, I would have patched it for them if I was allowed to.
Also the ending on Halo: Combat Evolved was so much more sexy than the PC version, the credits screen I'm referring to, I'm not sure if there are any videos of it on youtube so if you'd like to see it you'd have to beat the game on xBlock.
For the info if you do not know what the multi of these are it's the bitmap used for the "reflections, shine" to determine where to shine apon, although the reflections are actually "cube map" images.
Also as many people realized, the xblock version of the game had a much better FOV, the guns were zoomed out a little more than the PC version and actually animated different depending where you are looking.
[Edited on 03.15.2011 5:45 AM PDT]